Missile Control Game with uLCD
Dependencies: 4DGL-uLCD-SE SDFileSystem mbed wave_player
Fork of missile_command by
segment_display/segment_display.h
- Committer:
- ajindia6
- Date:
- 2015-10-20
- Revision:
- 2:eba4ed0263a4
- Parent:
- 0:532cb55d6136
File content as of revision 2:eba4ed0263a4:
#ifndef SEGMENT_DISPLAY_H #define SEGMENT_DISPLAY_H //declare functions (assembly subroutines) extern "C" void setup_sequence(void); extern "C" void seg_driver_initialize(void); extern "C" void seg_driver(int value); #endif //SEGMENT_DISPLAY_H