Library to control a Graphics TFT connected to 4-wire SPI - revised for the Raio RA8875 Display Controller.

Dependents:   FRDM_RA8875_mPaint RA8875_Demo RA8875_KeyPadDemo SignalGenerator ... more

Fork of SPI_TFT by Peter Drescher

See Components - RA8875 Based Display

Enhanced touch-screen support - where it previous supported both the Resistive Touch and Capacitive Touch based on the FT5206 Touch Controller, now it also has support for the GSL1680 Touch Controller.

Offline Help Manual (Windows chm)

/media/uploads/WiredHome/ra8875.zip.bin (download, rename to .zip and unzip)

GraphicsDisplay.cpp

Committer:
WiredHome
Date:
2014-01-15
Revision:
23:a50ded45dbaf
Parent:
19:3f82c1161fd2
Child:
29:422616aa04bd

File content as of revision 23:a50ded45dbaf:

/* mbed GraphicsDisplay Display Library Base Class
 * Copyright (c) 2007-2009 sford
 * Released under the MIT License: http://mbed.org/license/mit
 */

#include "GraphicsDisplay.h"

const unsigned char FONT8x8[97][8] = {
    0x08,0x08,0x08,0x00,0x00,0x00,0x00,0x00, // columns, rows, num_bytes_per_char
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // space 0x20
    0x30,0x78,0x78,0x30,0x30,0x00,0x30,0x00, // !
    0x6C,0x6C,0x6C,0x00,0x00,0x00,0x00,0x00, // "
    0x6C,0x6C,0xFE,0x6C,0xFE,0x6C,0x6C,0x00, // #
    0x18,0x3E,0x60,0x3C,0x06,0x7C,0x18,0x00, // $
    0x00,0x63,0x66,0x0C,0x18,0x33,0x63,0x00, // %
    0x1C,0x36,0x1C,0x3B,0x6E,0x66,0x3B,0x00, // &
    0x30,0x30,0x60,0x00,0x00,0x00,0x00,0x00, // '
    0x0C,0x18,0x30,0x30,0x30,0x18,0x0C,0x00, // (
    0x30,0x18,0x0C,0x0C,0x0C,0x18,0x30,0x00, // )
    0x00,0x66,0x3C,0xFF,0x3C,0x66,0x00,0x00, // *
    0x00,0x30,0x30,0xFC,0x30,0x30,0x00,0x00, // +
    0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x30, // ,
    0x00,0x00,0x00,0x7E,0x00,0x00,0x00,0x00, // -
    0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x00, // .
    0x03,0x06,0x0C,0x18,0x30,0x60,0x40,0x00, // / (forward slash)
    0x3E,0x63,0x63,0x6B,0x63,0x63,0x3E,0x00, // 0 0x30
    0x18,0x38,0x58,0x18,0x18,0x18,0x7E,0x00, // 1
    0x3C,0x66,0x06,0x1C,0x30,0x66,0x7E,0x00, // 2
    0x3C,0x66,0x06,0x1C,0x06,0x66,0x3C,0x00, // 3
    0x0E,0x1E,0x36,0x66,0x7F,0x06,0x0F,0x00, // 4
    0x7E,0x60,0x7C,0x06,0x06,0x66,0x3C,0x00, // 5
    0x1C,0x30,0x60,0x7C,0x66,0x66,0x3C,0x00, // 6
    0x7E,0x66,0x06,0x0C,0x18,0x18,0x18,0x00, // 7
    0x3C,0x66,0x66,0x3C,0x66,0x66,0x3C,0x00, // 8
    0x3C,0x66,0x66,0x3E,0x06,0x0C,0x38,0x00, // 9
    0x00,0x18,0x18,0x00,0x00,0x18,0x18,0x00, // :
    0x00,0x18,0x18,0x00,0x00,0x18,0x18,0x30, // ;
    0x0C,0x18,0x30,0x60,0x30,0x18,0x0C,0x00, // <
    0x00,0x00,0x7E,0x00,0x00,0x7E,0x00,0x00, // =
    0x30,0x18,0x0C,0x06,0x0C,0x18,0x30,0x00, // >
    0x3C,0x66,0x06,0x0C,0x18,0x00,0x18,0x00, // ?
    0x3E,0x63,0x6F,0x69,0x6F,0x60,0x3E,0x00, // @ 0x40
    0x18,0x3C,0x66,0x66,0x7E,0x66,0x66,0x00, // A
    0x7E,0x33,0x33,0x3E,0x33,0x33,0x7E,0x00, // B
    0x1E,0x33,0x60,0x60,0x60,0x33,0x1E,0x00, // C
    0x7C,0x36,0x33,0x33,0x33,0x36,0x7C,0x00, // D
