
Game
main.cpp@27:7e230a7891f8, 2020-05-22 (annotated)
- Committer:
- HenryWTriff
- Date:
- Fri May 22 18:22:04 2020 +0000
- Revision:
- 27:7e230a7891f8
- Parent:
- 26:f1d3b7e31091
Final Submission. I have read and agreed with Statement of Academic Integrity.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
HenryWTriff | 2:d08b6a1eaf2b | 1 | /* |
eencae | 0:b7f1f47bb26a | 2 | ELEC2645 Embedded Systems Project |
eencae | 0:b7f1f47bb26a | 3 | School of Electronic & Electrical Engineering |
eencae | 0:b7f1f47bb26a | 4 | University of Leeds |
eencae | 0:b7f1f47bb26a | 5 | 2019/20 |
eencae | 0:b7f1f47bb26a | 6 | |
HenryWTriff | 1:8c335af04679 | 7 | Name: Henry Triff |
HenryWTriff | 1:8c335af04679 | 8 | Username: el18ht |
HenryWTriff | 1:8c335af04679 | 9 | Student ID Number: 201224295 |
HenryWTriff | 1:8c335af04679 | 10 | Date: 10/02/2020 |
HenryWTriff | 11:7b12992156de | 11 | |
HenryWTriff | 26:f1d3b7e31091 | 12 | DIAGNOSTICS AND TEST FUNCTIONS |
HenryWTriff | 26:f1d3b7e31091 | 13 | > I created a separate program that allows me to test functions of this code and to test and view the maps that i have |
HenryWTriff | 26:f1d3b7e31091 | 14 | created. The code is 'quick and dirty' but works well. the controls are a little confusing. Stick moves the view of the track |
HenryWTriff | 26:f1d3b7e31091 | 15 | around and X and A zoom in and out. Pots are used to show/hide different aspects of the map. |
HenryWTriff | 26:f1d3b7e31091 | 16 | > It can be found here: https://os.mbed.com//users/HenryWTriff/code/ELEC2645_Project_el18ht_Map_Viewer/ |
eencae | 0:b7f1f47bb26a | 17 | */ |
eencae | 0:b7f1f47bb26a | 18 | |
HenryWTriff | 25:31761087a83f | 19 | //DEBUG DEFINITIONS |
HenryWTriff | 25:31761087a83f | 20 | //#define DEBUG |
HenryWTriff | 25:31761087a83f | 21 | |
HenryWTriff | 2:d08b6a1eaf2b | 22 | //LIBRARIES |
eencae | 0:b7f1f47bb26a | 23 | #include "mbed.h" |
eencae | 0:b7f1f47bb26a | 24 | #include "Gamepad.h" |
eencae | 0:b7f1f47bb26a | 25 | #include "N5110.h" |
HenryWTriff | 6:5f76dd718dc3 | 26 | #include "FXOS8700CQ.h" |
HenryWTriff | 10:29126a41b1da | 27 | #include "SDFileSystem.h" |
HenryWTriff | 2:d08b6a1eaf2b | 28 | #include "Graphics.h" |
HenryWTriff | 6:5f76dd718dc3 | 29 | #include "Mechanics.h" |
HenryWTriff | 6:5f76dd718dc3 | 30 | #include "Menu.h" |
HenryWTriff | 6:5f76dd718dc3 | 31 | #include "LEDs.h" |
HenryWTriff | 6:5f76dd718dc3 | 32 | #include "Ghost.h" |
HenryWTriff | 6:5f76dd718dc3 | 33 | #include <string> |
eencae | 0:b7f1f47bb26a | 34 | |
HenryWTriff | 3:ceed6d026b8b | 35 | #ifndef STRUCTS |
HenryWTriff | 3:ceed6d026b8b | 36 | #define STRUCTS |
HenryWTriff | 3:ceed6d026b8b | 37 | |
HenryWTriff | 3:ceed6d026b8b | 38 | //STRUCTS |
HenryWTriff | 3:ceed6d026b8b | 39 | struct Point_2D { |
HenryWTriff | 25:31761087a83f | 40 | float x; |
HenryWTriff | 3:ceed6d026b8b | 41 | float y; |
HenryWTriff | 3:ceed6d026b8b | 42 | }; |
HenryWTriff | 23:920faed43d55 | 43 | |
HenryWTriff | 3:ceed6d026b8b | 44 | struct Line_2D { |
