This Class allows the joystick, buttons and petiometers to be implemented easily and coherently in other classes
Fork of Gamepad by
Diff: Controller.cpp
- Revision:
- 29:77cfc0348743
- Parent:
- 27:d51c87ced56e
--- a/Controller.cpp Mon May 01 17:04:29 2017 +0000 +++ b/Controller.cpp Tue May 02 14:02:39 2017 +0000 @@ -233,7 +233,7 @@ } -int Controller::check_for_buttons() { //return int depending on specific interrupt +int Controller::check_for_buttons() { //return specific interger depending on the interrupt triggered if (check_event(A_PRESSED)) { return 1; } else if (check_event(B_PRESSED)) {