TextLCD library for controlling various LCD panels based on the HD44780 4-bit interface. Includes support for custom character bitmaps.
Dependents: HD44780-LCD_with_Bluetooth
Fork of TextLCD by
Examples
Hello world in custom font
#include "mbed.h" #include "TextLCD.h" int main() { lcd=new TextLCD(D8, D9, D4, D5, D6, D7); char c_H[]={0x1b,0x1b,0x1b,0x1f,0x1b,0x1b,0x1b,0x1b}; char c_e[]={0x0,0x0,0xe,0x1b,0x1f,0x18,0x18,0xf}; char c_l[]={0x6,0x6,0x6,0x6,0x6,0x6,0x6,0x6}; char c_o[]={0x0,0x0,0xe,0x1b,0x1b,0x1b,0x1b,0xe}; char c_W[]={0x1b,0x1b,0x1b,0x1b,0x1f,0x1f,0x1f,0x1b}; char c_r[]={0x0,0x0,0xe,0x1b,0x18,0x18,0x18,0x18}; char c_d[]={0x3,0x3,0xf,0x1b,0x1b,0x1b,0x1b,0xf}; lcd->defineChar(1, c_H); lcd->putc(1); lcd->defineChar(2, c_e); lcd->putc(2); lcd->defineChar(3, c_l); lcd->putc(3); lcd->putc(3); lcd->defineChar(4, c_o); lcd->putc(4); lcd->putc(32); lcd->defineChar(5, c_W); lcd->putc(5); lcd->putc(4); lcd->defineChar(6, c_r); lcd->putc(6); lcd->putc(3); lcd->defineChar(7, c_d); lcd->putc(7); while (1) { } }
Animated busy indicator
This animation only uses 1 of the 8 custom character slots, and can be used like a regular character in the output and will automatically animate in-place. Any number of the animated characters can be displayed on the display at once using this animation technique.
#include "mbed.h" #include "TextLCD.h" int main() { lcd=new TextLCD(D8, D9, D4, D5, D6, D7); //The 7 animation characters char spin[]={ 0x4,0x4,0x4,0x4,0x4,0x4,0x4,0x0, 0x2,0x2,0x2,0x4,0x8,0x8,0x8,0x0, 0x1,0x2,0x2,0x4,0x8,0x8,0x10,0x0, 0x0,0x0,0x3,0x4,0x18,0x0,0x0,0x0, 0x0,0x0,0x0,0x1f,0x0,0x0,0x0,0x0, 0x0,0x0,0x18,0x4,0x3,0x0,0x0,0x0, 0x10,0x8,0x8,0x4,0x2,0x2,0x01,0x0 }; //Output text. lcd->printf("\1 Please wait \1"); //Animation loop int frame=0; while (1) { lcd->defineChar(1, spin+frame*8); frame=(frame+1)%(sizeof(spin)/8); wait(.14); }
Diff: TextLCD.cpp
- Revision:
- 2:227356c7d12c
- Parent:
- 1:ac48b187213c
- Child:
- 4:bf5b706f8d32
--- a/TextLCD.cpp Thu May 27 13:44:15 2010 +0000 +++ b/TextLCD.cpp Thu May 27 17:52:15 2010 +0000 @@ -23,33 +23,6 @@ #include "TextLCD.h" #include "mbed.h" -/* useful info found at http://www.a-netz.de/lcd.en.php - * - * Initialisation - * ============== - * - * After attaching the supply voltage/after a reset, the display needs to be brought in to a defined state - * - * - wait approximately 15 ms so the display is ready to execute commands - * - Execute the command 0x30 ("Display Settings") three times (wait 1,64ms after each command, the busy flag cannot be queried now). - * - The display is in 8 bit mode, so if you have only connected 4 data pins you should only transmit the higher nibble of each command. - * - If you want to use the 4 bit mode, now you can execute the command to switch over to this mode now. - * - Execute the "clear display" command - * - * Timing - * ====== - * - * Nearly all commands transmitted to the display need 40us for execution. - * Exceptions are the commands "Clear Display and Reset" and "Set Cursor to Start Position" - * These commands need 1.64ms for execution. These timings are valid for all displays working with an - * internal clock of 250kHz. But I do not know any displays that use other frequencies. Any time you - * can use the busy flag to test if the display is ready to accept the next command. - * - * _e is kept high apart from calling clock - * _rw is kept 0 (write) apart from actions that uyse it differently - * _rs is set by the data/command writes - */ - TextLCD::TextLCD(PinName rs, PinName e, PinName d0, PinName d1, PinName d2, PinName d3, LCDType type) : _rs(rs), _e(e), _d(d0, d1, d2, d3),