Labyrinth of the Minotaur A simple roguelike/RPG using a nokia 5110 screen

Dependencies:   N5110 PowerControl mbed

Committer:
ThomasBGill
Date:
Mon May 11 22:29:04 2015 +0000
Revision:
37:a0ea57af9279
Parent:
36:b64696135142
Fixed error

Who changed what in which revision?

UserRevisionLine numberNew contents of line
ThomasBGill 36:b64696135142 1 /**
ThomasBGill 36:b64696135142 2 * @file Graphics.h
ThomasBGill 36:b64696135142 3 * @brief Header file containing the graphic information arrays
ThomasBGill 36:b64696135142 4 * @brief Revision 1.0
ThomasBGill 36:b64696135142 5 *
ThomasBGill 36:b64696135142 6 * @author Thomas Barnaby Gill
ThomasBGill 36:b64696135142 7 * @date 11th May 2015
ThomasBGill 36:b64696135142 8 */
ThomasBGill 36:b64696135142 9
ThomasBGill 36:b64696135142 10 /** Huge Rat Graphic Array
ThomasBGill 36:b64696135142 11 *
ThomasBGill 36:b64696135142 12 * @param HugeRat - Boolean array storing the 38x38 image of the huge rat. 1 for a set pixel, 0 for an unset pixel
ThomasBGill 36:b64696135142 13 *
ThomasBGill 36:b64696135142 14 */
ThomasBGill 28:b3a597b38b60 15 extern bool HugeRat[38][38];
ThomasBGill 28:b3a597b38b60 16
ThomasBGill 36:b64696135142 17 /** Goblin Graphic Array
ThomasBGill 36:b64696135142 18 *
ThomasBGill 36:b64696135142 19 * @param Goblin - Boolean array storing the 38x38 image of the goblin. 1 for a set pixel, 0 for an unset pixel
ThomasBGill 36:b64696135142 20 *
ThomasBGill 36:b64696135142 21 */
ThomasBGill 28:b3a597b38b60 22 extern bool Goblin[38][38];
ThomasBGill 28:b3a597b38b60 23
ThomasBGill 36:b64696135142 24 /** Skeleton Graphic Array
ThomasBGill 36:b64696135142 25 *
ThomasBGill 36:b64696135142 26 * @param Skeleton - Boolean array storing the 38x38 image of the skeleton. 1 for a set pixel, 0 for an unset pixel
ThomasBGill 36:b64696135142 27 *
ThomasBGill 36:b64696135142 28 */
ThomasBGill 28:b3a597b38b60 29 extern bool Skeleton[38][38];
ThomasBGill 28:b3a597b38b60 30
ThomasBGill 36:b64696135142 31 /** Wraith Graphic Array
ThomasBGill 36:b64696135142 32 *
ThomasBGill 36:b64696135142 33 * @param Wraith - Boolean array storing the 38x38 image of the wraith. 1 for a set pixel, 0 for an unset pixel
ThomasBGill 36:b64696135142 34 *
ThomasBGill 36:b64696135142 35 */
ThomasBGill 28:b3a597b38b60 36 extern bool Wraith[38][38];
ThomasBGill 28:b3a597b38b60 37
ThomasBGill 36:b64696135142 38 /** Ogre Graphic Array
ThomasBGill 36:b64696135142 39 *
ThomasBGill 36:b64696135142 40 * @param Ogre - Boolean array storing the 38x38 image of the ogre. 1 for a set pixel, 0 for an unset pixel
ThomasBGill 36:b64696135142 41 *
ThomasBGill 36:b64696135142 42 */
ThomasBGill 28:b3a597b38b60 43 extern bool Ogre[38][38];
ThomasBGill 28:b3a597b38b60 44
ThomasBGill 36:b64696135142 45 /** Minotaur Graphic Array
ThomasBGill 36:b64696135142 46 *
ThomasBGill 36:b64696135142 47 * @param Minotaur - Boolean array storing the 38x38 image of the minotaur. 1 for a set pixel, 0 for an unset pixel
ThomasBGill 36:b64696135142 48 *
ThomasBGill 36:b64696135142 49 */
ThomasBGill 28:b3a597b38b60 50 extern bool Minotaur[38][38];