Since our code is based on lab 6 code and we also used the joystick to test movement initially. So joystick still existed tough we haven't use that eventually
Fork of Joystick_skeleton by
Joystick.h
- Committer:
- csharer
- Date:
- 2016-10-20
- Revision:
- 2:893fd930d3fb
- Parent:
- 1:c42a77267f7b
File content as of revision 2:893fd930d3fb:
#ifndef _Joystick_h #define _Joystick_h #include "mbed.h" #define DEAD_ZONE 2 //where values will be set to zero. [-2,+2] class Joystick { public: //Function and variables go here Joystick(PinName pinA, PinName pinB); //Constructor float horizontal(void); //Reads horizontal value of joystick float vertical(void); //Reads vertical value of joystick void setScale(float min, float max); //Set the scale of values private: AnalogIn horiz; //horizontal pot in joystick AnalogIn vert; //Vertical pot in joystick float _min, _max; //Min and Max for scaling float rawMinH, rawMaxH, rawMinV, rawMaxV; //Max/Min raw values we have seen so far float raw_hc, raw_vc; //Raw Center values }; #endif