Custom Game Controllers assembled in lab sessions and mounted with Nokia N5110 LCD display and a FRDM-K64F mbed plus various buttons, a joystick, potentiometer and piezo. Designed a game called 'Fruit Basket' to be played on the game controller where the player controls a basket and moves it catch objects that fall from random points along the top of the display to collect score.

Dependencies:   Basket Catch_Model Fruit Gamepad N5110 Objects mbed

Revision:
8:1a785bfa4d08
Parent:
7:32afc46c30f3
Child:
9:3e7fca03c7c1
diff -r 32afc46c30f3 -r 1a785bfa4d08 Project_Submission.cpp
--- a/Project_Submission.cpp	Tue Apr 04 16:34:36 2017 +0000
+++ b/Project_Submission.cpp	Wed Apr 12 14:48:14 2017 +0000
@@ -34,6 +34,7 @@
         do {
             catchm.input(pad);
             catchm.update(lcd, pad);
+            catchm.check_abxy(lcd, pad);
             lives = catchm.get_lives();
             render();
             wait(1.0f/fps);