Library to control a Graphics TFT connected to 4-wire SPI - revised for the Raio RA8875 Display Controller.
Dependents: FRDM_RA8875_mPaint RA8875_Demo RA8875_KeyPadDemo SignalGenerator ... more
Fork of SPI_TFT by
See Components - RA8875 Based Display
Enhanced touch-screen support - where it previous supported both the Resistive Touch and Capacitive Touch based on the FT5206 Touch Controller, now it also has support for the GSL1680 Touch Controller.
Offline Help Manual (Windows chm)
/media/uploads/WiredHome/ra8875.zip.bin (download, rename to .zip and unzip)
GraphicsDisplay.cpp
- Committer:
- WiredHome
- Date:
- 2014-01-19
- Revision:
- 29:422616aa04bd
- Parent:
- 23:a50ded45dbaf
- Child:
- 31:c72e12cd5c67
File content as of revision 29:422616aa04bd:
/* mbed GraphicsDisplay Display Library Base Class * Copyright (c) 2007-2009 sford * Released under the MIT License: http://mbed.org/license/mit */ #include "GraphicsDisplay.h" #define DEBUG "GD" // ... // INFO("Stuff to show %d", var); // new-line is automatically appended // #if (defined(DEBUG) && !defined(TARGET_LPC11U24)) #define INFO(x, ...) std::printf("[INF %s %3d] "x"\r\n", DEBUG, __LINE__, ##__VA_ARGS__); #define WARN(x, ...) std::printf("[WRN %s %3d] "x"\r\n", DEBUG, __LINE__, ##__VA_ARGS__); #define ERR(x, ...) std::printf("[ERR %s %3d] "x"\r\n", DEBUG, __LINE__, ##__VA_ARGS__); #else #define INFO(x, ...) #define WARN(x, ...) #define ERR(x, ...) #endif // #define LOCALFONT #ifdef LOCALFONT const unsigned char FONT8x8[97][8] = { 0x08, 0x08, 0x08, 0X00, 0X00, 0X00, 0X00, 0X00, // columns, rows, num_bytes_per_char 0X00, 0X00, 0X00, 0X00, 0X00, 0X00, 0X00, 0X00, // space 0x20 0x30, 0x78, 0x78, 0x30, 0x30, 0X00, 0x30, 0X00, // ! 0x6C, 0x6C, 0x6C, 0X00, 0X00, 0X00, 0X00, 0X00, // " 0x6C, 0x6C, 0xFE, 0x6C, 0xFE, 0x6C, 0x6C, 0X00, // # 0x18, 0x3E, 0x60, 0x3C, 0x06, 0x7C, 0x18, 0X00, // $ 0X00, 0x63, 0x66, 0x0C, 0x18, 0x33, 0x63, 0X00, // % 0x1C, 0x36, 0x1C, 0x3B, 0x6E, 0x66, 0x3B, 0X00, // & 0x30, 0x30, 0x60, 0X00, 0X00, 0X00, 0X00, 0X00, // ' 0x0C, 0x18, 0x30, 0x30, 0x30, 0x18, 0x0C, 0X00, // ( 0x30, 0x18, 0x0C, 0x0C, 0x0C, 0x18, 0x30, 0X00, // ) 0X00, 0x66, 0x3C, 0xFF, 0x3C, 0x66, 0X00, 0X00, // * 0X00, 0x30, 0x30, 0xFC, 0x30, 0x30, 0X00, 0X00, // + 0X00, 0X00, 0X00, 0X00, 0X00, 0x18, 0x18, 0x30, // , 0X00, 0X00, 0X00, 0x7E, 0X00, 0X00, 0X00, 0X00, // - 0X00, 0X00, 0X00, 0X00, 0X00, 0x18, 0x18, 0X00, // . 