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PokittoLib

Library for programming Pokitto hardware

How to Use

  1. Import this library to online compiler (see button "import" on the right hand side
  2. DO NOT import mbed-src anymore, a better version is now included inside PokittoLib
  3. Change My_settings.h according to your project
  4. Start coding!
Revision:
30:796f9611d2ac
Parent:
29:9467921dec10
Child:
31:f4b9b85c7b62
diff -r 9467921dec10 -r 796f9611d2ac POKITTO_HW/HWLCD.cpp
--- a/POKITTO_HW/HWLCD.cpp	Mon Jan 29 12:29:45 2018 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,1611 +0,0 @@
-/**************************************************************************/
-/*!
-    @file     HWLCD.cpp
-    @author   Jonne Valola
-
-    @section LICENSE
-
-    Software License Agreement (BSD License)
-
-    Copyright (c) 2016, Jonne Valola
-    All rights reserved.
-
-    Redistribution and use in source and binary forms, with or without
-    modification, are permitted provided that the following conditions are met:
-    1. Redistributions of source code must retain the above copyright
-    notice, this list of conditions and the following disclaimer.
-    2. Redistributions in binary form must reproduce the above copyright
-    notice, this list of conditions and the following disclaimer in the
-    documentation and/or other materials provided with the distribution.
-    3. Neither the name of the copyright holders nor the
-    names of its contributors may be used to endorse or promote products
-    derived from this software without specific prior written permission.
-
-    THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
-    EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
-    WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-    DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY
-    DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
-    (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-    LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
-    ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-    (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
-    SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-*/
-/**************************************************************************/
-
-#include "HWLCD.h" //HWLCD.h" #include "HWLCD.h"
-#include "Pokitto_settings.h"
-
-#ifndef DISABLEAVRMIN
-#define max(a,b) ((a)>(b)?(a):(b))
-#define min(a,b) ((a)<(b)?(a):(b))
-#endif // DISABLEAVRMIN
-
-#define AB_JUMP 1024 // jump one 1-bit Arduboy screen forward to get next color bit
-#define GB_JUMP 504 // jump one 1-bit Gamebuino screen forward to get next color bit
-
-using namespace Pokitto;
-
-uint16_t prevdata=0; // if data does not change, do not adjust LCD bus lines
-
-#if POK_BOARDREV == 2
-    pwmout_t backlightpwm;
-#endif
-
-
-/**************************************************************************/
-/*!
-    @brief  set up the 16-bit bus
-*/
-/**************************************************************************/
-
-static inline void setup_data_16(uint16_t data)
-{
-    uint32_t p2=0;
-
-    if (data != prevdata) {
-
-    prevdata=data;
-
-    /** D0...D16 = P2_3 ... P2_18 **/
-    p2 = data << 3;
-
-    //__disable_irq();    // Disable Interrupts
-    SET_MASK_P2;
-    LPC_GPIO_PORT->MPIN[2] = p2; // write bits to port
-    CLR_MASK_P2;
-    //__enable_irq();     // Enable Interrupts
-    }
-}
-
-
-/**************************************************************************/
-/*!
-    @brief  Write a command to the lcd, 16-bit bus
-*/
-/**************************************************************************/
-inline void write_command_16(uint16_t data)
-{
-   CLR_CS; // select lcd
-   CLR_CD; // clear CD = command
-   SET_RD; // RD high, do not read
-   setup_data_16(data); // function that inputs the data into the relevant bus lines
-   CLR_WR;  // WR low
-   SET_WR;  // WR low, then high = write strobe
-   SET_CS; // de-select lcd
-}
-
-/**************************************************************************/
-/*!
-    @brief  Write data to the lcd, 16-bit bus
-*/
-/**************************************************************************/
-inline void write_data_16(uint16_t data)
-{
-   CLR_CS;
-   SET_CD;
-   SET_RD;
-   setup_data_16(data);
-   CLR_WR;
-   SET_WR;
-   SET_CS;
-}
-
-/**************************************************************************/
-/*!
-    @brief  Point to a (x,y) location in the LCD DRAM
-*/
-/**************************************************************************/
-static inline void setDRAMptr(uint8_t xptr, uint8_t yoffset)
-{
-    write_command(0x20);  // Vertical DRAM Address
-    write_data(yoffset);
-    write_command(0x21);  // Horizontal DRAM Address
-    write_data(xptr);  //
-    write_command(0x22); // write data to DRAM
-    CLR_CS_SET_CD_RD_WR;
-}
-
-void Pokitto::initBacklight() {
-    #if POK_BOARDREV == 2
-    pwmout_init(&backlightpwm,POK_BACKLIGHT_PIN);
-    pwmout_period_us(&backlightpwm,5);
-    pwmout_write(&backlightpwm,POK_BACKLIGHT_INITIALVALUE);
-    #endif
-}
-
-void Pokitto::setBacklight(float value) {
-    if (value>0.999f) value = 0.999f;
-    pwmout_write(&backlightpwm,value);
-}
-
-void Pokitto::lcdInit() {
-   initBacklight();
-
-   SET_RESET;
-   wait_ms(10);
-   CLR_RESET;
-   wait_ms(10);
-   SET_RESET;
-   wait_ms(10);
-  //************* Start Initial Sequence **********//
-    write_command(0x01); // driver output control, this also affects direction
-    write_data(0x11C); // originally: 0x11C 100011100 SS,NL4,NL3,NL2
-                        // NL4...0 is the number of scan lines to drive the screen !!!
-                        // so 11100 is 1c = 220 lines, correct
-                        // test 1: 0x1C 11100 SS=0,NL4,NL3,NL2 -> no effect
-                        // test 2: 0x31C 1100011100 GS=1,SS=1,NL4,NL3,NL2 -> no effect
-                        // test 3: 0x51C 10100011100 SM=1,GS=0,SS=1,NL4,NL3,NL2 -> no effect
-                        // test 4: 0x71C SM=1,GS=1,SS=1,NL4,NL3,NL2
-                        // test 5: 0x
-                        // seems to have no effect... is this perhaps only for RGB mode ?
