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Diff: Engine/engine.h
- Revision:
- 2:cc9d8ec2e1f4
- Parent:
- 1:48b0bf0bcda8
- Child:
- 3:31ff7b3e2005
--- a/Engine/engine.h Fri May 15 12:32:47 2020 +0000
+++ b/Engine/engine.h Fri May 15 17:44:25 2020 +0000
@@ -1,24 +1,21 @@
#ifndef ENGINE_H
#define ENGINE_H
-#include "plane.h"
+#include "chara.h"
#include "life.h"
#include "Bitmap.h"
#include "N5110.h"
#include "Gamepad.h"
-struct bomb{
+struct obs{
int x;
int y;
int width;
int height;
int *data;
};
-struct bullet{
- int x;
- int y;
-};
+
enum events{
DEAD,
@@ -29,9 +26,9 @@
class engine{
public:
void init();
- events evet_check(plane &p, bomb &b, Gamepad &pad, bullet &bu);
- void fire(int x,int y, bullet &b);
- int randombomb();
+ events evet_check(chara &p, obs &b, Gamepad &pad);
+ void fire(int x,int y);
+ int randomobs();
};
#endif