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Custom Game Controllers assembled in lab sessions and mounted with Nokia N5110 LCD display and a FRDM-K64F mbed plus various buttons, a joystick, potentiometer and piezo. Designed a game called 'Fruit Basket' to be played on the game controller where the player controls a basket and moves it catch objects that fall from random points along the top of the display to collect score.
Dependencies: Basket Catch_Model Fruit Gamepad N5110 Objects mbed
Diff: Project_Submission.cpp
- Revision:
- 10:92a658c3c5a4
- Parent:
- 9:3e7fca03c7c1
- Child:
- 11:a6a88a51dd57
--- a/Project_Submission.cpp Fri Apr 14 15:38:31 2017 +0000 +++ b/Project_Submission.cpp Sat Apr 15 15:07:34 2017 +0000 @@ -37,6 +37,7 @@ catchm.check_a(lcd,pad); catchm.check_b(lcd,pad); + catchm.check_x(lcd,pad); lives = catchm.get_lives(); render();