-
-    write_command(0x02); // LCD driving control
-    write_data(0x0100); // INV = 1
-
-    write_command(0x03); // Entry mode... lets try if this affects the direction
-    write_data(0x1030); // originally 0x1030 1000000110000 BGR,ID1,ID0
-                        // test 1: 0x1038 1000000111000 BGR,ID1,ID0,AM=1 ->drawing DRAM horizontally
-                        // test 4: am=1, id0=0, id1=0, 1000000001000,0x1008 -> same as above, but flipped on long
-                        // test 2: am=0, id0=0, 1000000100000, 0x1020 -> flipped on long axis
-                        // test 3: am=0, id1=0, 1000000010000, 0x1010 -> picture flowed over back to screen
-
-
-    write_command(0x08); // Display control 2
-    write_data(0x0808); // 100000001000 FP2,BP2
-
-    write_command(0x0C); // RGB display interface
-    write_data(0x0000); // all off
-
-    write_command(0x0F); // Frame marker position
-    write_data(0x0001); // OSC_EN
-
-    write_command(0x20);  // Horizontal DRAM Address
-    write_data(0x0000);  // 0
-
-    write_command(0x21);  // Vertical DRAM Address
-    write_data(0x0000); // 0
-
- //*************Power On sequence ****************//
-    write_command(0x10);
-    write_data(0x0000);
-
-    write_command(0x11);
-    write_data(0x1000);
-    wait_ms(10);
-//------------------------ Set GRAM area --------------------------------//
-    write_command(0x30); // Gate scan position
-    write_data(0x0000); // if GS=0, 00h=G1, else 00h=G220
-
-    write_command(0x31); // Vertical scroll control
-    write_data(0x00DB); // scroll start line 11011011 = 219
-
-    write_command(0x32); // Vertical scroll control
-    write_data(0x0000); // scroll end line 0
-
-    write_command(0x33); // Vertical scroll control
-    write_data(0x0000); // 0=vertical scroll disabled
-
-    write_command(0x34); // Partial screen driving control
-    write_data(0x00DB); // db = full screen (end)
-
-    write_command(0x35); // partial screen
-    write_data(0x0000); // 0 = start
-
-    write_command(0x36); // Horizontal and vertical RAM position
-    write_data(0x00AF); //end address 175
-
-    write_command(0x37);
-    write_data(0x0000); // start address 0
-
-    write_command(0x38);
-    write_data(0x00DB); //end address 219
-
-    write_command(0x39); // start address 0
-    write_data(0x0000);
-    wait_ms(10);
-    write_command(0xff); // start gamma register control
-    write_data(0x0003);
-
-// ----------- Adjust the Gamma  Curve ----------//
-    write_command(0x50);
-    write_data(0x0203);
-
-    write_command(0x051);
-    write_data(0x0A09);
-
-    write_command(0x52);
-    write_data(0x0005);
-
-    write_command(0x53);
-    write_data(0x1021);
-
-    write_command(0x54);
-    write_data(0x0602);
-
-    write_command(0x55);
-    write_data(0x0003);
-
-    write_command(0x56);
-    write_data(0x0703);
-
-    write_command(0x57);
-    write_data(0x0507);
-
-    write_command(0x58);
-    write_data(0x1021);
-
-    write_command(0x59);
-    write_data(0x0703);
-
-    write_command(0xB0);
-    write_data(0x2501);
-
-    write_command(0xFF);
-    write_data(0x0000);
-
-    write_command(0x07);
-    write_data(0x1017);
-    wait_ms(200);
-    write_command(0x22);
-
-    lcdClear();
-}
-
-void Pokitto::lcdSleep(void){
-   write_command(0xFF);
-   write_data(0x0000);
-
-   write_command(0x07);
-   write_data(0x0000);
-   wait_ms(50);
-   write_command(0x10);// Enter Standby mode
-   write_data(0x0003);
-   wait_ms(200);
-
-}
-
-void Pokitto::lcdWakeUp (void){
-
-   wait_ms(200);
-   write_command(0xFF);
-   write_data(0x0000);
-
-   write_command(0x10);// Exit Sleep/ Standby mode
-   write_data(0x0000);
-   wait_ms(50);
-   write_command(0x07);
-   write_data(0x0117);
-   wait_ms(200);
-  }
-
-void Pokitto::lcdFillSurface(uint16_t c) {
-    uint32_t i;
-    write_command(0x20);  // Horizontal DRAM Address
-    write_data(0x0000);  // 0
-    write_command(0x21);  // Vertical DRAM Address
-    write_data(0);
-    write_command(0x22); // write data to DRAM
-    setup_data_16(c);
-    CLR_CS_SET_CD_RD_WR;
-    for(i=0;i<220*176;i++)
-    {
-    CLR_WR;
-    SET_WR;
-    }
-}
-
-void Pokitto::lcdClear() {
-    uint32_t i;
-    write_command(0x20);  // Horizontal DRAM Address
-    write_data(0x0000);  // 0
-    write_command(0x21);  // Vertical DRAM Address
-    write_data(0);
-    write_command(0x22); // write data to DRAM
-    setup_data_16(0x0000);
-    CLR_CS_SET_CD_RD_WR;
-    for(i=0;i<220*176;i++)
-    {
-        CLR_WR;
-        SET_WR;
-    }
-}
-
-
-void Pokitto::setWindow(uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2) {
-	write_command(0x37); write_data(x1);
-	write_command(0x36); write_data(x2);
-	write_command(0x39); write_data(y1);
-	write_command(0x38); write_data(y2);
-	write_command(0x20); write_data(x1);
-	write_command(0x21); write_data(y1);
-}
-
-
-void Pokitto::lcdTile(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint16_t* gfx){
-	int width=x1-x0;
-	int height=y1-y0;
-	if (x0 > POK_LCD_W) return;
-	if (y0 > POK_LCD_H) return;
-	if (x0 < 0) x0=0;
-	if (y0 < 0) y0=0;
-
-	setWindow(y0, x0, y1-1, x1-1);
-    write_command(0x22);
-
-    for (int x=0; x<=width*height-1;x++) {
-        write_data(gfx[x]);
-    }
-	setWindow(0, 0, 175, 219);
-}
-
-/* original 
-void Pokitto::lcdPixel(int16_t x, int16_t y, uint16_t color) {
-    if ((x < 0) || (x >= POK_LCD_W) || (y < 0) || (y >= POK_LCD_H))
-	return;
-	write_command(0x20);  // Horizontal DRAM Address
-    write_data(y);  // 0
-    write_command(0x21);  // Vertical DRAM Address
-    write_data(x);
-    write_command(0x22); // write data to DRAM
-    CLR_CS_SET_CD_RD_WR;
-    setup_data_16(color);
-    CLR_WR;SET_WR;
-}*/
-
-/* by Spinal_code */
-void Pokitto::lcdPixel(int16_t x, int16_t y, uint16_t color) {
-    if ((x < 0) || (x >= POK_LCD_W) || (y < 0) || (y >= POK_LCD_H))
-	return;
-	write_command(0x20); write_data(y);
-	write_command(0x21); write_data(x);
-    write_command(0x22); write_data(color);
-}
-
-/* Original
-void Pokitto::lcdRectangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint16_t color) {
-    	int16_t temp;
-	if (x0>x1) {temp=x0;x0=x1;x1=temp;}
-	if (y0>y1) {temp=y0;y0=y1;y1=temp;}
-	if (x0 > POK_LCD_W) return;
-	if (y0 > POK_LCD_H) return;
-    if (x1 > POK_LCD_W) x1=POK_LCD_W;
-	if (y1 > POK_LCD_H) y1=POK_LCD_W;
-	if (x0 < 0) x0=0;
-	if (y0 < 0) y0=0;
-
-	int16_t x,y;
-    for (x=x0; x<=x1;x++) {
-        write_command(0x20);  // Horizontal DRAM Address (=y on pokitto screen)
-        write_data(y0);
-        write_command(0x21);  // Vertical DRAM Address (=x on pokitto screen)
-        write_data(x);
-        write_command(0x22); // write data to DRAM
-
-        CLR_CS_SET_CD_RD_WR; // go to vram write mode
-
-
-        for (y=y0; y<y1;y++) {
-                setup_data_16(color); // setup the data (flat color = no change between pixels)
-                CLR_WR;SET_WR; //CLR_WR;SET_WR;//toggle writeline, pokitto screen writes a column up to down
-        }
-    }
-}*/
-
-/* By Spinal_code */
-
-void Pokitto::lcdRectangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint16_t color) {
-	if(x1<=x0)x1=x0+1;
-	if(y1<=y0)y1=y0+1;
-	setWindow(y0, x0, y1-1, x1-1);
-	write_command(0x22);
-	int width=x1-x0;
-	int height=y1-y0;
-    int i=width*height;
-	while (i--) {
-		write_data(color);
-	}
-}
-
-void Pokitto::lcdRefreshRegionMode1(int16_t x0, int16_t y0, int16_t x1, int16_t y1,  uint8_t * scrbuf, uint16_t * paletteptr){
-	if(x1<=x0)x1=x0+1;
-	if(y1<=y0)y1=y0+1;
-	setWindow(y0, x0, y1-1, x1-1);
-    write_command(0x22);
