Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.
Dependencies: 25LCxxx_SPI CommonTypes Gameduino mbed
Revisions of BrainBulletObject.h
Revision | Date | Message | Actions |
---|---|---|---|
7:e72691603fd3 | 2013-06-08 | Now have grunts wandering around on level 1. They follow the player but since no collision detection logic yet nobody ever gets killed. | File Diff Annotate |