Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.

Dependencies:   25LCxxx_SPI CommonTypes Gameduino mbed

Revision:
0:5fa232ee5fdf
Child:
1:dfd5eaaf96a3
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Level.cpp	Tue Jun 04 20:16:33 2013 +0000
@@ -0,0 +1,26 @@
+/*
+ * SOURCE FILE : Level.cpp
+ *
+ * Definition of class Level.
+ * Base class for all levels.
+ *
+ */
+
+#include "Level.h"
+
+/***************/
+/* CONSTRUCTOR */
+/***************/
+Level::Level() :
+  LevelNumber( 0 ),
+  highScores( (HighScoreTable*)NULL )
+  // player( (PlayerObject*)NULL )
+{
+}
+
+/**************/
+/* DESTRUCTOR */
+/**************/
+Level::~Level() {
+}
+