-    uint8_t pix;
-    uint8_t quartWide=(x1-x0)/4;
-    uint8_t pic;
-
-    x0/=4;
-
-    for(int y=y0; y<y1; y++){
-        for(int x=x0; x<x0+quartWide; x++){
-            pic = scrbuf[x+55*y];
-            pix = (pic >> 6)&3; write_data(paletteptr[pix]);
-            pix = (pic >> 4)&3; write_data(paletteptr[pix]);
-            pix = (pic >> 2)&3; write_data(paletteptr[pix]);
-            pix = pic &3;       write_data(paletteptr[pix]);
-        }
-    }
-}
-
-void Pokitto::lcdRefreshMode1(uint8_t * scrbuf, uint16_t* paletteptr) {
-uint16_t x,y,xptr;
-uint16_t scanline[4][176]; // read 4 half-nibbles = 4 pixels at a time
-uint8_t *d, yoffset=0;
-
-#ifdef PROJ_USE_FPS_COUNTER
-xptr = 8;
-#else
-xptr = 0;
-#endif
-setDRAMptr(xptr,yoffset);
-
-
-for(x=0;x<220;x+=4)
-  {
-    d = scrbuf+(x>>2);// point to beginning of line in data
-    /** find colours in one scanline **/
-    uint8_t s=0;
-    for(y=0;y<176;y++)
-    {
-    uint8_t tdata = *d;
-    uint8_t t4 = tdata & 0x03; tdata >>= 2;// lowest half-nibble
-    uint8_t t3 = tdata & 0x03; tdata >>= 2;// second lowest half-nibble
-    uint8_t t2 = tdata & 0x03; tdata >>= 2;// second highest half-nibble
-    uint8_t t = tdata & 0x03;// highest half-nibble
-
-    /** put nibble values in the scanlines **/
-    scanline[0][s] = paletteptr[t];
-    scanline[1][s] = paletteptr[t2];
-    scanline[2][s] = paletteptr[t3];
-    scanline[3][s++] = paletteptr[t4];
-
-    d+=220/4; // jump to read byte directly below in screenbuffer
-    }
-
-#ifdef PROJ_USE_FPS_COUNTER
-    if (x>=8 ) {
-#else
-    {
-
-#endif
-
-        /** draw scanlines **/
-        for (s=0;s<176;) {
-            setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
-            setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
-            setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
-            setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
-            setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
-            setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
-            setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
-            setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
-        }
-        for (s=0;s<176;) {
-            setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
-            setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
-            setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
-            setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
-            setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
-            setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
-            setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
-            setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
-        }
-        for (s=0;s<176;) {
-            setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
-            setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
-            setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
-            setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
-            setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
-            setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
-            setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
-            setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
-        }
-        for (s=0;s<176;) {
-            setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
-            setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
-            setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
-            setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
-            setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
-            setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
-            setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
-            setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
-        }
-    }
-  }
-}
-
-// Copy sprite pixels to the scanline
-#define SPRITE_2BPP_INNER_LOOP(n)\
-\
-    /* If the sprite is enabled and contained in this vertical scanline, copy 4 pixels. */\
-    if (sprScanlineAddr[(n)] &&\
-        y >= sprites[(n)].y && y < sprites[(n)].y + sprites[(n)].h ) {\
-\
-        int16_t sprx = sprites[(n)].x;\
-        uint16_t s_data16b = 0;  /* sprite data, 2 bytes */\
-\
-        /* Get pixel block, 4 or 8 pixels horizontally. Use the predefined bitshift mode. */\
-        /* Note:it is cheapest to compare to 0 first. */\
-        if (sprScanlineBitshiftMode[(n)] == BITSHIFT_MODE_MIDDLE_BYTE) {\
-            s_data16b = *(sprScanlineAddr[(n)]);\
-            uint16_t leftByte = *(sprScanlineAddr[(n)]-1);\
-            s_data16b = (leftByte << 8) | s_data16b;\
-        }\
-        else if (sprScanlineBitshiftMode[(n)] == BITSHIFT_MODE_FIRST_BYTE) {\
-            s_data16b = *(sprScanlineAddr[(n)]);\
-        }\
-        else { /* BITSHIFT_MODE_LAST_BYTE */\
-            uint16_t leftByte = *(sprScanlineAddr[(n)]-1);\
-            s_data16b = (leftByte << 8) | s_data16b;\
-        }\
-\
-        /* Shift sprite pixels according to sprite x. After shifting we have only 4 pixels. */\
-        uint8_t shiftRight = (sprx&0x3) << 1;\
-        s_data16b = (s_data16b >> shiftRight);\
-\
-        /* Get individual pixels */\
-        uint8_t s_t4 = s_data16b & 0x03; s_data16b >>= 2; /* lowest half-nibble */\
-        uint8_t s_t3 = s_data16b & 0x03; s_data16b >>= 2; /* second lowest half-nibble */\
-        uint8_t s_t2 = s_data16b & 0x03; s_data16b >>= 2; /* second highest half-nibble */\
-        uint8_t s_t1 = s_data16b & 0x03;                  /* highest half-nibble */\
-\
-        /* Store pixels as 16-bit colors from the palette */\
-        if (s_t4 != transparentColor) p4 = sprites[(n)].palette[s_t4];\
-        if (s_t3 != transparentColor) p3 = sprites[(n)].palette[s_t3];\
-        if (s_t2 != transparentColor) p2 = sprites[(n)].palette[s_t2];\
-        if (s_t1 != transparentColor) p = sprites[(n)].palette[s_t1];\
-\
-        /* Advance scanline address */\
-        sprScanlineAddr[(n)] += (sprites[(n)].w >> 2);\
-    }
-
-// Loop unrolling macros
-#define UNROLLED_LOOP_1() SPRITE_2BPP_INNER_LOOP(0)
-#define UNROLLED_LOOP_2() UNROLLED_LOOP_1() SPRITE_2BPP_INNER_LOOP(1)
-#define UNROLLED_LOOP_3() UNROLLED_LOOP_2() SPRITE_2BPP_INNER_LOOP(2)
-#define UNROLLED_LOOP_4() UNROLLED_LOOP_3() SPRITE_2BPP_INNER_LOOP(3)
-#define UNROLLED_LOOP_5() UNROLLED_LOOP_4() SPRITE_2BPP_INNER_LOOP(4)
-#define UNROLLED_LOOP_6() UNROLLED_LOOP_5() SPRITE_2BPP_INNER_LOOP(5)
-#define UNROLLED_LOOP_7() UNROLLED_LOOP_6() SPRITE_2BPP_INNER_LOOP(6)
-#define UNROLLED_LOOP_8() UNROLLED_LOOP_7() SPRITE_2BPP_INNER_LOOP(7)
-#define UNROLLED_LOOP_9() UNROLLED_LOOP_8() SPRITE_2BPP_INNER_LOOP(8)
-#define UNROLLED_LOOP_10() UNROLLED_LOOP_9() SPRITE_2BPP_INNER_LOOP(9)
-#define UNROLLED_LOOP_11() UNROLLED_LOOP_10() SPRITE_2BPP_INNER_LOOP(10)
-#define UNROLLED_LOOP_12() UNROLLED_LOOP_11() SPRITE_2BPP_INNER_LOOP(11)
-#define UNROLLED_LOOP_13() UNROLLED_LOOP_12() SPRITE_2BPP_INNER_LOOP(12)
-#define UNROLLED_LOOP_14() UNROLLED_LOOP_13() SPRITE_2BPP_INNER_LOOP(13)
-#define UNROLLED_LOOP_15() UNROLLED_LOOP_14() SPRITE_2BPP_INNER_LOOP(14)
-#define UNROLLED_LOOP_16() UNROLLED_LOOP_15() SPRITE_2BPP_INNER_LOOP(15)
-#define UNROLLED_LOOP_N_(n) UNROLLED_LOOP_##n()
-#define UNROLLED_LOOP_N(n) UNROLLED_LOOP_N_(n)
-
-/**
-Update the screen buffer of 220x176 pixels and sprites to LCD.
