![](/media/cache/profiles/859bf1416b8b8761c5d588dee78dc65f.50x50_q85.jpg)
Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.
Dependencies: 25LCxxx_SPI CommonTypes Gameduino mbed
Diff: Level.h
- Revision:
- 10:bfa1c307c99d
- Parent:
- 9:fa7e7b37b632
--- a/Level.h Sun Jun 09 14:28:53 2013 +0000 +++ b/Level.h Sun Jun 09 19:34:56 2013 +0000 @@ -40,6 +40,9 @@ // Number of this level. UInt8 LevelNumber; + // True if level was dynamically allocated. + bool IsDynamicallyAllocated; + /***************/ /* CONSTRUCTOR */ /***************/