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Diff: Engine/engine.h
- Revision:
- 3:31ff7b3e2005
- Parent:
- 2:cc9d8ec2e1f4
diff -r cc9d8ec2e1f4 -r 31ff7b3e2005 Engine/engine.h
--- a/Engine/engine.h Fri May 15 17:44:25 2020 +0000
+++ b/Engine/engine.h Fri May 15 20:32:27 2020 +0000
@@ -1,3 +1,8 @@
+/** My Life Class
+* @dudge the situation of the game
+* @author Huo Yuheng
+* @date May, 2020
+*/
#ifndef ENGINE_H
#define ENGINE_H
@@ -7,7 +12,7 @@
#include "N5110.h"
#include "Gamepad.h"
-
+/** details of obscale */
struct obs{
int x;
int y;
@@ -16,18 +21,17 @@
int *data;
};
-
+/** the situation of the player */
enum events{
DEAD,
- FIRE,
- ELMININATE,
NONE,
};
class engine{
public:
void init();
- events evet_check(chara &p, obs &b, Gamepad &pad);
- void fire(int x,int y);
+ /** check situation */
+ events event_check(chara &p, obs &b, Gamepad &pad);
+ /** making random obscale */
int randomobs();
};
#endif