-
-If useDirectMode=true only sprites are updated TO LCD and the dirty rect is drawn behind the sprite current and previous
-location.
-If useDirectMode=false both the full screen buffer and sprites are updated to LCD.
-
-Limitations of sprites:
-- Sprite is enabled if sprites.bitmapData is not NULL
-- All enabled sprites must be at the beginning of the sprites array.
-*/
-void Pokitto::lcdRefreshMode1Spr(uint8_t * scrbuf, uint16_t* paletteptr, SpriteInfo* sprites, bool useDirectMode) {
-
-    // In direct mode, return now if there are no sprites
-    if (useDirectMode && (sprites == NULL || sprites[0].bitmapData == NULL))
-        return;
-
-    uint16_t x,y;
-    uint16_t scanline[4][176]; // read 4 half-nibbles (= 4 pixels) at a time
-    const uint8_t transparentColor = 0;  // fixed palette index 0 for transparency
-
-    // Calculate the current amount of sprites
-    // Note: Sprites must be taken into use from index 0 upwards, because the first sprite with bitmapData==NULL is considered as the last sprite
-    uint8_t spriteCount = 0;
-    if (sprites != NULL)
-        for (;sprites[spriteCount].bitmapData != NULL && spriteCount < SPRITE_COUNT; spriteCount++);
-
-    // If drawing the screen buffer, set the start pos to LCD commands only here.
-    #ifdef PROJ_USE_FPS_COUNTER
-    if (!useDirectMode) setDRAMptr(8, 0);
-    #else
-    if (!useDirectMode) setDRAMptr(0, 0);
-    #endif
-
-    // TODO OPTIMIZE: if a sprite is totally out-of-screen, it could be marked here already. Even in this case we might
-    // need to clear the previous sprite location with screen buffer pixels.
-
-    // Go through each vertical group of 4 scanlines.
-    for (x=0; x<220; x+=4) {
-
-        uint8_t *screenBufScanlineAddr = scrbuf + (x>>2);// point to beginning of line in data
-
-        /*Prepare scanline start address for sprites that are visible in this vertical scanline. Sprite width cannot exceed the screen width*/
-        uint8_t *sprScanlineAddr[SPRITE_COUNT];  // Sprite start address for the scanline
-        uint8_t sprScanlineBitshiftMode[SPRITE_COUNT];  // Sprite bitshift mode for the scanline
-        const uint8_t BITSHIFT_MODE_MIDDLE_BYTE = 0;
-        const uint8_t BITSHIFT_MODE_FIRST_BYTE = 1;
-        const uint8_t BITSHIFT_MODE_LAST_BYTE = 2;
-        uint8_t scanlineMinY = 0;  // Min y to draw for the scanline
-        uint8_t scanlineMaxY = 175;  // Max y to draw for the scanline
-
-        // If not drawing the screen buffer, reset min and max to uninitialized values
-        if (useDirectMode ) {
-            scanlineMinY = 255;
-            scanlineMaxY = 0;
-        }
-        if (sprites != NULL) {
-
-            // Check all the sprites for this scanline.
-            for (int sprindex = 0; sprindex < spriteCount; sprindex++) {
-
-                int16_t sprx = sprites[sprindex].x;
-                int16_t spry = sprites[sprindex].y;
-                uint8_t sprw = sprites[sprindex].w;
-                uint8_t sprh = sprites[sprindex].h;
-                int16_t sprOldX = sprites[sprindex].oldx;
-                int16_t sprOldY = sprites[sprindex].oldy;
-
-                // Detect the dirty rect x-span by combining the previous and current sprite position.
-                int16_t sprDirtyXMin = min(sprx, sprOldX);
-                int16_t sprDirtyXMax = max(sprx, sprOldX);
-
-                // Is current x inside the sprite combined dirty rect ?
-                int16_t sprDirtyXMaxEnd = sprDirtyXMax + sprw - 1 + 4; // Add 4 pixels to dirty rect width (needed?)
-                if (sprDirtyXMin <= x+3 && x <= sprDirtyXMaxEnd) {
-
-                    // If not drawing the whole screen buffer, detect the dirty rect y-span by combining the old and
-                    // current sprite position, and combine all the sprites.
-                    if (useDirectMode) {
-
-                        // Dirty rect
-                        int16_t sprDirtyYMin = min(spry, sprOldY);
-                        sprDirtyYMin = max(sprDirtyYMin, 0);
-                        int16_t sprDirtyYMax = max(spry, sprOldY);
-                        int16_t sprDirtyYMaxEnd = sprDirtyYMax + sprh - 1;
-                        sprDirtyYMaxEnd = min(sprDirtyYMaxEnd, 175);
-
-                        // Get the scanline min and max y values for drawing
-                        if (sprDirtyYMin < scanlineMinY)
-                            scanlineMinY = sprDirtyYMin;
-                        if (sprDirtyYMaxEnd > scanlineMaxY)
-                            scanlineMaxY = sprDirtyYMaxEnd;
-                    }
-
-                    // Check if the sprite should be active for this vertical scanline group.
-                    if (sprx <= x+3 && x < sprx + sprw) { // note: cover group of 4 pixels of the scanline (x+3)
-
-                        // Find the byte number in the sprite data
-                        int16_t byteNum = ((x+3) - sprx)>>2;
-
-                        // Get the start addres of the spite data in this scanline.
-                        sprScanlineAddr[sprindex] = const_cast<uint8_t*>(sprites[sprindex].bitmapData + byteNum);
-
-                        // If the sprite goes over the top, it must be clipped from the top.
-                        if(spry < 0)
-                            sprScanlineAddr[sprindex] += (-spry) * (sprw >> 2);
-
-                        // Select the bitshift mode for the blit algorithm
-                        if (byteNum == 0)
-                            sprScanlineBitshiftMode[sprindex] = BITSHIFT_MODE_FIRST_BYTE;
-                        else if (byteNum >= (sprw >> 2))
-                            sprScanlineBitshiftMode[sprindex] = BITSHIFT_MODE_LAST_BYTE;
-                        else
-                            sprScanlineBitshiftMode[sprindex] = BITSHIFT_MODE_MIDDLE_BYTE;
-                    }
-                    else
-                        sprScanlineAddr[sprindex] = NULL;  // Deactive sprite for this scanline
-                }
-                else
-                    sprScanlineAddr[sprindex] = NULL;  // Deactive sprite for this scanline
-            }
-        }
-
-        // The height must dividable by 8. That is needed because later we copy 8 pixels at a time to the LCD.
-        if (useDirectMode && scanlineMaxY - scanlineMinY + 1 > 0) {
-            uint8_t scanlineH = scanlineMaxY - scanlineMinY + 1;
-            uint8_t addW = 8 - (scanlineH & 0x7);
-
-            // if height is not dividable by 8, make it be.
