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Pong for Gamepad2
Edit.
Diff: Ball/Ball.h
- Revision:
- 0:7423345f87c5
diff -r 000000000000 -r 7423345f87c5 Ball/Ball.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Ball/Ball.h Fri Jan 31 12:32:38 2020 +0000 @@ -0,0 +1,36 @@ +#ifndef BALL_H +#define BALL_H + +#include "mbed.h" +#include "N5110.h" +#include "Gamepad.h" +#include "Paddle.h" + +/** Ball Class +@author Dr Craig A. Evans, University of Leeds +@brief Controls the ball in the Pong game +@date Febraury 2017 +*/ +class Ball +{ + +public: + Ball(); + ~Ball(); + void init(int size,int speed); + void draw(N5110 &lcd); + void update(); + /// accessors and mutators + void set_velocity(Vector2D v); + Vector2D get_velocity(); + Vector2D get_pos(); + void set_pos(Vector2D p); + +private: + + Vector2D _velocity; + int _size; + int _x; + int _y; +}; +#endif \ No newline at end of file