    0x7F,0x31,0x34,0x3C,0x34,0x31,0x7F,0x00, // E
    0x7F,0x31,0x34,0x3C,0x34,0x30,0x78,0x00, // F
    0x1E,0x33,0x60,0x60,0x67,0x33,0x1F,0x00, // G
    0x66,0x66,0x66,0x7E,0x66,0x66,0x66,0x00, // H
    0x3C,0x18,0x18,0x18,0x18,0x18,0x3C,0x00, // I
    0x0F,0x06,0x06,0x06,0x66,0x66,0x3C,0x00, // J
    0x73,0x33,0x36,0x3C,0x36,0x33,0x73,0x00, // K
    0x78,0x30,0x30,0x30,0x31,0x33,0x7F,0x00, // L
    0x63,0x77,0x7F,0x7F,0x6B,0x63,0x63,0x00, // M
    0x63,0x73,0x7B,0x6F,0x67,0x63,0x63,0x00, // N
    0x3E,0x63,0x63,0x63,0x63,0x63,0x3E,0x00, // O
    0x7E,0x33,0x33,0x3E,0x30,0x30,0x78,0x00, // P 0x50
    0x3C,0x66,0x66,0x66,0x6E,0x3C,0x0E,0x00, // Q
    0x7E,0x33,0x33,0x3E,0x36,0x33,0x73,0x00, // R
    0x3C,0x66,0x30,0x18,0x0C,0x66,0x3C,0x00, // S
    0x7E,0x5A,0x18,0x18,0x18,0x18,0x3C,0x00, // T
    0x66,0x66,0x66,0x66,0x66,0x66,0x7E,0x00, // U
    0x66,0x66,0x66,0x66,0x66,0x3C,0x18,0x00, // V
    0x63,0x63,0x63,0x6B,0x7F,0x77,0x63,0x00, // W
    0x63,0x63,0x36,0x1C,0x1C,0x36,0x63,0x00, // X
    0x66,0x66,0x66,0x3C,0x18,0x18,0x3C,0x00, // Y
    0x7F,0x63,0x46,0x0C,0x19,0x33,0x7F,0x00, // Z
    0x3C,0x30,0x30,0x30,0x30,0x30,0x3C,0x00, // [
    0x60,0x30,0x18,0x0C,0x06,0x03,0x01,0x00, // \ (back slash)
    0x3C,0x0C,0x0C,0x0C,0x0C,0x0C,0x3C,0x00, // ]
    0x08,0x1C,0x36,0x63,0x00,0x00,0x00,0x00, // ^
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF, // _
    0x18,0x18,0x0C,0x00,0x00,0x00,0x00,0x00, // ` 0x60
    0x00,0x00,0x3C,0x06,0x3E,0x66,0x3B,0x00, // a
    0x70,0x30,0x3E,0x33,0x33,0x33,0x6E,0x00, // b
    0x00,0x00,0x3C,0x66,0x60,0x66,0x3C,0x00, // c
    0x0E,0x06,0x3E,0x66,0x66,0x66,0x3B,0x00, // d
    0x00,0x00,0x3C,0x66,0x7E,0x60,0x3C,0x00, // e
    0x1C,0x36,0x30,0x78,0x30,0x30,0x78,0x00, // f
    0x00,0x00,0x3B,0x66,0x66,0x3E,0x06,0x7C, // g
    0x70,0x30,0x36,0x3B,0x33,0x33,0x73,0x00, // h
    0x18,0x00,0x38,0x18,0x18,0x18,0x3C,0x00, // i
    0x06,0x00,0x06,0x06,0x06,0x66,0x66,0x3C, // j
    0x70,0x30,0x33,0x36,0x3C,0x36,0x73,0x00, // k
    0x38,0x18,0x18,0x18,0x18,0x18,0x3C,0x00, // l
    0x00,0x00,0x66,0x7F,0x7F,0x6B,0x63,0x00, // m
    0x00,0x00,0x7C,0x66,0x66,0x66,0x66,0x00, // n
    0x00,0x00,0x3C,0x66,0x66,0x66,0x3C,0x00, // o
    0x00,0x00,0x6E,0x33,0x33,0x3E,0x30,0x78, // p
    0x00,0x00,0x3B,0x66,0x66,0x3E,0x06,0x0F, // q
    0x00,0x00,0x6E,0x3B,0x33,0x30,0x78,0x00, // r
    0x00,0x00,0x3E,0x60,0x3C,0x06,0x7C,0x00, // s
    0x08,0x18,0x3E,0x18,0x18,0x1A,0x0C,0x00, // t
    0x00,0x00,0x66,0x66,0x66,0x66,0x3B,0x00, // u
    0x00,0x00,0x66,0x66,0x66,0x3C,0x18,0x00, // v
    0x00,0x00,0x63,0x6B,0x7F,0x7F,0x36,0x00, // w
    0x00,0x00,0x63,0x36,0x1C,0x36,0x63,0x00, // x
    0x00,0x00,0x66,0x66,0x66,0x3E,0x06,0x7C, // y
    0x00,0x00,0x7E,0x4C,0x18,0x32,0x7E,0x00, // z
    0x0E,0x18,0x18,0x70,0x18,0x18,0x0E,0x00, // {
    0x0C,0x0C,0x0C,0x00,0x0C,0x0C,0x0C,0x00, // |
    0x70,0x18,0x18,0x0E,0x18,0x18,0x70,0x00, // }
    0x3B,0x6E,0x00,0x00,0x00,0x00,0x00,0x00, // ~
    0x1C,0x36,0x36,0x1C,0x00,0x00,0x00,0x00  // DEL
}; 


