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Custom Game Controllers assembled in lab sessions and mounted with Nokia N5110 LCD display and a FRDM-K64F mbed plus various buttons, a joystick, potentiometer and piezo. Designed a game called 'Fruit Basket' to be played on the game controller where the player controls a basket and moves it catch objects that fall from random points along the top of the display to collect score.
Dependencies: Basket Catch_Model Fruit Gamepad N5110 Objects mbed
Diff: Project_Submission.cpp
- Revision:
- 9:3e7fca03c7c1
- Parent:
- 8:1a785bfa4d08
- Child:
- 10:92a658c3c5a4
--- a/Project_Submission.cpp Wed Apr 12 14:48:14 2017 +0000 +++ b/Project_Submission.cpp Fri Apr 14 15:38:31 2017 +0000 @@ -34,7 +34,10 @@ do { catchm.input(pad); catchm.update(lcd, pad); - catchm.check_abxy(lcd, pad); + + catchm.check_a(lcd,pad); + catchm.check_b(lcd,pad); + lives = catchm.get_lives(); render(); wait(1.0f/fps); @@ -73,4 +76,5 @@ pad.leds_off(); wait(0.1); } + pad.tone(500, 0.5); } \ No newline at end of file