HenryWTriff | 3:ceed6d026b8b | 45 | Point_2D from; |
HenryWTriff | 3:ceed6d026b8b | 46 | Point_2D to; |
HenryWTriff | 3:ceed6d026b8b | 47 | }; |
HenryWTriff | 3:ceed6d026b8b | 48 | |
HenryWTriff | 5:2d9f3c36bcb9 | 49 | struct Square_2D { |
HenryWTriff | 5:2d9f3c36bcb9 | 50 | Point_2D TL; |
HenryWTriff | 5:2d9f3c36bcb9 | 51 | Point_2D BR; |
HenryWTriff | 5:2d9f3c36bcb9 | 52 | }; |
HenryWTriff | 5:2d9f3c36bcb9 | 53 | struct Triangle_2D { |
HenryWTriff | 5:2d9f3c36bcb9 | 54 | Point_2D TL; |
HenryWTriff | 5:2d9f3c36bcb9 | 55 | Point_2D BR; |
HenryWTriff | 11:7b12992156de | 56 | int Type; //The direction of the hypoentuse on the right angled triangle ( 1 = Top right, 2 = Bottom right, 3 = Bottom left, 4 = Top Left ) |
HenryWTriff | 5:2d9f3c36bcb9 | 57 | }; |
HenryWTriff | 5:2d9f3c36bcb9 | 58 | |
HenryWTriff | 26:f1d3b7e31091 | 59 | struct Sprite_2D { |
HenryWTriff | 26:f1d3b7e31091 | 60 | float x; |
HenryWTriff | 26:f1d3b7e31091 | 61 | float y; |
HenryWTriff | 26:f1d3b7e31091 | 62 | int type; |
HenryWTriff | 26:f1d3b7e31091 | 63 | }; |
HenryWTriff | 26:f1d3b7e31091 | 64 | |
HenryWTriff | 3:ceed6d026b8b | 65 | struct Map_Data { |
HenryWTriff | 11:7b12992156de | 66 | //Information about the number of elements in each array |
HenryWTriff | 3:ceed6d026b8b | 67 | int number_of_track_lines; |
HenryWTriff | 3:ceed6d026b8b | 68 | int number_of_dotted_lines; |
HenryWTriff | 26:f1d3b7e31091 | 69 | int number_of_sprites; |
HenryWTriff | 5:2d9f3c36bcb9 | 70 | int number_of_walls; |
HenryWTriff | 5:2d9f3c36bcb9 | 71 | int number_of_off_track_squares; |
HenryWTriff | 5:2d9f3c36bcb9 | 72 | int number_of_off_track_triangles; |
HenryWTriff | 5:2d9f3c36bcb9 | 73 | int number_of_out_of_bounds_squares; |
HenryWTriff | 5:2d9f3c36bcb9 | 74 | int number_of_out_of_bounds_triangles; |
HenryWTriff | 5:2d9f3c36bcb9 | 75 | int number_of_gates; |
HenryWTriff | 6:5f76dd718dc3 | 76 | int number_of_boost_plates; |
HenryWTriff | 6:5f76dd718dc3 | 77 | }; |
HenryWTriff | 6:5f76dd718dc3 | 78 | |
HenryWTriff | 6:5f76dd718dc3 | 79 | struct Time { |
HenryWTriff | 6:5f76dd718dc3 | 80 | int mins; |
HenryWTriff | 6:5f76dd718dc3 | 81 | int secs; |
HenryWTriff | 6:5f76dd718dc3 | 82 | int milis; |
HenryWTriff | 6:5f76dd718dc3 | 83 | }; |
HenryWTriff | 6:5f76dd718dc3 | 84 | |
HenryWTriff | 6:5f76dd718dc3 | 85 | struct Gyro_Data { |
HenryWTriff | 6:5f76dd718dc3 | 86 | float ax; |
HenryWTriff | 6:5f76dd718dc3 | 87 | float ay; |
HenryWTriff | 6:5f76dd718dc3 | 88 | float az; |
HenryWTriff | 6:5f76dd718dc3 | 89 | float mx; |
HenryWTriff | 6:5f76dd718dc3 | 90 | float my; |
HenryWTriff | 6:5f76dd718dc3 | 91 | float mz; |
HenryWTriff | 3:ceed6d026b8b | 92 | }; |
HenryWTriff | 3:ceed6d026b8b | 93 | |
HenryWTriff | 3:ceed6d026b8b | 94 | #endif |
eencae | 0:b7f1f47bb26a | 95 | |
HenryWTriff | 2:d08b6a1eaf2b | 96 | //GLOBAL VARIABLES |
HenryWTriff | 10:29126a41b1da | 97 | #ifndef ENUMS |
HenryWTriff | 10:29126a41b1da | 98 | #define ENUMS |
