Custom Game Controllers assembled in lab sessions and mounted with Nokia N5110 LCD display and a FRDM-K64F mbed plus various buttons, a joystick, potentiometer and piezo. Designed a game called 'Fruit Basket' to be played on the game controller where the player controls a basket and moves it catch objects that fall from random points along the top of the display to collect score.
Dependencies: Basket Catch_Model Fruit Gamepad N5110 Objects mbed
Catch_Model.lib@3:69296f999fdf, 2017-03-21 (annotated)
- Committer:
- Nathanj94
- Date:
- Tue Mar 21 11:13:20 2017 +0000
- Revision:
- 3:69296f999fdf
- Parent:
- 2:ada503e3486f
- Child:
- 4:039294e6a8a5
Collision mechanics completed, main things left to be completed involve UI, difficulty settings etc
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
Nathanj94 | 3:69296f999fdf | 1 | Catch_Model#fc9133faec7a |