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Dependencies: libnsdl_m0 BLE_API Base64 nRF51822 SplitterAssembler
Diff: bt_network/BleUartRPC/UartRPC.cpp
- Revision:
- 11:d601b867b297
- Parent:
- 9:bf0cf5828378
- Child:
- 16:fb9c3f2af2df
--- a/bt_network/BleUartRPC/UartRPC.cpp Wed Feb 18 07:11:45 2015 +0000
+++ b/bt_network/BleUartRPC/UartRPC.cpp Wed Feb 18 19:40:24 2015 +0000
@@ -36,68 +36,99 @@
this->m_local_dispatch_available = false;
}
+ uint8_t __tmp_buffer[MAX_ARGUMENT_LENGTH+1];
+ uint8_t base64_buffer[MAX_RESULT_LENGTH+1];
+
// dispatch RPC
- int UartRPC::dispatch(uint8_t fn_id,uint8_t *response,int response_length,const char *format,...)
+ int UartRPC::dispatch(uint8_t fn_id,void *cb,uint8_t *response,int response_length,const char *format,...)
{
+ // save off the CB if it exists
+ this->m_cb = cb;
+
// serialize the variable arguments into a long string...
va_list args;
- uint8_t buffer[MAX_ARGUMENT_LENGTH+1];
- memset(buffer,0,MAX_ARGUMENT_LENGTH+1);
+ memset(__tmp_buffer,0,MAX_ARGUMENT_LENGTH+1);
va_start(args, format);
- vsnprintf((char *)buffer,MAX_ARGUMENT_LENGTH,format,args);
+ vsnprintf((char *)__tmp_buffer,MAX_ARGUMENT_LENGTH,format,args);
va_end(args);
// dispatch now...
- return this->m_dispatcher.dispatch(fn_id,buffer,strlen((char *)buffer),response,response_length);
+ return this->m_dispatcher.dispatch(fn_id,__tmp_buffer,strlen((char *)__tmp_buffer),response,response_length);
}
// dispatch locally
void UartRPC::dispatch() {
// assemble the argument buffer...
- uint8_t buffer[MAX_RESULT_LENGTH+1];
- memset(buffer,0,MAX_RESULT_LENGTH+1);
- int length = this->m_recv_accumulator.assemble(buffer,MAX_RESULT_LENGTH);
+ memset(__tmp_buffer,0,MAX_ARGUMENT_LENGTH+1);
+ int length = this->m_recv_accumulator.assemble(__tmp_buffer,MAX_ARGUMENT_LENGTH);
// DEBUG
- DBG("UartRPC: dispatch(local): buffer [%s] length=%d\r\n",buffer,length);
+ DBG("UartRPC: dispatch(local): buffer [%s] length=%d\r\n",__tmp_buffer,length);
// parse the buffer
- uint8_t base64_buffer[MAX_RESULT_LENGTH+1];
memset(base64_buffer,0,MAX_RESULT_LENGTH+1);
int fn_id = 0;
// strip off head,tail and separator, replace with spaces
int final_length = 0;
for(int i=0;i<length && final_length == 0;++i) {
- if (buffer[i] == '[') buffer[i] = ' ';
- if (buffer[i] == '|') buffer[i] = ' ';
- if (buffer[i] == ']') { buffer[i] = '\0'; final_length = i; }
+ if (__tmp_buffer[i] == '[') __tmp_buffer[i] = ' ';
+ if (__tmp_buffer[i] == '|') __tmp_buffer[i] = ' ';
+ if (__tmp_buffer[i] == ']') { __tmp_buffer[i] = '\0'; final_length = i; }
}
// scan over the two values
- sscanf((char *)buffer,"%d %s",&fn_id,base64_buffer);
+ sscanf((char *)__tmp_buffer,"%d %s",&fn_id,base64_buffer);
int base64_buffer_length = strlen((char *)base64_buffer);
// DEBUG
- DBG("UartRPC: dispatch(local): fn_id = 0x%.2x base64_buffer = [%s] length=%d\r\n",fn_id,base64_buffer,base64_buffer_length);
-
- // reset our local dispatch
- DBG("UartRPC: dispatch(local): resetting...\r\n");
- this->resetLocalDispatch();
-
- // decode the arguments and save off the local dispatch...
- DBG("UartRPC: dispatch(local): base64 decoding...\r\n");
- Base64 b64;
- base64_buffer_length = final_length;
- this->m_recv_raw_data = b64.Decode((char *)base64_buffer,strlen((char *)base64_buffer),(std::size_t *)&base64_buffer_length);
- this->m_recv_raw_data_length = base64_buffer_length; // modified by Decode()....
-
+ //DBG("UartRPC: dispatch(local): fn_id = 0x%.2x base64_buffer = [%s] length=%d\r\n",fn_id,base64_buffer,base64_buffer_length);
+
// invoke the appropriate function
DBG("UartRPC: dispatch(local): requested function ID: 0x%.2x...\r\n",fn_id);
switch(fn_id) {
+ case SOCKET_OPEN_FN: {
+ // socket open has been attempted... call the CB if it exists and process the status
+ DBG("UartRPC: dispatch(local): SOCKET_OPEN_FN length=%d\r\n",base64_buffer_length);
+ if (this->m_cb != NULL) {
+ // cast the callback
+ ble_dispatch_callback_fn cb = (ble_dispatch_callback_fn)this->m_cb;
+
+ // parse the packet received for the status
+ bool open_ok = false;
+ DBG("UartRPC: dispatch(local): SOCKET_OPEN_FN socket open status: [%s]\r\n",base64_buffer);
+ int int_open_ok = 0;
+ sscanf((char *)base64_buffer,"%d",&int_open_ok);
+ if (int_open_ok == 1) open_ok = true;
+
+ // invoke the callback with the status
+ DBG("UartRPC: dispatch(local): SOCKET_OPEN_FN: invoking socket open callback (status: %d)...\r\n",int_open_ok);
+ cb(open_ok);
+ DBG("UartRPC: dispatch(local): SOCKET_OPEN_FN: callback for socket open (status: %d) completed...\r\n",int_open_ok);
+ }
+ else {
+ // no callback given... so we are stuck...
+ DBG("UartRPC: dispatch(local): SOCKET_OPEN_FN : ERROR no connect() callback function registered!\r\n");
+ }
+
+ // done with the callback
+ this->m_cb = NULL;
+ break;
+ }
case RECV_DATA_FN: {
+ // reset our local dispatch
+ DBG("UartRPC: dispatch(local): resetting...\r\n");
+ this->resetLocalDispatch();
+
+ // decode the arguments and save off the local dispatch...
+ DBG("UartRPC: dispatch(local): base64 decoding...\r\n");
+ Base64 b64;
+ base64_buffer_length = final_length;
+ this->m_recv_raw_data = b64.Decode((char *)base64_buffer,strlen((char *)base64_buffer),(std::size_t *)&base64_buffer_length);
+ this->m_recv_raw_data_length = base64_buffer_length; // modified by Decode()....
+
// only RECV_DATA_FN is local... make it ready for retrieval and flag it as ready...
- DBG("UartRPC: dispatch(local): RECV_DATA_FN length=%d buffer=[%s]\r\n",this->m_recv_raw_data_length,this->m_recv_raw_data);
+ DBG("UartRPC: dispatch(local): RECV_DATA_FN length=%d\r\n",this->m_recv_raw_data_length);
// local dispatch is now ready...
this->m_local_dispatch_available = true;