HenryWTriff | 11:7b12992156de | 99 | enum track {Small, Medium, Large}; //Track Names |
HenryWTriff | 11:7b12992156de | 100 | enum cars {Basic, Offroad, Drifter, Sportscar, Racecar, Stupid}; //Car Names (Stupid is now the alien space ship) |
HenryWTriff | 26:f1d3b7e31091 | 101 | enum sprites {Flag, Helicopter, People_Standing_1, People_Standing_2, People_Cheering}; |
HenryWTriff | 10:29126a41b1da | 102 | #endif |
HenryWTriff | 7:2ce6e90f6d47 | 103 | |
HenryWTriff | 26:f1d3b7e31091 | 104 | //OBJECTS |
HenryWTriff | 26:f1d3b7e31091 | 105 | Gamepad Device; //Controller |
HenryWTriff | 26:f1d3b7e31091 | 106 | N5110 LCD; //LCD |
HenryWTriff | 26:f1d3b7e31091 | 107 | FXOS8700CQ Gyro(I2C_SDA,I2C_SCL); //Gyroscope |
HenryWTriff | 26:f1d3b7e31091 | 108 | SDFileSystem SD(PTE3, PTE1, PTE2, PTE4, "sd"); //SD card (For recording ghost data) |
HenryWTriff | 26:f1d3b7e31091 | 109 | Graphics Graphics; //Graphics Class |
HenryWTriff | 26:f1d3b7e31091 | 110 | Mechanics Mechanics; //Mechanics Class |
HenryWTriff | 26:f1d3b7e31091 | 111 | Menu Menu; //Menu Class |
HenryWTriff | 26:f1d3b7e31091 | 112 | LEDs LEDs; //LEDs Class |
HenryWTriff | 26:f1d3b7e31091 | 113 | Ghost Ghost; //Ghost Class (For racing against a previos version of you) |
HenryWTriff | 26:f1d3b7e31091 | 114 | |
HenryWTriff | 26:f1d3b7e31091 | 115 | #include "Maps.h" |
HenryWTriff | 26:f1d3b7e31091 | 116 | |
HenryWTriff | 2:d08b6a1eaf2b | 117 | //Transform |
HenryWTriff | 11:7b12992156de | 118 | int angle = 0; //The angle of roation of the track |
HenryWTriff | 26:f1d3b7e31091 | 119 | Point_2D translation = {0,0}; //The translation of the track |
HenryWTriff | 26:f1d3b7e31091 | 120 | float horizon_factor = 0.02; //The translation of the track |
HenryWTriff | 11:7b12992156de | 121 | float squish = 0.15; //The amount of squish of the track |
HenryWTriff | 2:d08b6a1eaf2b | 122 | |
HenryWTriff | 3:ceed6d026b8b | 123 | //Vehicle parameters |
HenryWTriff | 11:7b12992156de | 124 | float speed; //Current speed (Rate of change of translation [see above] ) |
HenryWTriff | 11:7b12992156de | 125 | float max_speed; //Max speed the car can go |
HenryWTriff | 11:7b12992156de | 126 | int handling; //The maximum rate of change of angle of the track per frame |
HenryWTriff | 11:7b12992156de | 127 | float off_track_speed; //Maximum off track speed |
HenryWTriff | 7:2ce6e90f6d47 | 128 | float acceleration; |
HenryWTriff | 7:2ce6e90f6d47 | 129 | float deceleration; |
HenryWTriff | 11:7b12992156de | 130 | int car_model = Basic; |
HenryWTriff | 3:ceed6d026b8b | 131 | |
HenryWTriff | 5:2d9f3c36bcb9 | 132 | //Mechanics |
HenryWTriff | 11:7b12992156de | 133 | int lap_gate = 0; //The initial lap gate |
HenryWTriff | 11:7b12992156de | 134 | int laps = 1; //The current lap number |
HenryWTriff | 11:7b12992156de | 135 | int number_of_laps = 3; //The number of laps |
HenryWTriff | 11:7b12992156de | 136 | int race_time = 0; //The number of frames elapsed so far since the start of the race |
HenryWTriff | 9:7b1093d3f03a | 137 | bool ghost_enable = false; |
