A basic library for the Freetronics arduino LCD shield.

Dependents:   freetronicsLCDShield_HelloWorld prototipo prototipo Juego

freetronicsLCDShield

Comments

A library for the arduino targeted freetronics LCD shield (http://www.freetronics.com/products/lcd-keypad-shield#.UmzHGBDvfRU) This is my first attempt at publishing a library so bare with. The LCD is fully functional, the buttons however are not yet fully implemented.

Member functions

Constructor

freetronicsLCDShield (PinName rs, PinName e, PinName d0, PinName d1, PinName d2, PinName d3, PinName bl, PinName a0);

Custom character generation

void writeCGRAM (char address, const char *ptr, char nbytes);

Characters that aren't included in the default character map can be written by the LCD controller 's character generator ram spaces (i.e. 0, 8, 16 .. 7 * 8). Each custom character consists of eight bytes in witch the lower 5 bits correspond to a pixel on the display. For example; the ° character witch isn't included in the default character map could be stored in the character generator RAM with:

<instanceName>.writeCGRAM(0, {0b00001100, 
                              0b00010010, 
                              0b00010010,
                              0b00001100,
                              0b00000000,
                              0b00000000,
                              0b00000000,
                              0b00000000}, 8);

Note: The binary values must be replaces by their corresponding hex or decimal values.

The ° character can now displayed by calling <instanceName>.putc(0) function.

Back-light control

void setBackLight (bool blStatus);
void setBackLight (float blIntensity); 

Cursor control

void home(void); 

The cursor returns home (i.e. the cursor is placed at 0,0), the screen is NOT cleared. Consecutive writes to the LCD overwrite the display.

void setCursorPosition (int line, int col);
void setCursor (bool cStatus = true, bool blink = false); 

These are rather self-explanatory

Shift instructions

void shiftLeft (void);
void shiftRight (void); 
void shift (bool direction); 

When direction is set the display shifts left, else it shifts right

Clearing the display

void cls (void); 

Button support

float readButton(void); 

There is rather limited button support, you can read the status of the button pin as a float value.

Hello world

#include "mbed.h"
#include "freetronicsLCDShield.h"

// These are the custom chars 8 of them 1 per row.
const char CGRAM_DATA[64]={0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,
                           0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0x1F,
                           0x00,0x00,0x00,0x00,0x00,0x1F,0x1F,0x1F,
                           0x00,0x00,0x00,0x00,0x1F,0x1F,0x1F,0x1F,
                           0x00,0x00,0x00,0x1F,0x1F,0x1F,0x1F,0x1F,
                           0x00,0x00,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,
                           0x00,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,
                           0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F,0x1F};

/* freetronicsLCDShield LCD(rs, e, d0, d1, d2, d3, bl, a0); */
freetronicsLCDShield LCD(PTA13, PTD5, PTA4, PTA5, PTC8, PTC9, PTA12, PTB0);
 
int main() {
    // Write custom generated chars to the 
    LCD.writeCGRAM (0x00, &CGRAM_DATA[0], 8);
    LCD.writeCGRAM (0x08, &CGRAM_DATA[8], 8);
    LCD.writeCGRAM (0x10, &CGRAM_DATA[16], 8);
    LCD.writeCGRAM (0x18, &CGRAM_DATA[24], 8);
    LCD.writeCGRAM (0x20, &CGRAM_DATA[32], 8);
    LCD.writeCGRAM (0x28, &CGRAM_DATA[40], 8);
    LCD.writeCGRAM (0x30, &CGRAM_DATA[48], 8);
    LCD.writeCGRAM (0x38, &CGRAM_DATA[56], 8);
    
    LCD.cls();
    
    // The backlight can be turned on or off //
    LCD.setBackLight(true); wait(2.0); 
    // The setBackLight method is overloaded so you can specify it's intensity by supplying it with a float value
    LCD.setBackLight((float) 0.05);
    
    while (true) {
        LCD.cls();
        LCD.setCursor(false);
        // You may want to set the cursor position at a specific location
        LCD.setCursorPosition (0, 0);
        LCD.printf("* Hello  world *");
    
        // Shift the text on the LCD left ...
        for(int i = 0; i < 3; i++) {LCD.shift(true); wait(0.5);}
        
        // Shift right ...
        for(int i = 0; i < 6; i++) {LCD.shift(false); wait(0.5);}
        
        // Shift the text back to left ...
        for(int i = 0; i < 3; i++) {LCD.shift(true); wait(0.5);}
        
