Ćwiczenie zrealizowane na potrzeby przedmiotu PPO przez Krzysztofa Bolka

Dependencies:   LCD_DISCO_F429ZI mbed TS_DISCO_F429ZI BSP_DISCO_F429ZI

Committer:
bolko
Date:
Tue May 12 15:42:00 2020 +0000
Revision:
0:f4c2a4d3c318
Zadanie mbed cz. I PPO Krzysztof Bolek

Who changed what in which revision?

UserRevisionLine numberNew contents of line
bolko 0:f4c2a4d3c318 1 #include "Keyboard_Ts.h"
bolko 0:f4c2a4d3c318 2 #include "TS_DISCO_F429ZI.h"
bolko 0:f4c2a4d3c318 3
bolko 0:f4c2a4d3c318 4 TS_DISCO_F429ZI ts;
bolko 0:f4c2a4d3c318 5
bolko 0:f4c2a4d3c318 6 KeyboardTs::KeyboardTs(uint8_t WhichColumn){
bolko 0:f4c2a4d3c318 7 ts.Init(240,320);
bolko 0:f4c2a4d3c318 8 ui8Column = ((WhichColumn > 1) && (WhichColumn <= 3)) ? WhichColumn: 1;
bolko 0:f4c2a4d3c318 9 };
bolko 0:f4c2a4d3c318 10 enum KeyboardState KeyboardTs::eRead(void){
bolko 0:f4c2a4d3c318 11 TS_StateTypeDef TS_State;
bolko 0:f4c2a4d3c318 12 ts.GetState(&TS_State);
bolko 0:f4c2a4d3c318 13
bolko 0:f4c2a4d3c318 14 if(TS_State.TouchDetected &&(TS_State.X > (80*(ui8Column-1))) && (TS_State.X<(80*ui8Column))){
bolko 0:f4c2a4d3c318 15 if((TS_State.Y<80))return BUTTON_0;
bolko 0:f4c2a4d3c318 16 else if((TS_State.Y >= 80) && (TS_State.Y<160))return BUTTON_1;
bolko 0:f4c2a4d3c318 17 else if((TS_State.Y >= 160)&& (TS_State.Y<240))return BUTTON_2;
bolko 0:f4c2a4d3c318 18 else if((TS_State.Y >= 240)&& (TS_State.Y<320))return BUTTON_3;
bolko 0:f4c2a4d3c318 19 }
bolko 0:f4c2a4d3c318 20 return RELEASED;
bolko 0:f4c2a4d3c318 21 };