-            if (addW != 0) {
-                if (scanlineMinY > addW )
-                    scanlineMinY -= addW;
-                else if( scanlineMaxY + addW < 176)
-                    scanlineMaxY += addW;
-                else {
-                    scanlineMinY = 0;
-                    scanlineMaxY = 175;
-                }
-            }
-        }
-
-        // Find colours in this group of 4 scanlines
-        screenBufScanlineAddr += (scanlineMinY * 220/4);
-        for (y=scanlineMinY; y<=scanlineMaxY; y++)
-        {
-            // get the screen buffer data first
-            uint8_t tdata = *screenBufScanlineAddr;
-            uint8_t t4 = tdata & 0x03; tdata >>= 2;// lowest half-nibble
-            uint8_t t3 = tdata & 0x03; tdata >>= 2;// second lowest half-nibble
-            uint8_t t2 = tdata & 0x03; tdata >>= 2;// second highest half-nibble
-            uint8_t t = tdata & 0x03;// highest half-nibble
-
-            // Convert to 16-bit colors in palette
-            uint16_t p = paletteptr[t];
-            uint16_t p2 = paletteptr[t2];
-            uint16_t p3 = paletteptr[t3];
-            uint16_t p4 = paletteptr[t4];
-
-            // Add active sprite pixels
-            if (sprites != NULL) {
-
-                // Use loop unrolling for speed optimization
-                UNROLLED_LOOP_N(SPRITE_COUNT)
-            }
-
-            // put the result nibble values in the scanline
-            scanline[0][y] = p;
-            scanline[1][y] = p2;
-            scanline[2][y] = p3;
-            scanline[3][y] = p4;
-
-            screenBufScanlineAddr += 220>>2; // jump to read byte directly below in screenbuffer
-        }
-
-        // Draw scanline to LCD
-#ifdef PROJ_USE_FPS_COUNTER
-        if (x>=8 && scanlineMaxY - scanlineMinY +1 > 0) {
-#else
-        if (scanlineMaxY - scanlineMinY +1 > 0) {
-#endif
-            if (useDirectMode) setDRAMptr(x, scanlineMinY);
-            for (uint8_t s=scanlineMinY;s<=scanlineMaxY;) {
-                setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
-                setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
-                setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
-                setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
-                setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
-                setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
-                setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
-                setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
-            }
-
-            if (useDirectMode) setDRAMptr(x+1, scanlineMinY);
-            for (uint8_t s=scanlineMinY;s<=scanlineMaxY;) {
-                setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
-                setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
-                setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
-                setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
-                setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
-                setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
-                setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
-                setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
-            }
-
-            if (useDirectMode) setDRAMptr(x+2, scanlineMinY);
-            for (uint8_t s=scanlineMinY;s<=scanlineMaxY;) {
-                setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
-                setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
-                setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
-                setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
-                setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
-                setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
-                setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
-                setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
-            }
-
-            if (useDirectMode) setDRAMptr(x+3, scanlineMinY);
-            for (uint8_t s=scanlineMinY;s<=scanlineMaxY;) {
-                setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
-                setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
-                setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
-                setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
-                setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
-                setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
-                setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
-                setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
-            }
-        }
-    }
-
-    // Update old x and y for the sprites
-    if (sprites != NULL) {
-        for (int sprindex = 0; sprindex < spriteCount; sprindex++) {
-            sprites[sprindex].oldx = sprites[sprindex].x;
-            sprites[sprindex].oldy = sprites[sprindex].y;
-        }
-    }
-
-    #ifdef POK_SIM
-    simulator.refreshDisplay();
-    #endif
-}
-
-void Pokitto::lcdRefreshMode2(uint8_t * scrbuf, uint16_t* paletteptr) {
-uint16_t x,y;
-uint16_t scanline[2][88]; // read two nibbles = pixels at a time
-uint8_t *d;
-
-write_command(0x20);  // Horizontal DRAM Address
-write_data(0);  // 0
-write_command(0x21);  // Vertical DRAM Address
-write_data(0);
-write_command(0x22); // write data to DRAM
-CLR_CS_SET_CD_RD_WR;
-
-for(x=0;x<110;x+=2)
-  {
-    d = scrbuf+(x>>1);// point to beginning of line in data
-    /** find colours in one scanline **/
-    uint8_t s=0;
-    for(y=0;y<88;y++)
-    {
-    uint8_t t = *d >> 4; // higher nibble
-    uint8_t t2 = *d & 0xF; // lower nibble
-    /** higher nibble = left pixel in pixel pair **/
-    scanline[0][s] = paletteptr[t];
-    scanline[1][s++] = paletteptr[t2];
-    /** testing only **/
-    //scanline[0][s] = 0xFFFF*(s&1);
-    //scanline[1][s] = 0xFFFF*(!(s&1));
-    //s++;
-    /** until here **/
-    d+=110/2; // jump to read byte directly below in screenbuffer
-    }
-    s=0;
-    /** draw scanlines **/
-    /** leftmost scanline twice**/
-
-    for (s=0;s<88;) {
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-    }
-
-    for (s=0;s<88;) {
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-    }
-    /** rightmost scanline twice**/
-    //setDRAMptr(xptr++,yoffset);
-    for (s=0;s<88;) {
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-    }
-
-    for (s=0;s<88;) {
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-    }
-  }
-}
-
-void Pokitto::lcdRefreshMode3(uint8_t * scrbuf, uint16_t* paletteptr) {
-uint16_t x,y;
-uint16_t scanline[2][176]; // read two nibbles = pixels at a time
-uint8_t *d;
-
-write_command(0x20);  // Horizontal DRAM Address
-write_data(0);  // 0