        LCD.setCursorPosition (1,0);
        // Let the cursor blink 
        LCD.setCursor(true, true);
        LCD.putc('A'); wait(0.5);    
        LCD.putc('w'); wait(0.5);     
        LCD.putc('e'); wait(0.5);    
        LCD.putc('s'); wait(0.5);    
        LCD.putc('o'); wait(0.5);    
        LCD.putc('m'); wait(0.5);    
        LCD.putc('e'); wait(0.5);    
        
        LCD.cls();
        LCD.setCursor(false);
        // You may want to set the cursor position at a specific location
        LCD.setCursorPosition (0, 0);
        LCD.printf("Backlight = %0.3f", 0.000);
        int n = 0;

        for (float intensity = 0.125; intensity <= 1.0; intensity += 0.125) {
           // Fire up the backlight 
            LCD.setBackLight((float) intensity);
            // Display intensity
            LCD.setCursorPosition(0,11);
            LCD.printf("%0.3f", intensity);
            
            // Print the custom char's 0 .. 7
            LCD.setCursorPosition(1,4+n);
            LCD.putc(n);
            n++;
            wait(0.5);
        } 
   }
} 

Picture

/media/uploads/KKempeneers/sv105343.jpg

Committer:
KKempeneers
Date:
Tue Oct 08 08:46:39 2013 +0000
Revision:
0:01f3d38f8b6d
Child:
1:ddcefddda4a7
First attempt at publishing a library.

Who changed what in which revision?

UserRevisionLine numberNew contents of line
KKempeneers 0:01f3d38f8b6d 1 #define LEFT 0
KKempeneers 0:01f3d38f8b6d 2 #define RIGHT 1
KKempeneers 0:01f3d38f8b6d 3
KKempeneers 0:01f3d38f8b6d 4 class freetronicsLCDShield : public Stream {
KKempeneers 0:01f3d38f8b6d 5 private:
KKempeneers 0:01f3d38f8b6d 6 // Functions
KKempeneers 0:01f3d38f8b6d 7 void writeByte (int byte);
KKempeneers 0:01f3d38f8b6d 8 void writeCommand (int command);
KKempeneers 0:01f3d38f8b6d 9 void writeData (int data);
KKempeneers 0:01f3d38f8b6d 10 void character(int line, int col, int value);
KKempeneers 0:01f3d38f8b6d 11
KKempeneers 0:01f3d38f8b6d 12 // Hardware
KKempeneers 0:01f3d38f8b6d 13 DigitalOut _rs, _e;
KKempeneers 0:01f3d38f8b6d 14 BusOut _d;
KKempeneers 0:01f3d38f8b6d 15 PwmOut _bl;
KKempeneers 0:01f3d38f8b6d 16 AnalogIn _a0;
KKempeneers 0:01f3d38f8b6d 17
KKempeneers 0:01f3d38f8b6d 18 public:
KKempeneers 0:01f3d38f8b6d 19 // Constructor
KKempeneers 0:01f3d38f8b6d 20 freetronicsLCDShield (PinName rs = PTA13,
KKempeneers 0:01f3d38f8b6d 21 PinName e = PTD5,
KKempeneers 0:01f3d38f8b6d 22 PinName d0 = PTA4,
KKempeneers 0:01f3d38f8b6d 23 PinName d1 = PTA5,
KKempeneers 0:01f3d38f8b6d 24 PinName d2 = PTC8,
KKempeneers 0:01f3d38f8b6d 25 PinName d3 = PTC9,
KKempeneers 0:01f3d38f8b6d 26 PinName bl = PTA12,
KKempeneers 0:01f3d38f8b6d 27 PinName a0 = PTB0);
KKempeneers 0:01f3d38f8b6d 28
KKempeneers 0:01f3d38f8b6d 29 void setCursorPosition (int line, int col);
KKempeneers 0:01f3d38f8b6d 30 void setBackLight (bool blStatus);
KKempeneers 0:01f3d38f8b6d 31 void setBackLight (float blIntensity);
KKempeneers 0:01f3d38f8b6d 32 void setCursor (bool cStatus, bool blink = false);
KKempeneers 0:01f3d38f8b6d 33 void shift (bool left);
KKempeneers 0:01f3d38f8b6d 34 void cls (void);
KKempeneers 0:01f3d38f8b6d 35 void home(void);
KKempeneers 0:01f3d38f8b6d 36
KKempeneers 0:01f3d38f8b6d 37 float readButton(void);
KKempeneers 0:01f3d38f8b6d 38
KKempeneers 0:01f3d38f8b6d 39 protected:
KKempeneers 0:01f3d38f8b6d 40 // Stream implementation functions
KKempeneers 0:01f3d38f8b6d 41 virtual int _putc(int value);
KKempeneers 0:01f3d38f8b6d 42 virtual int _getc();
KKempeneers 0:01f3d38f8b6d 43 };