Custom Game Controllers assembled in lab sessions and mounted with Nokia N5110 LCD display and a FRDM-K64F mbed plus various buttons, a joystick, potentiometer and piezo. Designed a game called 'Fruit Basket' to be played on the game controller where the player controls a basket and moves it catch objects that fall from random points along the top of the display to collect score.

Dependencies:   Basket Catch_Model Fruit Gamepad N5110 Objects mbed

Committer:
Nathanj94
Date:
Thu Mar 23 15:28:52 2017 +0000
Revision:
4:039294e6a8a5
Parent:
3:69296f999fdf
Child:
6:3dd1d13c9290
Base game completed;; catch/miss functions work and update score/remaining lives;; score/remaining lives printed in Bank 0 and update;; once remaining lives reaches zero the code leaves the game loop and returns to start screen

Who changed what in which revision?

UserRevisionLine numberNew contents of line
Nathanj94 4:039294e6a8a5 1 Catch_Model#84e29254b988