Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.
Dependencies: 25LCxxx_SPI CommonTypes Gameduino mbed
Direction4.h@8:82d88f9381f3, 2013-06-08 (annotated)
- Committer:
- RichardE
- Date:
- Sat Jun 08 17:51:33 2013 +0000
- Revision:
- 8:82d88f9381f3
Enemies, humans, explosions, collisions all working now. Sound is still missing and there are only 2 levels.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
RichardE | 8:82d88f9381f3 | 1 | /* |
RichardE | 8:82d88f9381f3 | 2 | * SOURCE FILE : Direction4.h |
RichardE | 8:82d88f9381f3 | 3 | * |
RichardE | 8:82d88f9381f3 | 4 | * Definition of enumeration Direction4. |
RichardE | 8:82d88f9381f3 | 5 | * |
RichardE | 8:82d88f9381f3 | 6 | */ |
RichardE | 8:82d88f9381f3 | 7 | |
RichardE | 8:82d88f9381f3 | 8 | #ifndef Direction4Defined |
RichardE | 8:82d88f9381f3 | 9 | |
RichardE | 8:82d88f9381f3 | 10 | #define Direction4Defined |
RichardE | 8:82d88f9381f3 | 11 | |
RichardE | 8:82d88f9381f3 | 12 | enum Direction4 { |
RichardE | 8:82d88f9381f3 | 13 | UpDir4, |
RichardE | 8:82d88f9381f3 | 14 | RightDir4, |
RichardE | 8:82d88f9381f3 | 15 | DownDir4, |
RichardE | 8:82d88f9381f3 | 16 | LeftDir4, |
RichardE | 8:82d88f9381f3 | 17 | }; |
RichardE | 8:82d88f9381f3 | 18 | |
RichardE | 8:82d88f9381f3 | 19 | #endif |
RichardE | 8:82d88f9381f3 | 20 | |
RichardE | 8:82d88f9381f3 | 21 | /* END of Direction4.h */ |
RichardE | 8:82d88f9381f3 | 22 |