HYT humidity & temp sensor polling / showing received data at TFT with capacitive touchscreen
Dependencies: FT800_2 HYT mbed
HYT humidity & temperature sensor: polling and showing data at TFT via graphical controller FT800/FT801.
Hardware
- HYT-271 / HYT-221 / HYT-939 humidity and temperature sensor by IST-AG
- TFT module uxTouch by Riverdi
- Break Out Board 20 by Riverdi
- Any mbed platform with I2C interface, SPI interface and 2 free GPIO for PD and INT signals
For documentation on the FT800 library, please refer to the library pages.
Connection
MCU-board to TFT-module
MCU-board is connected to TFT-module via Break Out Board. You need 6 signals to connect: SCK, MOSI and MISO are connected to a SPI channel, SS is the chip select signal, PD work as powerdown and INT for interrupts from TFT to MCU.
You have to connect VDD to BLVDD at Break Out Board if you use the board:
MCU-board to HYT sensor
MCU-board is connected to sensor via I2C. Remember to use pull-up resisrors there:
Подробнее в статьях Как перестать бояться и полюбить mbed [Часть 1 - 5] на https://habrahabr.ru/users/uuuulala/topics/
main.cpp
- Committer:
- Ksenia
- Date:
- 2016-10-07
- Revision:
- 0:5d3131d1b142
File content as of revision 0:5d3131d1b142:
#include "mbed.h" #include "FT_Platform.h" #include "HYT.h" #include "display.h" #include "statistics.h" Ticker timeKeeping; volatile uint64_t seconds = 0; uint64_t secondsOffset = 0; HYT SENSOR (PD6, PD7); // sda, scl [SLSTK3400A] FT800 TFT (PE10, PE11, PE12, PE13, PB11, PD4); // mosi, miso, sck, ss, int, pd [SLSTK3400A] //HYT SENSOR (D14, D15); // sda, scl [WIZwiki-W7500P] //FT800 TFT (D11, D12, D13, D10, D9, D8); // mosi, miso, sck, ss, int, pd [WIZwiki-W7500P] //HYT SENSOR (PA08, PA09); // sda, scl [ATSAMD21-XPRO] //FT800 TFT (PA18, PA16, PA19, PA17, PA20, PA21); // mosi, miso, sck, ss, int, pd [ATSAMD21-XPRO] Display disp(&TFT); Statistics stat; /************************************************************************************************************************** ************************** Update statistics data every second ************************************************************ **************************************************************************************************************************/ void secondsCallback(void) { if (seconds != 0) { secondsOffset = stat.UpdateStatistics(SENSOR.humidity, SENSOR.temperature, seconds, secondsOffset); } else { stat.InitValues(SENSOR.humidity, SENSOR.temperature); } seconds ++; } /************************************************************************************************************************** ************************** HYT sensor polling cycle *********************************************************************** **************************************************************************************************************************/ void dataUpdate(void) { SENSOR.MRCommand(); wait_ms(100); SENSOR.DFCommand(); } /************************************************************************************************************************** ************************** Main function ********************************************************************************** **************************************************************************************************************************/ int main() { timeKeeping.attach(&secondsCallback, 1.0f); disp.LoadImagesAndFonts(); disp.HandleAllBitmaps(); disp.Calibration(); disp.activeScreen = MENU_SCREEN; disp.pressedButton = NONE_PRESS; // change active screen depending on pressed area while(1) { dataUpdate(); disp.pressedButton = disp.GetTouch(); // ---------------------------------------------------------------------------------------------- // Main menu screen if (disp.activeScreen == MENU_SCREEN) { disp.MainMenu(SENSOR.humidity, SENSOR.temperature); if (disp.pressedButton) { wait_ms(150); if (disp.pressedButton == CURR_TEMP_PRESS) { disp.activeScreen = CURR_TEMP_SCREEN; } else if (disp.pressedButton == CURR_HUM_PRESS) { disp.activeScreen = CURR_HUM_SCREEN; } else if (disp.pressedButton == STAT_HUM_PRESS) { disp.activeScreen = HUM_24HRS_SCREEN; } else if (disp.pressedButton == STAT_TEMP_PRESS) { disp.activeScreen = TEMP_24HRS_SCREEN; } else if (disp.pressedButton == ABOUT_PRESS) { disp.activeScreen = ABOUT_SCREEN; } disp.pressedButton = NONE_PRESS; } // ---------------------------------------------------------------------------------------------- // Any other screen } else { // ---------------------------------------------------------------------------------------------- // You can back to main menu from any screen if (disp.pressedButton == MENU_PRESS) { disp.pressedButton = NONE_PRESS; disp.activeScreen = MENU_SCREEN; } else { // ---------------------------------------------------------------------------------------------- // Screen with current temperature if (disp.activeScreen == CURR_TEMP_SCREEN) { disp.CurrentTemperature(SENSOR.temperature); // ---------------------------------------------------------------------------------------------- // Screen with current humidity } else if (disp.activeScreen == CURR_HUM_SCREEN) { disp.CurrentHumidity(SENSOR.humidity); // ---------------------------------------------------------------------------------------------- // Screens with humidity statistics } else if (disp.activeScreen == HUM_24HRS_SCREEN) { disp.StatHumidity_24hrs(seconds, stat.humidity24hrs, secondsOffset); if (disp.pressedButton >= ZONE_1_PRESS && disp.pressedButton <= ZONE_8_PRESS) { wait_ms(150); disp.activeScreen = HUM_3HRS_SCREEN; disp.pressedButton = NONE_PRESS; } } else if (disp.activeScreen == HUM_3HRS_SCREEN) { disp.StatHumidity_3hrs(seconds, stat.humidity24hrs, secondsOffset); if (disp.pressedButton >= ZONE_1_PRESS && disp.pressedButton <= ZONE_6_PRESS) { wait_ms(150); disp.activeScreen = HUM_30MIN_SCREEN; disp.pressedButton = NONE_PRESS; } } else if (disp.activeScreen == HUM_30MIN_SCREEN) { disp.StatHumidity_30min(seconds, stat.humidity24hrs, secondsOffset); if (disp.pressedButton == STAT_HUM_PRESS) { disp.activeScreen = HUM_24HRS_SCREEN; disp.pressedButton = NONE_PRESS; } // ---------------------------------------------------------------------------------------------- // Screens with humidity statistics } else if (disp.activeScreen == TEMP_24HRS_SCREEN) { disp.StatTemperature_24hrs(seconds, stat.temperature24hrs, secondsOffset); if (disp.pressedButton >= ZONE_1_PRESS && disp.pressedButton <= ZONE_8_PRESS) { wait_ms(150); disp.activeScreen = TEMP_3HRS_SCREEN; disp.pressedButton = NONE_PRESS; } } else if (disp.activeScreen == TEMP_3HRS_SCREEN) { disp.StatTemperature_3hrs(seconds, stat.temperature24hrs, secondsOffset); if (disp.pressedButton >= ZONE_1_PRESS && disp.pressedButton <= ZONE_6_PRESS) { wait_ms(150); disp.activeScreen = TEMP_30MIN_SCREEN; disp.pressedButton = NONE_PRESS; } } else if (disp.activeScreen == TEMP_30MIN_SCREEN) { disp.StatTemperature_30min(seconds, stat.temperature24hrs, secondsOffset); if (disp.pressedButton == STAT_TEMP_PRESS) { disp.activeScreen = TEMP_24HRS_SCREEN; disp.pressedButton = NONE_PRESS; } // ---------------------------------------------------------------------------------------------- // Screens with information about sensor } else if (disp.activeScreen == ABOUT_SCREEN) { disp.AboutSensor(); } } } } }