rosserial library for mbed Inspired by nucho's rosserial library This library is still under development
Dependents: mbed_roshydro_test
Library still under development!
Diff: turtle_actionlib/ShapeResult.h
- Revision:
- 0:30537dec6e0b
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/turtle_actionlib/ShapeResult.h Sun Feb 15 10:53:43 2015 +0000 @@ -0,0 +1,84 @@ +#ifndef _ROS_turtle_actionlib_ShapeResult_h +#define _ROS_turtle_actionlib_ShapeResult_h + +#include <stdint.h> +#include <string.h> +#include <stdlib.h> +#include "ros/msg.h" + +namespace turtle_actionlib +{ + + class ShapeResult : public ros::Msg + { + public: + float interior_angle; + float apothem; + + ShapeResult(): + interior_angle(0), + apothem(0) + { + } + + virtual int serialize(unsigned char *outbuffer) const + { + int offset = 0; + union { + float real; + uint32_t base; + } u_interior_angle; + u_interior_angle.real = this->interior_angle; + *(outbuffer + offset + 0) = (u_interior_angle.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_interior_angle.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_interior_angle.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_interior_angle.base >> (8 * 3)) & 0xFF; + offset += sizeof(this->interior_angle); + union { + float real; + uint32_t base; + } u_apothem; + u_apothem.real = this->apothem; + *(outbuffer + offset + 0) = (u_apothem.base >> (8 * 0)) & 0xFF; + *(outbuffer + offset + 1) = (u_apothem.base >> (8 * 1)) & 0xFF; + *(outbuffer + offset + 2) = (u_apothem.base >> (8 * 2)) & 0xFF; + *(outbuffer + offset + 3) = (u_apothem.base >> (8 * 3)) & 0xFF; + offset += sizeof(this->apothem); + return offset; + } + + virtual int deserialize(unsigned char *inbuffer) + { + int offset = 0; + union { + float real; + uint32_t base; + } u_interior_angle; + u_interior_angle.base = 0; + u_interior_angle.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_interior_angle.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_interior_angle.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_interior_angle.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + this->interior_angle = u_interior_angle.real; + offset += sizeof(this->interior_angle); + union { + float real; + uint32_t base; + } u_apothem; + u_apothem.base = 0; + u_apothem.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); + u_apothem.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); + u_apothem.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); + u_apothem.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); + this->apothem = u_apothem.real; + offset += sizeof(this->apothem); + return offset; + } + + const char * getType(){ return "turtle_actionlib/ShapeResult"; }; + const char * getMD5(){ return "b06c6e2225f820dbc644270387cd1a7c"; }; + + }; + +} +#endif