GraphicsDisplay::GraphicsDisplay(const char *name):TextDisplay(name)
{
    //foreground(0xFFFF);
    //background(0x0000);
}


void GraphicsDisplay::character(int column, int row, int value)
{
    blitbit(column * 8, row * 8, 8, 8, (char*)&(FONT8x8[value - 0x1F][0]));
}


void GraphicsDisplay::window(unsigned int x,unsigned  int y,unsigned  int w,unsigned  int h)
{
    // current pixel location
    _x = x;
    _y = y;
    // window settings
    _x1 = x;
    _x2 = x + w - 1;
    _y1 = y;
    _y2 = y + h - 1;
}

void GraphicsDisplay::putp(int colour)
{
    // put pixel at current pixel location
    pixel(_x, _y, colour);
    // update pixel location based on window settings
    _x++;
    if(_x > _x2) {
        _x = _x1;
        _y++;
        if(_y > _y2) {
            _y = _y1;
        }
    }
}

void GraphicsDisplay::fill(int x, int y, int w, int h, int colour)
{
    window(x, y, w, h);
    for(int i=0; i<w*h; i++) {
        putp(colour);
    }
}

RetCode_t GraphicsDisplay::cls()
{
    fill(0, 0, width(), height(), _background);
    return noerror;
}

void GraphicsDisplay::blit(int x, int y, int w, int h, const int *colour)
{
    window(x, y, w, h);
    for(int i=0; i<w*h; i++) {
        putp(colour[i]);
    }
}

void GraphicsDisplay::blitbit(int x, int y, int w, int h, const char* colour)
{
    window(x, y, w, h);
    for(int i = 0; i < w*h; i++) {
        char byte = colour[i >> 3];
        int offset = i & 0x7;
        int c = ((byte << offset) & 0x80) ? _foreground : _background;
        putp(c);
    }
    _foreground = 0xFFFF;
    printf("blitbit colors %d,%d\r\n", _foreground, _background);
}

int GraphicsDisplay::columns()
{
    return width() / 8;
}

int GraphicsDisplay::rows()
{
    return height() / 8;
}