Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.
Dependencies: 25LCxxx_SPI CommonTypes Gameduino mbed
Diff: Level.cpp
- Revision:
- 1:dfd5eaaf96a3
- Parent:
- 0:5fa232ee5fdf
--- a/Level.cpp Tue Jun 04 20:16:33 2013 +0000 +++ b/Level.cpp Wed Jun 05 22:05:41 2013 +0000 @@ -13,7 +13,8 @@ /***************/ Level::Level() : LevelNumber( 0 ), - highScores( (HighScoreTable*)NULL ) + highScores( (HighScoreTable*)NULL ), + gd( (Gameduino*)NULL ) // player( (PlayerObject*)NULL ) { } @@ -24,3 +25,4 @@ Level::~Level() { } +