Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.

Dependencies:   25LCxxx_SPI CommonTypes Gameduino mbed

Revision:
14:46a353b2a8e8
Parent:
4:673eb9735d44
Child:
15:d8ea0c7b7e64
--- a/HighScoreEntry.h	Tue Jun 11 19:29:04 2013 +0000
+++ b/HighScoreEntry.h	Tue Jun 11 21:04:48 2013 +0000
@@ -57,6 +57,12 @@
     // Pass pointer to Gameduino to display on in gd.
     void DrawScreen( Gameduino *gd );    
 
+    /***************************/
+    /* DRAW THE CHARACTER GRID */
+    /***************************/
+    // Pass pointer to Gameduino to draw on in gd.
+    void DrawGrid( Gameduino *gd );
+
     /********************************/
     /* DRAW THE NAME AND THE CURSOR */
     /********************************/