Important changes to repositories hosted on mbed.com
Mbed hosted mercurial repositories are deprecated and are due to be permanently deleted in July 2026.
To keep a copy of this software download the repository Zip archive or clone locally using Mercurial.
It is also possible to export all your personal repositories from the account settings page.
Dependencies: mbed Gamepad N5110 mbed-rtos
Diff: Enemy/Enemy.cpp
- Revision:
- 0:99fa5a619081
- Child:
- 4:4d673fb2d9dc
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/Enemy/Enemy.cpp Sat Apr 13 01:13:53 2019 +0000
@@ -0,0 +1,85 @@
+#include "Enemy.h"
+
+// nothing doing in the constructor and destructor
+Enemy::Enemy()
+{
+
+}
+
+Enemy::~Enemy()
+{
+
+}
+
+int enemy1 [7][8] = {
+
+{0,1,1,0,0,0,0,1},
+{0,0,0,1,1,1,1,1},
+{0,0,1,0,0,1,1,0},
+{0,1,0,0,1,1,1,0},
+{0,0,1,0,0,1,1,0},
+{0,0,0,1,1,1,1,1},
+{0,1,1,0,0,0,0,1},
+
+};
+
+//int boss [13][13] = {
+
+//{0,0,0,0,0,1,1,1,1,1,0,0,0},
+//{0,0,0,0,0,0,1,1,1,0,0,0,0},
+//{0,0,1,1,1,1,1,1,1,1,1,1,1},
+//{0,0,0,0,0,1,0,1,0,0,1,0,0},
+//{0,0,0,0,1,0,1,0,1,0,1,0,0},
+//{0,0,0,1,0,0,0,1,0,1,1,0,0},
+//{1,1,1,1,0,1,0,1,0,1,1,0,0},
+//{0,0,0,1,0,0,0,1,0,1,1,0,0},
+//{0,0,0,0,1,0,1,0,1,0,1,0,0},
+//{0,0,0,0,0,1,0,1,0,0,1,0,0},
+//{0,0,1,1,1,1,1,1,1,1,1,1,1},
+//{0,0,0,0,0,0,1,1,1,0,0,0,0},
+//{0,0,0,0,0,1,1,1,1,1,0,0,0},
+
+//};
+
+
+
+void Enemy::init(int a,int b)
+{
+
+ _a = a;
+ _b = b;
+ _health = 0; // start health from zero
+
+}
+
+void Enemy::enemy(N5110 &lcd)
+{
+
+ // draw the first enemy
+ lcd.drawSprite(_a,_b,7,8,(int *)enemy1);
+}
+
+void Enemy::update()
+{
+ _speed = 2.0; // scale is arbitrary, could be changed in future
+
+ // update y value depending on direction of movement
+ // North is decrement as origin is at the top-left so decreasing moves up
+ _b+=_speed;
+
+
+}
+void Enemy::add_health()
+{
+ _health++;
+}
+int Enemy::get_health()
+{
+ return _health;
+}
+
+
+Vector2D Enemy::get_enemy_pos() {
+ Vector2D e = {_a,_b};
+ return e;
+}
\ No newline at end of file