-write_command(0x21);  // Vertical DRAM Address
-write_data(0);
-write_command(0x22); // write data to DRAM
-CLR_CS_SET_CD_RD_WR;
-
-for(x=0;x<220;x+=2)
-  {
-    d = scrbuf+(x>>1);// point to beginning of line in data
-    /** find colours in one scanline **/
-    uint8_t s=0;
-    for(y=0;y<176;y++)
-    {
-    uint8_t t = *d >> 4; // higher nibble
-    uint8_t t2 = *d & 0xF; // lower nibble
-    /** higher nibble = left pixel in pixel pair **/
-    scanline[0][s] = paletteptr[t];
-    scanline[1][s++] = paletteptr[t2];
-    /** testing only **/
-    //scanline[0][s] = 0xFFFF*(s&1);
-    //scanline[1][s] = 0xFFFF*(!(s&1));
-    //s++;
-    /** until here **/
-    d+=220/2; // jump to read byte directly below in screenbuffer
-    }
-    s=0;
-    /** draw scanlines **/
-    /** leftmost scanline**/
-
-    for (s=0;s<176;) {
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
-    }
-
-    /** rightmost scanline**/
-    //setDRAMptr(xptr++,yoffset);
-    for (s=0;s<176;) {
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
-    }
-  }
-}
-
-void Pokitto::lcdRefreshGB(uint8_t * scrbuf, uint16_t* paletteptr) {
-uint16_t x,y;
-uint16_t scanline[48];
-uint8_t * d;
-
-#if POK_STRETCH
-//uint16_t xptr = 8;
-#else
-//xptr = 26;
-#endif
-
-write_command(0x20);  // Horizontal DRAM Address
-write_data(0);  // 0
-write_command(0x21);  // Vertical DRAM Address
-write_data(0);
-write_command(0x22); // write data to DRAM
-CLR_CS_SET_CD_RD_WR;
-
-/** draw border **/
-    for (int s=0;s<5*176;) {
-            setup_data_16(COLOR_BLACK);CLR_WR;SET_WR;s++;
-    }
-
-for(x=0;x<84;x++)
-  {
-
-        d = scrbuf + x;// point to beginning of line in data
-
-        /** find colours in one scanline **/
-        uint8_t s=0;
-        for(y=0;y<6;y++)
-            {
-            uint8_t t = *d;
-            #if POK_COLORDEPTH > 1
-            uint8_t t2 = *(d+504);
-            #endif
-            #if POK_COLORDEPTH > 2
-            uint8_t t3 = *(d+504+504);
-            #endif
-            #if POK_COLORDEPTH > 3
-            uint8_t t4 = *(d+504+504+504);
-            #endif
-            uint8_t paletteindex = 0;
-
-            /** bit 1 **/
-            #if POK_COLORDEPTH == 1
-            paletteindex = (t & 0x1);
-            #elif POK_COLORDEPTH == 2
-            paletteindex = ((t & 0x1)) | ((t2 & 0x01)<<1);
-            #elif POK_COLORDEPTH == 3
-            paletteindex = (t & 0x1) | ((t2 & 0x1)<<1) | ((t3 & 0x1)<<2);
-            #elif POK_COLORDEPTH == 4
-            paletteindex = (t & 0x1) | ((t2 & 0x1)<<1) | ((t3 & 0x1)<<2) | ((t4 & 0x1)<<3);
-            #endif
-            scanline[s++] = paletteptr[paletteindex];
-
-            /** bit 2 **/
-            #if POK_COLORDEPTH == 1
-            paletteindex = (t & 0x2)>>1;
-            #elif POK_COLORDEPTH == 2
-            paletteindex = ((t & 0x2)>>1) | ((t2 & 0x02));
-            #elif POK_COLORDEPTH == 3
-            paletteindex = ((t & 0x2)>>1) | ((t2 & 0x2)) | ((t3 & 0x2)<<1);
-            #elif POK_COLORDEPTH == 4
-            paletteindex = ((t & 0x2)>>1) | ((t2 & 0x2)) | ((t3 & 0x2)<<1) | ((t4 & 0x2)<<2);
-            #endif
-            scanline[s++] = paletteptr[paletteindex];
-
-            /** bit 3 **/
-            #if POK_COLORDEPTH == 1
-            paletteindex = (t & 0x4)>>2;
-            #elif POK_COLORDEPTH == 2
-            paletteindex = ((t & 4)>>2) | ((t2 & 0x04)>>1);
-            #elif POK_COLORDEPTH == 3
-            paletteindex = ((t & 0x4)>>2) | ((t2 & 0x4)>>1) | (t3 & 0x4);
-            #elif POK_COLORDEPTH == 4
-            paletteindex = ((t & 0x4)>>2) | ((t2 & 0x4)>>1) | (t3 & 0x4) | ((t4 & 0x4)<<1);
-            #endif
-            scanline[s++] = paletteptr[paletteindex];
-
-            /** bit 4 **/
-            #if POK_COLORDEPTH == 1
-            paletteindex = (t & 0x8)>>3;
-            #elif POK_COLORDEPTH == 2
-            paletteindex = ((t & 0x8)>>3) | ((t2 & 0x08)>>2);
-            #elif POK_COLORDEPTH == 3
-            paletteindex = ((t & 0x8)>>3) | ((t2 & 0x8)>>2) | ((t3 & 0x8)>>1);
-            #elif POK_COLORDEPTH == 4
-            paletteindex = ((t & 0x8)>>3) | ((t2 & 0x8)>>2) | ((t3 & 0x8)>>1) | (t4 & 0x8);
-            #endif
-            scanline[s++] = paletteptr[paletteindex];
-
-            /** bit 5 **/
-            #if POK_COLORDEPTH == 1
-            paletteindex = (t & 0x10)>>4;
-            #elif POK_COLORDEPTH == 2
-            paletteindex = ((t & 0x10)>>4) | ((t2 & 0x10)>>3);
-            #elif POK_COLORDEPTH == 3
-            paletteindex = ((t & 0x10)>>4) | ((t2 & 0x10)>>3) | ((t3 & 0x10)>>2);
-            #elif POK_COLORDEPTH == 4
-            paletteindex = ((t & 0x10)>>4) | ((t2 & 0x10)>>3) | ((t3 & 0x10)>>2) | ((t4 & 0x10)>>1);
-            #endif
-            scanline[s++] = paletteptr[paletteindex];
-
-            /** bit 6 **/
-            #if POK_COLORDEPTH == 1
-            paletteindex = (t & 0x20)>>5;
-            #elif POK_COLORDEPTH == 2
-            paletteindex = ((t & 0x20)>>5) | ((t2 & 0x20)>>4);
-            #elif POK_COLORDEPTH == 3
-            paletteindex = ((t & 0x20)>>5) | ((t2 & 0x20)>>4) | ((t3 & 0x20)>>3);
-            #elif POK_COLORDEPTH == 4
-            paletteindex = ((t & 0x20)>>5) | ((t2 & 0x20)>>4) | ((t3 & 0x20)>>3) | ((t4 & 0x20)>>2);
-            #endif
-            scanline[s++] = paletteptr[paletteindex];
-
-            /** bit 7 **/
-            #if POK_COLORDEPTH == 1
-            paletteindex = (t & 0x40)>>6;
-            #elif POK_COLORDEPTH == 2
-            paletteindex = ((t & 0x40)>>6) | ((t2 & 0x40)>>5);
-            #elif POK_COLORDEPTH == 3
-            paletteindex = ((t & 0x40)>>6) | ((t2 & 0x40)>>5) | ((t3 & 0x40)>>4) ;
-            #elif POK_COLORDEPTH == 4
-            paletteindex = ((t & 0x40)>>6) | ((t2 & 0x40)>>5) | ((t3 & 0x40)>>4) | ((t4 & 0x40)>>3);
-            #endif
-            scanline[s++] = paletteptr[paletteindex];
-
-            /** bit 8 **/
-            #if POK_COLORDEPTH == 1
-            paletteindex = (t & 0x80)>>7;
-            #elif POK_COLORDEPTH == 2
-            paletteindex = ((t & 0x80)>>7) | ((t2 & 0x80)>>6);
-            #elif POK_COLORDEPTH == 3
-            paletteindex = ((t & 0x80)>>7) | ((t2 & 0x80)>>6) | ((t3 & 0x80)>>5);
-            #elif POK_COLORDEPTH == 4
-            paletteindex = ((t & 0x80)>>7) | ((t2 & 0x80)>>6) | ((t3 & 0x80)>>5) | ((t4 & 0x80)>>4);
-            #endif
-            scanline[s++] = paletteptr[paletteindex];
-
-            d+=84; // jump to byte directly below
-            }
-
-
-        /*write_command(0x20);  // Horizontal DRAM Address
-        write_data(0x10);  // 0
-        write_command(0x21);  // Vertical DRAM Address
-        write_data(xptr++);
-        write_command(0x22); // write data to DRAM
-        CLR_CS_SET_CD_RD_WR;*/
-        /** draw border **/
