Class containing methods to draw a ball within the maze game with the specified position, size and fill style parameters.
Ball.cpp
- Committer:
- el15mh
- Date:
- 2017-04-04
- Revision:
- 0:4c58ed26b6ea
- Child:
- 1:ba8bb10ebd5a
File content as of revision 0:4c58ed26b6ea:
// // ball.cpp // // // Created by Max Houghton on 19/03/2017. // // #include "Ball.h" Ball::Ball() { } Ball::~Ball() { } void Ball::draw(N5110 &lcd, int x, int y, int radius) { // lcd.clear(); float _x = x; float _y = y; float _radius = radius; printf("INPUT: x = %i, y = %i, radius = %i \n", x, y, radius); printf("DRAW FUNCTION: x = %f, y = %f, radius = %f \n", _x, _y, _radius); // lcd.drawCircle(x,y,radius,filltype); // lcd.drawCircle(43, 21, 5, FILL_TRANSPARENT); lcd.drawCircle(_x, _y, _radius, FILL_TRANSPARENT); lcd.refresh(); }