0x03, 0x06, 0x0C, 0x18, 0x30, 0x60, 0x40, 0X00, // / (forward slash) 0x3E, 0x63, 0x63, 0x6B, 0x63, 0x63, 0x3E, 0X00, // 0 0x30 0x18, 0x38, 0x58, 0x18, 0x18, 0x18, 0x7E, 0X00, // 1 0x3C, 0x66, 0x06, 0x1C, 0x30, 0x66, 0x7E, 0X00, // 2 0x3C, 0x66, 0x06, 0x1C, 0x06, 0x66, 0x3C, 0X00, // 3 0x0E, 0x1E, 0x36, 0x66, 0x7F, 0x06, 0x0F, 0X00, // 4 0x7E, 0x60, 0x7C, 0x06, 0x06, 0x66, 0x3C, 0X00, // 5 0x1C, 0x30, 0x60, 0x7C, 0x66, 0x66, 0x3C, 0X00, // 6 0x7E, 0x66, 0x06, 0x0C, 0x18, 0x18, 0x18, 0X00, // 7 0x3C, 0x66, 0x66, 0x3C, 0x66, 0x66, 0x3C, 0X00, // 8 0x3C, 0x66, 0x66, 0x3E, 0x06, 0x0C, 0x38, 0X00, // 9 0X00, 0x18, 0x18, 0X00, 0X00, 0x18, 0x18, 0X00, // : 0X00, 0x18, 0x18, 0X00, 0X00, 0x18, 0x18, 0x30, // ; 0x0C, 0x18, 0x30, 0x60, 0x30, 0x18, 0x0C, 0X00, // < 0X00, 0X00, 0x7E, 0X00, 0X00, 0x7E, 0X00, 0X00, // = 0x30, 0x18, 0x0C, 0x06, 0x0C, 0x18, 0x30, 0X00, // > 0x3C, 0x66, 0x06, 0x0C, 0x18, 0X00, 0x18, 0X00, // ? 0x3E, 0x63, 0x6F, 0x69, 0x6F, 0x60, 0x3E, 0X00, // @ 0x40 0x18, 0x3C, 0x66, 0x66, 0x7E, 0x66, 0x66, 0X00, // A 0x7E, 0x33, 0x33, 0x3E, 0x33, 0x33, 0x7E, 0X00, // B 0x1E, 0x33, 0x60, 0x60, 0x60, 0x33, 0x1E, 0X00, // C 0x7C, 0x36, 0x33, 0x33, 0x33, 0x36, 0x7C, 0X00, // D 0x7F, 0x31, 0x34, 0x3C, 0x34, 0x31, 0x7F, 0X00, // E 0x7F, 0x31, 0x34, 0x3C, 0x34, 0x30, 0x78, 0X00, // F 0x1E, 0x33, 0x60, 0x60, 0x67, 0x33, 0x1F, 0X00, // G 0x66, 0x66, 0x66, 0x7E, 0x66, 0x66, 0x66, 0X00, // H 0x3C, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3C, 0X00, // I 0x0F, 0x06, 0x06, 0x06, 0x66, 0x66, 0x3C, 0X00, // J 0x73, 0x33, 0x36, 0x3C, 0x36, 0x33, 0x73, 0X00, // K 0x78, 0x30, 0x30, 0x30, 0x31, 0x33, 0x7F, 0X00, // L 0x63, 0x77, 0x7F, 0x7F, 0x6B, 0x63, 0x63, 0X00, // M 0x63, 0x73, 0x7B, 0x6F, 0x67, 0x63, 0x63, 0X00, // N 0x3E, 0x63, 0x63, 0x63, 0x63, 0x63, 0x3E, 0X00, // O 0x7E, 0x33, 0x33, 0x3E, 0x30, 0x30, 0x78, 0X00, // P 0x50 0x3C, 0x66, 0x66, 0x66, 0x6E, 0x3C, 0x0E, 0X00, // Q 0x7E, 0x33, 0x33, 0x3E, 0x36, 0x33, 0x73, 0X00, // R 0x3C, 0x66, 0x30, 0x18, 0x0C, 0x66, 0x3C, 0X00, // S 0x7E, 0x5A, 0x18, 0x18, 0x18, 0x18, 0x3C, 0X00, // T 0x66, 0x66, 0x66, 0x66, 0x66, 0x66, 0x7E, 0X00, // U 0x66, 0x66, 0x66, 0x66, 0x66, 0x3C, 0x18, 0X00, // V 0x63, 0x63, 0x63, 0x6B, 0x7F, 0x77, 0x63, 0X00, // W 0x63, 0x63, 0x36, 0x1C, 0x1C, 0x36, 0x63, 0X00, // X 0x66, 0x66, 0x66, 0x3C, 0x18, 0x18, 0x3C, 0X00, // Y 0x7F, 0x63, 0x46, 0x0C, 0x19, 0x33, 0x7F, 0X00, // Z 0x3C, 0x30, 0x30, 0x30, 0x30, 0x30, 0x3C, 0X00, // [ 0x60, 0x30, 0x18, 0x0C, 0x06, 0x03, 0x01, 0X00, // \ (back slash) 0x3C, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x3C, 0X00, // ] 0x08, 0x1C, 0x36, 0x63, 0X00, 0X00, 0X00, 