BLE mbed Endpoint network stack for mbedConnectorInterface. The stack makes use of a special BLE Socket abstraction to create socket() semantics over BLE.
Dependencies: libnsdl_m0 BLE_API Base64 nRF51822 SplitterAssembler
bt_network/BleUartRPC/UartRPCFunctions.cpp
- Committer:
- ansond
- Date:
- 2015-11-03
- Revision:
- 38:30e71f1206b1
- Parent:
- 36:aa73681951ad
File content as of revision 38:30e71f1206b1:
/** * @file UartRPCFunctions.cpp * @brief BLE UART RPC stubs implementation * @author Doug Anson * @version 1.0 * @see * * Copyright (c) 2014 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "UartRPCFunctions.h" #include "UartRPC.h" #include "Base64.h" #ifdef DBG #undef DBG #endif #define DBG std::printf static UartRPC *__rpc = NULL; void ble_rpc_init(BLEDevice &ble) { if (__rpc == NULL) __rpc = new UartRPC(ble); } bool ble_rpc_open_udp_socket(char *ip_address,int port,ble_dispatch_callback_fn cb) { bool status = false; uint8_t response[2]; memset(response,0,2); //DBG("ble_rpc_open_udp_socket: UDP Socket open() dispatching...\r\n"); if (__rpc->dispatch(SOCKET_OPEN_FN,(void *)cb,response,2,"%s %d",ip_address,port) > 0) { //DBG("ble_rpc_open_udp_socket: UDP Socket open() dispatched SUCCESSFULLY\r\n"); status = true; } // failure //DBG("ble_rpc_open_udp_socket: UDP Socket open() dispatch failed\r\n"); return status; } bool ble_rpc_close_udp_socket(void) { bool status = false; uint8_t response[2]; memset(response,0,2); //DBG("ble_rpc_open_udp_socket: UDP Socket close() dispatched successfully. Waiting on response...\r\n"); if (__rpc->dispatch(SOCKET_CLOSE_FN,NULL,response,2,"%s","loc") > 0) { //DBG("ble_rpc_close_udp_socket: UDP Socket close() dispatched SUCCESSFULLY\r\n"); status = true; } // failure //DBG("ble_rpc_close_udp_socket: UDP Socket close() dispatch failed\r\n"); return status; } int ble_rpc_send_data(uint8_t *data,int data_length) { Base64 b64; uint8_t response[2]; memset(response,0,2); int base64_data_length = MAX_ARGUMENT_LENGTH; //DBG("ble_rpc_send_data: base64 encoding data...\r\n"); char *base64_data = b64.Encode((char *)data,data_length,(std::size_t *)&base64_data_length); //DBG("ble_rpc_send_data: sending data=[%s] length=%d...\r\n",base64_data,strlen((char *)base64_data)); int sent_length = __rpc->dispatch(SEND_DATA_FN,NULL,response,2,"%s",base64_data); //DBG("ble_rpc_send_data: dispatched %d bytes\r\n",sent_length); if (base64_data != NULL) free(base64_data); return sent_length; } int ble_rpc_get_location(BLELocation *location) { uint8_t response[2]; memset(response,0,2); __rpc->setLocationInstance(location); return __rpc->dispatch(GET_LOCATION_FN,NULL,response,2,"%s",""); } int ble_rpc_recv_packet(uint8_t *buffer,int buffer_length) { int n = 0; //DBG("ble_rpc_recv_packet: checking for a local dispatch...\r\n"); if (__rpc->localDispatchAvailable()) { //DBG("ble_rpc_recv_packet: local dispatch is ready. Retrieving...\r\n"); n = __rpc->retrieveLocalDispatch(buffer,buffer_length); } return n; } int ble_rpc_recv_data(uint8_t *buffer,int buffer_length) { //DBG("ble_rpc_recv_data: got data...\r\n"); if (__rpc->accumulate(buffer,buffer_length)) { //DBG("ble_rpc_recv_data: received entire packet.. dispatching locally...\r\n"); __rpc->dispatch(); } return buffer_length; }