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Diff: Leds/LEDs.cpp
- Revision:
- 6:5f76dd718dc3
- Child:
- 10:29126a41b1da
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/Leds/LEDs.cpp Wed Feb 19 21:40:21 2020 +0000
@@ -0,0 +1,61 @@
+#include "LEDs.h"
+
+void LEDs::Speed(bool leds_on, float speed, float max_speed, Gamepad &Device)
+{
+ if(leds_on == true) {
+ float mapped_speed = 3 * speed / max_speed;
+
+ if(mapped_speed < 1) {
+ Device.led(1,0);
+ Device.led(2,0);
+ Device.led(3, mapped_speed);
+ } else if (mapped_speed >= 1 && mapped_speed < 2) {
+ Device.led(1,0);
+ Device.led(2, (mapped_speed - 1));
+ Device.led(3,1);
+ } else if (mapped_speed >= 2 && mapped_speed < 3) {
+ Device.led(1, (mapped_speed - 2));
+ Device.led(2,1);
+ Device.led(3,1);
+ }
+ }
+
+}
+
+void LEDs::Start_Sequence(bool leds_on, int state, Gamepad &Device)
+{
+ if(leds_on == true) {
+ if(state == 2) {
+ Device.led(1,1);
+ Device.led(2,0);
+ Device.led(3,0);
+ Device.led(4,1);
+ Device.led(5,0);
+ Device.led(6,0);
+ } else if(state == 1) {
+ Device.led(1,0);
+ Device.led(2,1);
+ Device.led(3,0);
+ Device.led(4,0);
+ Device.led(5,1);
+ Device.led(6,0);
+ } else if(state == 0) {
+ Device.led(1,0);
+ Device.led(2,0);
+ Device.led(3,1);
+ Device.led(4,0);
+ Device.led(5,0);
+ Device.led(6,1);
+ }
+ }
+}
+
+void LEDs::Clear(Gamepad &Device)
+{
+ Device.led(1,0);
+ Device.led(2,0);
+ Device.led(3,0);
+ Device.led(4,0);
+ Device.led(5,0);
+ Device.led(6,0);
+}
\ No newline at end of file