0X00, // ^ 0X00, 0X00, 0X00, 0X00, 0X00, 0X00, 0X00, 0xFF, // _ 0x18, 0x18, 0x0C, 0X00, 0X00, 0X00, 0X00, 0X00, // ` 0x60 0X00, 0X00, 0x3C, 0x06, 0x3E, 0x66, 0x3B, 0X00, // a 0x70, 0x30, 0x3E, 0x33, 0x33, 0x33, 0x6E, 0X00, // b 0X00, 0X00, 0x3C, 0x66, 0x60, 0x66, 0x3C, 0X00, // c 0x0E, 0x06, 0x3E, 0x66, 0x66, 0x66, 0x3B, 0X00, // d 0X00, 0X00, 0x3C, 0x66, 0x7E, 0x60, 0x3C, 0X00, // e 0x1C, 0x36, 0x30, 0x78, 0x30, 0x30, 0x78, 0X00, // f 0X00, 0X00, 0x3B, 0x66, 0x66, 0x3E, 0x06, 0x7C, // g 0x70, 0x30, 0x36, 0x3B, 0x33, 0x33, 0x73, 0X00, // h 0x18, 0X00, 0x38, 0x18, 0x18, 0x18, 0x3C, 0X00, // i 0x06, 0X00, 0x06, 0x06, 0x06, 0x66, 0x66, 0x3C, // j 0x70, 0x30, 0x33, 0x36, 0x3C, 0x36, 0x73, 0X00, // k 0x38, 0x18, 0x18, 0x18, 0x18, 0x18, 0x3C, 0X00, // l 0X00, 0X00, 0x66, 0x7F, 0x7F, 0x6B, 0x63, 0X00, // m 0X00, 0X00, 0x7C, 0x66, 0x66, 0x66, 0x66, 0X00, // n 0X00, 0X00, 0x3C, 0x66, 0x66, 0x66, 0x3C, 0X00, // o 0X00, 0X00, 0x6E, 0x33, 0x33, 0x3E, 0x30, 0x78, // p 0X00, 0X00, 0x3B, 0x66, 0x66, 0x3E, 0x06, 0x0F, // q 0X00, 0X00, 0x6E, 0x3B, 0x33, 0x30, 0x78, 0X00, // r 0X00, 0X00, 0x3E, 0x60, 0x3C, 0x06, 0x7C, 0X00, // s 0x08, 0x18, 0x3E, 0x18, 0x18, 0x1A, 0x0C, 0X00, // t 0X00, 0X00, 0x66, 0x66, 0x66, 0x66, 0x3B, 0X00, // u 0X00, 0X00, 0x66, 0x66, 0x66, 0x3C, 0x18, 0X00, // v 0X00, 0X00, 0x63, 0x6B, 0x7F, 0x7F, 0x36, 0X00, // w 0X00, 0X00, 0x63, 0x36, 0x1C, 0x36, 0x63, 0X00, // x 0X00, 0X00, 0x66, 0x66, 0x66, 0x3E, 0x06, 0x7C, // y 0X00, 0X00, 0x7E, 0x4C, 0x18, 0x32, 0x7E, 0X00, // z 0x0E, 0x18, 0x18, 0x70, 0x18, 0x18, 0x0E, 0X00, // { 0x0C, 0x0C, 0x0C, 0X00, 0x0C, 0x0C, 0x0C, 0X00, // | 0x70, 0x18, 0x18, 0x0E, 0x18, 0x18, 0x70, 0X00, // } 0x3B, 0x6E, 0X00, 0X00, 0X00, 0X00, 0X00, 0X00, // ~ 0x1C, 0x36, 0x36, 0x1C, 0X00, 0X00, 0X00, 0X00 // DEL }; #endif // LOCALFONT GraphicsDisplay::GraphicsDisplay(const char *name) : TextDisplay(name) { font = NULL; //foreground(0xFFFF); //background(0x0000); } RetCode_t GraphicsDisplay::set_font(const unsigned char * _font) { font = _font; INFO("set_font(%lu) %lu", _font, font); return noerror; // trusting them, but it might be good to put some checks in here... } #ifdef LOCALFONT int GraphicsDisplay::character(int x, int y, int value) { INFO("character(%d,%d,%c)", x, t, value); if (value <= 0x1F && value >= 7F) return 0; return blitbit(x, y, FONT8X8[0][0], FONT8X8[0][1], (char *)&(FONT8x8[value - 0x1F][0])); } #else int GraphicsDisplay::character(int x, int y, int c) { unsigned int offset; const unsigned char * charRecord; if (c <= 0x1F || c >= 0x7F) return 0; offset = font[0]; // bytes / char charRecord = &font[((c - ' ') * offset) + 4]; // start of char bitmap return fontblit(x, y, font, charRecord); } #endif void GraphicsDisplay::window(unsigned int x, unsigned int y, unsigned int w, unsigned int h) { // current pixel location _x = x; _y = y; // window settings _x1 = x; _x2 = x + w - 1; _y1 = y; _y2 = y + h - 1; } void GraphicsDisplay::putp(int colour) { // put pixel at current pixel location pixel(_x, _y, colour); // update pixel location based on window settings _x++; if(_x > _x2) { _x = _x1; _y++; if(_y > _y2) { _y = _y1; } } } void GraphicsDisplay::fill(int x, int y, int w, int h, int colour) { window(x, y, w, h); for(int i=0; i<w*h; i++) { putp(colour); } } RetCode_t GraphicsDisplay::cls() { fill(0, 0, width(), height(), _background); return noerror; } void GraphicsDisplay::blit(int x, int y, int w, int h, const int * colour) { window(x, y, w, h); for(int i=0; i<w*h; i++) { putp(colour[i]); } } int GraphicsDisplay::blitbit(int x, int y, int w, int h, const char * colour) { _foreground = 0xFFFF; INFO("blitbit(%d,%d, %d,%d, %02X) [%04X,%04X]", x,y, w,h, *colour, _foreground, _background); INFO("%lu %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X %02X", colour, colour[0], colour[1], colour[2], colour[3], colour[4], colour[5], colour[6], colour[7], colour[8], colour[9], colour[10], colour[11], colour[12], colour[13], colour[14], colour[15]); window(x, y, w, h); for (int i = 0; i < w*h; i++) { char byte = colour[i >> 3]; int offset = i & 0x7; if (offset == 0) INFO(" %2d = %02X", i>>3, byte); int c = ((byte << offset) & 0x80) ? _foreground : _background; putp(c); //wait_ms(100); } return w; } int GraphicsDisplay::fontblit(int x, int y, const unsigned char * fontTable, const unsigned char * fontChar) { _foreground = 0xFFFF; //int fontWidth = font[1]; // get hor size of font int fontHeight = font[2]; // get vert size of font int bytesPerLine = font[3]; // bytes per line int charWidth = fontChar[0]; // width of this character int px, py; window(x, y, charWidth, fontHeight); for (py = 0; py < fontHeight; py++) { int bitmask = 1 << (py & 7); for (px = 0; px < charWidth; px++) { int offset = (py / 8) + px * bytesPerLine; unsigned char byte = fontChar[offset + 1]; // skip the char's # bits wide value int c = (byte & bitmask) ? _foreground : _background; putp(c); } } return charWidth; } int GraphicsDisplay::columns() { return width() / 8; } int GraphicsDisplay::rows() { return height() / 8; }