Integrated program of 4 different kinds of application programs for processing sound signal. 4種類のサウンド信号処理を統合したプログラム.
Dependencies: F746_GUI F746_SAI_IO FrequencyResponseDrawer SD_PlayerSkeleton UIT_FFT_Real
main.cpp@12:f8f904aac977, 2017-03-17 (annotated)
- Committer:
- MikamiUitOpen
- Date:
- Fri Mar 17 16:58:58 2017 +0000
- Revision:
- 12:f8f904aac977
- Parent:
- 11:5eb943ee9b91
- Child:
- 13:6ed68345d5a6
13
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
MikamiUitOpen | 0:224dccbc4edd | 1 | //---------------------------------------------------------------- |
MikamiUitOpen | 0:224dccbc4edd | 2 | // My リアルタイム サウンド処理マシン |
MikamiUitOpen | 0:224dccbc4edd | 3 | // 1. グラフィックイコライザ付き SD オーディオプレーヤー |
MikamiUitOpen | 0:224dccbc4edd | 4 | // 2. 遮断周波数可変 LPF/HPF |
MikamiUitOpen | 0:224dccbc4edd | 5 | // 3. エコー/周波数変換 |
MikamiUitOpen | 0:224dccbc4edd | 6 | // 4. スペクトログラム |
MikamiUitOpen | 0:224dccbc4edd | 7 | // |
MikamiUitOpen | 5:0e14065569ea | 8 | // 音響出力:モノラル(L+R を左右チャンネルに出力) |
MikamiUitOpen | 0:224dccbc4edd | 9 | // |
MikamiUitOpen | 11:5eb943ee9b91 | 10 | // このプログラムでは 2017/03/17 の時点で,"BSP_DISCO_F746NG" を除く |
MikamiUitOpen | 6:bff188326d4d | 11 | // ライブラリのリビジョンは最新のものに更新されている. |
MikamiUitOpen | 6:bff188326d4d | 12 | // "BSP_DISCO_F746NG" については,他のライブラリとの関係でコンパイル |
MikamiUitOpen | 8:f294d7a7c4e0 | 13 | // エラーが発生しないものの中の最新版(rev.5)に更新されている.rev.6 と |
MikamiUitOpen | 8:f294d7a7c4e0 | 14 | // rev.7 ではコンパイルエラーが発生する. |
MikamiUitOpen | 6:bff188326d4d | 15 | // |
MikamiUitOpen | 12:f8f904aac977 | 16 | // 2017/03/18, Copyright (c) 2017 MIKAMI, Naoki |
MikamiUitOpen | 0:224dccbc4edd | 17 | //---------------------------------------------------------------- |
MikamiUitOpen | 0:224dccbc4edd | 18 | |
MikamiUitOpen | 0:224dccbc4edd | 19 | #include "GraphicEqulizerMain.hpp" |
MikamiUitOpen | 0:224dccbc4edd | 20 | #include "VariableIirFilterMain.hpp" |
MikamiUitOpen | 0:224dccbc4edd | 21 | #include "EchoFrShifterMain.hpp" |
MikamiUitOpen | 0:224dccbc4edd | 22 | #include "SpectrogramMain.hpp" |
MikamiUitOpen | 0:224dccbc4edd | 23 | |
MikamiUitOpen | 0:224dccbc4edd | 24 | using namespace Mikami; |
MikamiUitOpen | 0:224dccbc4edd | 25 | |
MikamiUitOpen | 0:224dccbc4edd | 26 | int main() |
MikamiUitOpen | 0:224dccbc4edd | 27 | { |
MikamiUitOpen | 0:224dccbc4edd | 28 | Label title(240, 16, "My Realtime Sound Processing Machine", |
MikamiUitOpen | 0:224dccbc4edd | 29 | Label::CENTER, Font16); |
MikamiUitOpen | 0:224dccbc4edd | 30 | const string MENU[] = {"Graphic Equalizer", |
MikamiUitOpen | 0:224dccbc4edd | 31 | "Variable LPF/HPF", |
MikamiUitOpen | 0:224dccbc4edd | 32 | "Echo/Voice Changer", |
MikamiUitOpen | 0:224dccbc4edd | 33 | "Spectrogram"}; |
MikamiUitOpen | 0:224dccbc4edd | 34 | ButtonGroup menuButtons( |
MikamiUitOpen | 0:224dccbc4edd | 35 | 120, 50, 240, 50, 4, MENU, 0, 5, 1, -1, Font16); |
MikamiUitOpen | 0:224dccbc4edd | 36 | |
MikamiUitOpen | 0:224dccbc4edd | 37 | int num = 0; |
MikamiUitOpen | 0:224dccbc4edd | 38 | while (!menuButtons.GetTouchedNumber(num)) {} |
MikamiUitOpen | 0:224dccbc4edd | 39 | menuButtons.EraseAll(); |
MikamiUitOpen | 0:224dccbc4edd | 40 | title.Draw(""); |
MikamiUitOpen | 0:224dccbc4edd | 41 | |
MikamiUitOpen | 0:224dccbc4edd | 42 | switch (num) |
MikamiUitOpen | 0:224dccbc4edd | 43 | { |
MikamiUitOpen | 0:224dccbc4edd | 44 | // グラフィックイコライザ |
MikamiUitOpen | 0:224dccbc4edd | 45 | case 0: GraphicEqualizerMain(); |
MikamiUitOpen | 0:224dccbc4edd | 46 | break; |
MikamiUitOpen | 0:224dccbc4edd | 47 | // 遮断周波数可変 LPF/HPF |
MikamiUitOpen | 0:224dccbc4edd | 48 | case 1: VariableIirFilterMain(); |
MikamiUitOpen | 0:224dccbc4edd | 49 | break; |
MikamiUitOpen | 0:224dccbc4edd | 50 | // エコー/周波数変換 |
MikamiUitOpen | 0:224dccbc4edd | 51 | case 2: EchoFrShifter(); |
MikamiUitOpen | 0:224dccbc4edd | 52 | break; |
MikamiUitOpen | 0:224dccbc4edd | 53 | // スペクトログラム |
MikamiUitOpen | 0:224dccbc4edd | 54 | case 3: Spectrogram(); |
MikamiUitOpen | 0:224dccbc4edd | 55 | break; |
MikamiUitOpen | 0:224dccbc4edd | 56 | } |
MikamiUitOpen | 0:224dccbc4edd | 57 | |
MikamiUitOpen | 0:224dccbc4edd | 58 | while (true); |
MikamiUitOpen | 0:224dccbc4edd | 59 | } |