-        setup_data_16(COLOR_BLACK);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;        CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-
-        s=0;
-
-        /** draw scanlines **/
-        for (s=0;s<48;) {
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-        }
-        /** draw border **/
-        setup_data_16(COLOR_BLACK);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;        CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-
-
-        /*write_command(0x20);  // Horizontal DRAM Address
-        write_data(0x10);  // 0
-        write_command(0x21);  // Vertical DRAM Address
-        write_data(xptr++);
-        write_command(0x22); // write data to DRAM
-        CLR_CS_SET_CD_RD_WR;*/
-        /** draw border **/
-        setup_data_16(COLOR_BLACK);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;        CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-
-        for (s=0;s<48;) {
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-        }
-
-        /** draw border **/
-        setup_data_16(COLOR_BLACK);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;        CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-
-
-        #if POK_STRETCH
-        //if (x>16 && x<68)
-        if (x&2)// && x&2)
-        {
-            /*write_command(0x20);  // Horizontal DRAM Address
-            write_data(0x10);  // 0
-            write_command(0x21);  // Vertical DRAM Address
-            write_data(xptr++);
-            write_command(0x22); // write data to DRAM
-            CLR_CS_SET_CD_RD_WR;*/
-            /** draw border **/
-        setup_data_16(COLOR_BLACK);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;        CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-
-
-            for (s=0;s<48;) {
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-            }
-
-            /** draw border **/
-        setup_data_16(COLOR_BLACK);CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;        CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;CLR_WR;SET_WR;
-
-        }
-        #endif
-    }
-    /** draw border **/
-    for (int s=0;s<5*176;) {
-            setup_data_16(COLOR_BLACK);CLR_WR;SET_WR;s++;
-    }
-}
-
-
-void Pokitto::lcdRefreshAB(uint8_t * scrbuf, uint16_t* paletteptr) {
-uint16_t x,y;
-uint16_t scanline[64];
-uint8_t *d;
-//lcdClear();
-#if POK_STRETCH
-uint16_t xptr = 14;
-uint8_t yoffset = 24;
-#else
-xptr = 0; //was 26
-#endif
-
-for(x=0;x<128;x++)
-  {
-    write_command(0x20);  // Horizontal DRAM Address
-    write_data(yoffset);  // 0
-    write_command(0x21);  // Vertical DRAM Address
-    write_data(xptr++);
-    write_command(0x22); // write data to DRAM
-    CLR_CS_SET_CD_RD_WR;
-    //setDRAMptr(xptr++,yoffset);
-
-        d = scrbuf + x;// point to beginning of line in data
-
-        /** find colours in one scanline **/
-        uint8_t s=0;
-        for(y=0;y<8;y++)
-            {
-            uint8_t t = *d;
-            #if POK_COLORDEPTH > 1
-            uint8_t t2 = *(d+AB_JUMP);
-            #endif // POK_COLORDEPTH
-            #if POK_COLORDEPTH > 2
-            uint8_t t3 = *(d+AB_JUMP+AB_JUMP);
-            #endif // POK_COLORDEPTH
-            #if POK_COLORDEPTH > 3
-            uint8_t t4 = *(d+AB_JUMP+AB_JUMP+AB_JUMP);
-            #endif // POK_COLORDEPTH
-            uint8_t paletteindex = 0;
-
-            /** bit 1 **/
-            #if POK_COLORDEPTH == 1
-            paletteindex = (t & 0x1);
-            #elif POK_COLORDEPTH == 2
-            paletteindex = ((t & 0x1)) | ((t2 & 0x01)<<1);
-            #elif POK_COLORDEPTH == 3
-            paletteindex = (t & 0x1) | ((t2 & 0x1)<<1) | ((t3 & 0x1)<<2);
-            #elif POK_COLORDEPTH == 4
-            paletteindex = (t & 0x1) | ((t2 & 0x1)<<1) | ((t3 & 0x1)<<2) | ((t4 & 0x1)<<3);
-            #endif
-            scanline[s++] = paletteptr[paletteindex];
-
-            /** bit 2 **/
-            #if POK_COLORDEPTH == 1
-            paletteindex = (t & 0x2)>>1;
-            #elif POK_COLORDEPTH == 2
-            paletteindex = ((t & 0x2)>>1) | ((t2 & 0x02));
-            #elif POK_COLORDEPTH == 3
-            paletteindex = ((t & 0x2)>>1) | ((t2 & 0x2)) | ((t3 & 0x2)<<1);
-            #elif POK_COLORDEPTH == 4
-            paletteindex = ((t & 0x2)>>1) | ((t2 & 0x2)) | ((t3 & 0x2)<<1) | ((t4 & 0x2)<<2);
-            #endif
-            scanline[s++] = paletteptr[paletteindex];
-
-            /** bit 3 **/
-            #if POK_COLORDEPTH == 1
-            paletteindex = (t & 0x4)>>2;
-            #elif POK_COLORDEPTH == 2
-            paletteindex = ((t & 4)>>2) | ((t2 & 0x04)>>1);
-            #elif POK_COLORDEPTH == 3
-            paletteindex = ((t & 0x4)>>2) | ((t2 & 0x4)>>1) | (t3 & 0x4);
-            #elif POK_COLORDEPTH == 4
-            paletteindex = ((t & 0x4)>>2) | ((t2 & 0x4)>>1) | (t3 & 0x4) | ((t4 & 0x4)<<1);
-            #endif
-            scanline[s++] = paletteptr[paletteindex];
-
-            /** bit 4 **/
-            #if POK_COLORDEPTH == 1
-            paletteindex = (t & 0x8)>>3;
-            #elif POK_COLORDEPTH == 2
-            paletteindex = ((t & 0x8)>>3) | ((t2 & 0x08)>>2);
-            #elif POK_COLORDEPTH == 3
-            paletteindex = ((t & 0x8)>>3) | ((t2 & 0x8)>>2) | ((t3 & 0x8)>>1);
-            #elif POK_COLORDEPTH == 4
-            paletteindex = ((t & 0x8)>>3) | ((t2 & 0x8)>>2) | ((t3 & 0x8)>>1) | (t4 & 0x8);
-            #endif
-            scanline[s++] = paletteptr[paletteindex];
-
-            /** bit 5 **/
-            #if POK_COLORDEPTH == 1
-            paletteindex = (t & 0x10)>>4;
-            #elif POK_COLORDEPTH == 2
-            paletteindex = ((t & 0x10)>>4) | ((t2 & 0x10)>>3);
-            #elif POK_COLORDEPTH == 3
-            paletteindex = ((t & 0x10)>>4) | ((t2 & 0x10)>>3) | ((t3 & 0x10)>>2);
-            #elif POK_COLORDEPTH == 4
-            paletteindex = ((t & 0x10)>>4) | ((t2 & 0x10)>>3) | ((t3 & 0x10)>>2) | ((t4 & 0x10)>>1);
-            #endif
-            scanline[s++] = paletteptr[paletteindex];
-
-            /** bit 6 **/
-            #if POK_COLORDEPTH == 1
-            paletteindex = (t & 0x20)>>5;
-            #elif POK_COLORDEPTH == 2
-            paletteindex = ((t & 0x20)>>5) | ((t2 & 0x20)>>4);
-            #elif POK_COLORDEPTH == 3
-            paletteindex = ((t & 0x20)>>5) | ((t2 & 0x20)>>4) | ((t3 & 0x20)>>3);
-            #elif POK_COLORDEPTH == 4
-            paletteindex = ((t & 0x20)>>5) | ((t2 & 0x20)>>4) | ((t3 & 0x20)>>3) | ((t4 & 0x20)>>2);
-            #endif
-            scanline[s++] = paletteptr[paletteindex];
-
-            /** bit 7 **/
-            #if POK_COLORDEPTH == 1
-            paletteindex = (t & 0x40)>>6;
-            #elif POK_COLORDEPTH == 2
-            paletteindex = ((t & 0x40)>>6) | ((t2 & 0x40)>>5);
-            #elif POK_COLORDEPTH == 3
-            paletteindex = ((t & 0x40)>>6) | ((t2 & 0x40)>>5) | ((t3 & 0x40)>>4) ;
