Prints objects on to a Nokia N5110 LCD display and makes them 'fall' down the display.

Dependents:   Game_Controller_Project

Revision:
3:0c79211fdfe0
Parent:
2:3f42da6a4c89
Child:
4:56ca80919a98
diff -r 3f42da6a4c89 -r 0c79211fdfe0 Objects.h
--- a/Objects.h	Tue Mar 21 11:10:44 2017 +0000
+++ b/Objects.h	Thu Mar 23 15:25:12 2017 +0000
@@ -12,18 +12,18 @@
     
     Objects();
     ~Objects();
-    void Objects_init(int speed);
-    void Objects_draw(N5110 &lcd);
-    void Objects_undraw(N5110 &lcd);
-    void Objects_move();
-    int get_Objects_x();
-    int get_Objects_y();
+    void init(int speed);
+    void draw(N5110 &lcd);
+    void undraw(N5110 &lcd);
+    void move();
+    int get_x();
+    int get_y();
     
     private:
     
     int objects_size;
-    int objects_x;
-    int objects_y;
+    int x_ref;
+    int y_ref;
     int objects_ep;
     int objects_speed;
 };