Missile Control Game with uLCD

Dependencies:   4DGL-uLCD-SE SDFileSystem mbed wave_player

Fork of missile_command by ECE 2035 TA

segment_display/segment_display.h

Committer:
arvahsu
Date:
2014-10-29
Revision:
0:532cb55d6136

File content as of revision 0:532cb55d6136:

#ifndef SEGMENT_DISPLAY_H
#define SEGMENT_DISPLAY_H

//declare functions (assembly subroutines)
extern "C" void setup_sequence(void);
extern "C" void seg_driver_initialize(void);
extern "C" void seg_driver(int value);

#endif //SEGMENT_DISPLAY_H