This project is a DIY mbed version of your favorite childhood game
Dependencies: mbed 4DGL-uLCD-SE LCD_fonts SDFileSystem MMA8452
SaveFile.h
- Committer:
- aklaussen
- Date:
- 2019-04-14
- Revision:
- 0:bce994168592
File content as of revision 0:bce994168592:
#include <vector> #include <string> // Some utilities for saving images off the screen int save_image(); // save the current pixel values from the screen int read_image(const char * fn = "/sd/save"); // read from a file back into the screen pixel by pixel int color_convert(int); // unpack from RGB 565 to regular HEX RGB std::vector<std::string> read_file_names(); int get_highest_number (std::vector<std::string> filenames);