Ćwiczenie zrealizowane na potrzeby przedmiotu PPO przez Krzysztofa Bolka

Dependencies:   LCD_DISCO_F429ZI mbed TS_DISCO_F429ZI BSP_DISCO_F429ZI

Committer:
bolko
Date:
Wed May 20 07:59:22 2020 +0000
Revision:
1:d562d46c33b7
Parent:
Keyboard_Ts.cpp@0:f4c2a4d3c318
Poprawiona wersja.

Who changed what in which revision?

UserRevisionLine numberNew contents of line
bolko 1:d562d46c33b7 1 #include "keyboard_ts.h"
bolko 0:f4c2a4d3c318 2 #include "TS_DISCO_F429ZI.h"
bolko 0:f4c2a4d3c318 3
bolko 0:f4c2a4d3c318 4 TS_DISCO_F429ZI ts;
bolko 0:f4c2a4d3c318 5
bolko 0:f4c2a4d3c318 6 KeyboardTs::KeyboardTs(uint8_t WhichColumn){
bolko 0:f4c2a4d3c318 7 ts.Init(240,320);
bolko 0:f4c2a4d3c318 8 ui8Column = ((WhichColumn > 1) && (WhichColumn <= 3)) ? WhichColumn: 1;
bolko 1:d562d46c33b7 9 };
bolko 0:f4c2a4d3c318 10 enum KeyboardState KeyboardTs::eRead(void){
bolko 0:f4c2a4d3c318 11 TS_StateTypeDef TS_State;
bolko 0:f4c2a4d3c318 12 ts.GetState(&TS_State);
bolko 0:f4c2a4d3c318 13
bolko 0:f4c2a4d3c318 14 if(TS_State.TouchDetected &&(TS_State.X > (80*(ui8Column-1))) && (TS_State.X<(80*ui8Column))){
bolko 1:d562d46c33b7 15 if((TS_State.Y<80)){
bolko 1:d562d46c33b7 16 return BUTTON_0;
bolko 1:d562d46c33b7 17 }
bolko 1:d562d46c33b7 18 else if((TS_State.Y >= 80) && (TS_State.Y<160)){
bolko 1:d562d46c33b7 19 return BUTTON_1;
bolko 1:d562d46c33b7 20 }
bolko 1:d562d46c33b7 21 else if((TS_State.Y >= 160)&& (TS_State.Y<240)){
bolko 1:d562d46c33b7 22 return BUTTON_2;
bolko 1:d562d46c33b7 23 }
bolko 1:d562d46c33b7 24 else if((TS_State.Y >= 240)&& (TS_State.Y<320)){
bolko 1:d562d46c33b7 25 return BUTTON_3;
bolko 1:d562d46c33b7 26 }
bolko 0:f4c2a4d3c318 27 }
bolko 0:f4c2a4d3c318 28 return RELEASED;
bolko 1:d562d46c33b7 29 };