Accompanying library for Objects. Library contains five shapes that are selected at random by the Objects library and drawn on to the objects on a Nokia N5110 LCD display.
Dependents: Game_Controller_Project
Diff: Fruit.cpp
- Revision:
- 1:d9e03c7482ad
- Parent:
- 0:1976fca8d66a
- Child:
- 2:15120c2cf507
--- a/Fruit.cpp Mon Mar 27 18:32:24 2017 +0000 +++ b/Fruit.cpp Tue Apr 04 16:33:38 2017 +0000 @@ -80,4 +80,15 @@ lcd.drawLine(x+1,y+5,x+4,y+5,0); lcd.drawLine(x+5,y+2,x+5,y+4,0); } - \ No newline at end of file + +void Fruit::draw_antifruit(int x, int y, N5110 &lcd) +{ + lcd.drawLine(x,y,x+5,y+5,1); + lcd.drawLine(x,y+5,x+5,y,1); +} + +void Fruit::undraw_antifruit(int x, int y, N5110 &lcd) +{ + lcd.drawLine(x,y,x+5,y+5,0); + lcd.drawLine(x,y+5,x+5,y,0); +} \ No newline at end of file