Class containing methods to draw a ball within the maze game with the specified position, size and fill style parameters.

Revision:
0:4c58ed26b6ea
Child:
1:ba8bb10ebd5a
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Ball.cpp	Tue Apr 04 10:30:48 2017 +0000
@@ -0,0 +1,37 @@
+//
+//  ball.cpp
+//
+//
+//  Created by Max Houghton on 19/03/2017.
+//
+//
+
+#include "Ball.h"
+
+Ball::Ball()
+{
+    
+}
+
+Ball::~Ball()
+{
+    
+}
+
+void Ball::draw(N5110 &lcd, int x, int y, int radius)
+{   
+    // lcd.clear();
+    float _x = x;
+    float _y = y;
+    float _radius = radius;
+    
+    printf("INPUT: x = %i, y = %i, radius = %i \n", x, y, radius);
+    printf("DRAW FUNCTION: x = %f, y = %f, radius = %f \n", _x, _y, _radius);
+    // lcd.drawCircle(x,y,radius,filltype);
+    
+    // lcd.drawCircle(43, 21, 5, FILL_TRANSPARENT);
+    lcd.drawCircle(_x, _y, _radius, FILL_TRANSPARENT);
+    lcd.refresh();
+}
+
+