Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.
Dependencies: 25LCxxx_SPI CommonTypes Gameduino mbed
Diff: HighScoreEntry.h
- Revision:
- 14:46a353b2a8e8
- Parent:
- 4:673eb9735d44
- Child:
- 15:d8ea0c7b7e64
--- a/HighScoreEntry.h Tue Jun 11 19:29:04 2013 +0000 +++ b/HighScoreEntry.h Tue Jun 11 21:04:48 2013 +0000 @@ -57,6 +57,12 @@ // Pass pointer to Gameduino to display on in gd. void DrawScreen( Gameduino *gd ); + /***************************/ + /* DRAW THE CHARACTER GRID */ + /***************************/ + // Pass pointer to Gameduino to draw on in gd. + void DrawGrid( Gameduino *gd ); + /********************************/ /* DRAW THE NAME AND THE CURSOR */ /********************************/