-            #elif POK_COLORDEPTH == 4
-            paletteindex = ((t & 0x40)>>6) | ((t2 & 0x40)>>5) | ((t3 & 0x40)>>4) | ((t4 & 0x40)>>3);
-            #endif
-            scanline[s++] = paletteptr[paletteindex];
-
-            /** bit 8 **/
-            #if POK_COLORDEPTH == 1
-            paletteindex = (t & 0x80)>>7;
-            #elif POK_COLORDEPTH == 2
-            paletteindex = ((t & 0x80)>>7) | ((t2 & 0x80)>>6);
-            #elif POK_COLORDEPTH == 3
-            paletteindex = ((t & 0x80)>>7) | ((t2 & 0x80)>>6) | ((t3 & 0x80)>>5);
-            #elif POK_COLORDEPTH == 4
-            paletteindex = ((t & 0x80)>>7) | ((t2 & 0x80)>>6) | ((t3 & 0x80)>>5) | ((t4 & 0x80)>>4);
-            #endif
-            scanline[s++] = paletteptr[paletteindex];
-
-            d+=128; // jump to byte directly below
-            }
-
-        s=0;
-
-        /** draw scanlines **/
-        for (s=0;s<64;) {
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        }
-
-        #if POK_STRETCH
-        if (x&1) {
-        write_command(0x20);  // Horizontal DRAM Address
-        write_data(yoffset);  // 0
-        write_command(0x21);  // Vertical DRAM Address
-        write_data(xptr++);
-        write_command(0x22); // write data to DRAM
-        CLR_CS_SET_CD_RD_WR;
-        //setDRAMptr(xptr++,yoffset);
-
-        for (s=0;s<64;) {
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        }
-        }
-        #endif
-    }
-}
-
-void Pokitto::lcdRefreshModeGBC(uint8_t * scrbuf, uint16_t* paletteptr) {
-uint16_t x,y,xptr;
-uint16_t scanline[4][144]; // read 4 half-nibbles = 4 pixels at a time
-uint8_t *d, yoffset=0;
-
-xptr = 0;
-setDRAMptr(xptr,yoffset);
-
-
-for(x=0;x<160;x+=4)
-  {
-    d = scrbuf+(x>>2);// point to beginning of line in data
-    /** find colours in one scanline **/
-    uint8_t s=0;
-    for(y=0;y<144;y++)
-    {
-    uint8_t tdata = *d;
-    uint8_t t4 = tdata & 0x03; tdata >>= 2;// lowest half-nibble
-    uint8_t t3 = tdata & 0x03; tdata >>= 2;// second lowest half-nibble
-    uint8_t t2 = tdata & 0x03; tdata >>= 2;// second highest half-nibble
-    uint8_t t = tdata & 0x03;// highest half-nibble
-
-    /** put nibble values in the scanlines **/
-
-    scanline[0][s] = paletteptr[t];
-    scanline[1][s] = paletteptr[t2];
-    scanline[2][s] = paletteptr[t3];
-    scanline[3][s++] = paletteptr[t4];
-
-     d+=160/4; // jump to read byte directly below in screenbuffer
-    }
-
-    s=0;
-    /** draw scanlines **/
-    for (s=0;s<144;) {
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;
-    }
-    setDRAMptr(++xptr,yoffset);
-    for (s=0;s<144;) {
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;
-    }
-    setDRAMptr(++xptr,yoffset);
-    for (s=0;s<144;) {
-        setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
-        setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
-        setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
-        setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
-        setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
-        setup_data_16(scanline[2][s++]);CLR_WR;SET_WR;
-    }
-    setDRAMptr(++xptr,yoffset);
-    for (s=0;s<144;) {
-        setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
-        setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
-        setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
-        setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
-        setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
-        setup_data_16(scanline[3][s++]);CLR_WR;SET_WR;
-    }
-    setDRAMptr(++xptr,yoffset);
-  }
-}
-
-
-void Pokitto::lcdRefreshT1(uint8_t* tilebuf, uint8_t* tilecolorbuf, uint8_t* tileset, uint16_t* paletteptr) {
-#ifdef POK_TILEMODE
-uint16_t x,y,data,xptr;
-uint16_t scanline[176];
-uint8_t yoffset=0, tilebyte, tileindex, tilex=0, tiley=0,xcount;
-
-
-if (!tileset) return;
-
-#if LCDWIDTH < POK_LCD_W
-xptr = (POK_LCD_W-LCDWIDTH)/2;
-#else
-xptr = 0;
-#endif
-#if LCDHEIGHT < POK_LCD_H
-yoffset = (POK_LCD_H-LCDHEIGHT)/2;
-#else
-yoffset = 0;
-#endif
-
-for(x=0, xcount=0 ;x<LCDWIDTH;x++,xcount++)  // loop through vertical columns
-  {
-    setDRAMptr(xptr++,yoffset); //point to VRAM
-
-        /** find colours in one scanline **/
-        uint8_t s=0, tiley=0;
-        //tileindex = tilebuf[tilex*POK_TILES_Y];
-        if (xcount==POK_TILE_W) {
-            tilex++;
-            xcount=0;
-        }
-
-        for(y=0;y<LCDHEIGHT;)
-        {
-            uint8_t tileval = tilebuf[tilex+tiley*POK_TILES_X]; //get tile number
-            uint16_t index = tileval*POK_TILE_W+xcount;
-            uint8_t tilebyte = tileset[index]; //get bitmap data
-            for (uint8_t ycount=0, bitcount=0; ycount<POK_TILE_H; ycount++, y++, bitcount++) {
-                if (bitcount==8) {
-                    bitcount=0;
-                    index += 176; //jump to byte below in the tileset bitmap
-                    tilebyte = tileset[index]; //get bitmap data
-                }
-                //tilebyte = tile[(tileindex>>4)+*POK_TILE_W]; //tilemaps are 16x16
-                //uint8_t paletteindex = ((tilebyte>>(bitcount&0x7)) & 0x1);
-                if (!tileval) scanline[s++] = COLOR_MAGENTA*((tilebyte>>bitcount)&0x1);//paletteptr[paletteindex];
-                else scanline[s++] = paletteptr[((tilebyte>>bitcount)&0x1)*tileval];//paletteptr[paletteindex];
-            }
-            tiley++; //move to next tile
-        }
-        s=0;
-
-        /** draw scanlines **/
-        for (s=0;s<LCDHEIGHT;) {
-            setup_data_16(scanline[s++]);CLR_WR;SET_WR;
-        }
-    }
-    #endif
-}
-
-
-void Pokitto::lcdRefreshMode13(uint8_t * scrbuf, uint16_t* paletteptr, uint8_t offset){
-uint16_t x,y;
-uint16_t scanline[2][110]; // read two nibbles = pixels at a time
-uint8_t *d;
-
-write_command(0x20); write_data(0);
-write_command(0x21); write_data(0);
-write_command(0x22);
-CLR_CS_SET_CD_RD_WR;
-
-for(x=0;x<110;x+=2)
-  {
-    d = scrbuf+x;// point to beginning of line in data
-    uint8_t s=0;
-    for(y=0;y<88;y++)
-    {
-        uint8_t t = *d;
-        uint8_t t1 = *(d+1);
-        scanline[0][s] = paletteptr[(t+offset)&255];
-        scanline[1][s++] = paletteptr[(t1+offset)&255];
-        d+=110; // jump to read byte directly below in screenbuffer
-    }
-    s=0;
-    for (s=0;s<88;) {
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-    }
-    for (s=0;s<88;) {
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[0][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-    }
-    for (s=0;s<88;) {
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-    }
-    for (s=0;s<88;) {
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-        setup_data_16(scanline[1][s++]);CLR_WR;SET_WR;CLR_WR;SET_WR;
-    }
-  }
-
-}
-
-
-
-
-void Pokitto::blitWord(uint16_t c) {
-    setup_data_16(c);CLR_WR;SET_WR;
-}
-
-
-