Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.
Dependencies: 25LCxxx_SPI CommonTypes Gameduino mbed
StringData.h
- Committer:
- RichardE
- Date:
- 2013-06-17
- Revision:
- 18:70190f956a24
- Parent:
- 1:dfd5eaaf96a3
File content as of revision 18:70190f956a24:
/* * SOURCE FILE : StringData.h * * Strings declared in program memory to save RAM. * */ #ifndef StringDataIncluded #define StringDataIncluded class StringData { public : static const char LevelString[]; static const char ScoreString[]; static const char HighScoresString[]; }; #endif /* END of StringData.h */