Implement basic functions

Dependencies:   mbed N5110

Revision:
0:64bd9f996099
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Wall/Wall.cpp	Fri May 03 13:05:24 2019 +0000
@@ -0,0 +1,72 @@
+#include "Wall.h"
+
+Wall::Wall()
+{
+
+}
+
+Wall::~Wall()
+{
+
+}
+
+void Wall::init() 
+{
+    _a1 = 84;
+    _a2 = 28;
+    _a3 = 56;
+    _b1 = 0;
+    _b2 = 15;
+    _b3 = 18;
+    _score = 0;
+    _ab = new int[7];
+    _ab[0] = 0;
+    _ab[1] = 0;
+    _ab[2] = 0;
+    _ab[3] = 0;
+    _ab[4] = 0;
+    _ab[5] = 0;
+    _ab[6] = 0;
+}
+
+int* Wall::draw(N5110 &lcd)
+{
+    if(_a1 == 84){
+        _b1 = rand() % 8 + 21;
+    }
+    if(_a2 == 84){
+        _b2 = rand() % 8 + 21;
+    }
+    if(_a3 == 84){
+        _b3 = rand() % 8 + 21;
+    }
+    _a1 = _a1 - 7;
+    _a2 = _a2 - 7;
+    _a3 = _a3 - 7;
+    lcd.drawRect(_a1,8,7,_b1-7,FILL_BLACK);
+    lcd.drawRect(_a1,_b1 + 15,7,33-_b1,FILL_BLACK);
+    lcd.drawRect(_a2,8,7,_b2-7,FILL_BLACK);
+    lcd.drawRect(_a2,_b2 + 15,7,33-_b2,FILL_BLACK);
+    lcd.drawRect(_a3,8,7,_b3-7,FILL_BLACK);
+    lcd.drawRect(_a3,_b3 + 15,7,33-_b3,FILL_BLACK);
+    _ab[0] = _a1;
+    _ab[1] = _b1;
+    _ab[2] = _a2;
+    _ab[3] = _b2;
+    _ab[4] = _a3;
+    _ab[5] = _b3;
+    _ab[6] = _score;
+    if(_a1 == 0){
+        _a1 = 84;
+        _score = _score + 10;
+    }
+    if(_a2 == 0){
+        _a2 = 84;
+        _score = _score + 10;
+    }
+    if(_a3 == 0){
+        _a3 = 84;
+        _score = _score + 10;
+    }
+    return _ab;
+}
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