Game_Controller_Project

Dependencies of Game_Controller_Project

A dependency is a program or library which this program uses. When you import this program, the dependencies are automatically imported.

Library that draws a basket on a Nokia N5110 LCD display and allows it to be moved left/right on the display using buttons or a joystick.
Uses accompanying Basket, Objects and Fruit libraries to create Fruit Basket game. If an object is caught, points are added; if an object in missed, a 'life' is lost.
Accompanying library for Objects. Library contains five shapes that are selected at random by the Objects library and drawn on to the objects on a Nokia N5110 LCD display.
Library for ELEC2645 Gamepad PCB. University of Leeds
Library for interfacing to Nokia 5110 LCD display (as found on the SparkFun website). LCD, N5110, Nokia, pcd8544
Prints objects on to a Nokia N5110 LCD display and makes them 'fall' down the display.
The official Mbed 2 C/C++ SDK provides the software platform and libraries to build your applications.