Pong for Gamepad2

Dependencies:   mbed

Edit.

Revision:
0:7423345f87c5
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Ball/Ball.h	Fri Jan 31 12:32:38 2020 +0000
@@ -0,0 +1,36 @@
+#ifndef BALL_H
+#define BALL_H
+
+#include "mbed.h"
+#include "N5110.h"
+#include "Gamepad.h"
+#include "Paddle.h"
+
+/** Ball Class
+@author Dr Craig A. Evans, University of Leeds
+@brief Controls the ball in the Pong game 
+@date Febraury 2017
+*/ 
+class Ball
+{
+
+public:
+    Ball();
+    ~Ball();
+    void init(int size,int speed);
+    void draw(N5110 &lcd);
+    void update();
+    /// accessors and mutators
+    void set_velocity(Vector2D v);
+    Vector2D get_velocity();
+    Vector2D get_pos();
+    void set_pos(Vector2D p);
+    
+private:
+
+    Vector2D _velocity;
+    int _size;
+    int _x;
+    int _y;
+};
+#endif
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