HenryWTriff | 5:2d9f3c36bcb9 | 138 | |
HenryWTriff | 11:7b12992156de | 139 | //Game Settings |
HenryWTriff | 26:f1d3b7e31091 | 140 | int game_fps = 60; //Frame rate |
HenryWTriff | 11:7b12992156de | 141 | bool leds = true; //Turning the LEDs on / off (Useful for people with epilepsy as they flash quickly) |
HenryWTriff | 11:7b12992156de | 142 | bool gyro_enabled = false; //Gyro steering option |
eencae | 0:b7f1f47bb26a | 143 | |
eencae | 0:b7f1f47bb26a | 144 | int main() |
eencae | 0:b7f1f47bb26a | 145 | { |
HenryWTriff | 25:31761087a83f | 146 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 147 | printf("INITIALISATION\n"); |
HenryWTriff | 25:31761087a83f | 148 | #endif |
HenryWTriff | 25:31761087a83f | 149 | |
HenryWTriff | 25:31761087a83f | 150 | LCD.init(); //Initialising the LCD |
HenryWTriff | 11:7b12992156de | 151 | Device.init(); //Initialising the Gamepad |
HenryWTriff | 11:7b12992156de | 152 | Gyro.init(); //Initialising the gyro |
HenryWTriff | 11:7b12992156de | 153 | Graphics.Change_Contrast(LCD,Device); //Adust Contrast to the amount on the pot |
HenryWTriff | 6:5f76dd718dc3 | 154 | |
HenryWTriff | 25:31761087a83f | 155 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 156 | printf("LOGO\n"); |
HenryWTriff | 25:31761087a83f | 157 | #endif |
HenryWTriff | 25:31761087a83f | 158 | |
HenryWTriff | 10:29126a41b1da | 159 | //START LOGO |
HenryWTriff | 10:29126a41b1da | 160 | Graphics.Draw_Logo(LCD); |
HenryWTriff | 10:29126a41b1da | 161 | |
HenryWTriff | 6:5f76dd718dc3 | 162 | //MENU |
HenryWTriff | 25:31761087a83f | 163 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 164 | printf("MENU\n"); |
HenryWTriff | 25:31761087a83f | 165 | #endif |
HenryWTriff | 7:2ce6e90f6d47 | 166 | do { |
HenryWTriff | 11:7b12992156de | 167 | while(Menu.Main_Menu(LCD, Device) == true) { |
HenryWTriff | 25:31761087a83f | 168 | Ghost.SD_init(SD,LCD); //Format SD Card |
HenryWTriff | 7:2ce6e90f6d47 | 169 | } |
HenryWTriff | 11:7b12992156de | 170 | } while(Menu.Game_Setup(LCD, Device) == false); |
HenryWTriff | 7:2ce6e90f6d47 | 171 | |
HenryWTriff | 11:7b12992156de | 172 | //RETRIEVING STATIC VARIABLES FROM MENU CLASS |
HenryWTriff | 11:7b12992156de | 173 | car_model = Menu.Get_Car(); |
HenryWTriff | 11:7b12992156de | 174 | number_of_laps = Menu.Get_Laps(); |
HenryWTriff | 11:7b12992156de | 175 | ghost_enable = Menu.Get_Mode(); |
HenryWTriff | 11:7b12992156de | 176 | leds = Menu.Get_Setting_LED(); |
HenryWTriff | 11:7b12992156de | 177 | gyro_enabled = Menu.Get_Setting_Gyro(); |
HenryWTriff | 7:2ce6e90f6d47 | 178 | |
HenryWTriff | 7:2ce6e90f6d47 | 179 | //CAR PARAMETERS SETUP |
HenryWTriff | 7:2ce6e90f6d47 | 180 | max_speed = Mechanics.Get_Max_Speed(car_model); |
HenryWTriff | 7:2ce6e90f6d47 | 181 | acceleration = Mechanics.Get_Acceleration(car_model); |
HenryWTriff | 7:2ce6e90f6d47 | 182 | deceleration = Mechanics.Get_Deceleration(car_model); |
HenryWTriff | 7:2ce6e90f6d47 | 183 | off_track_speed = Mechanics.Get_Off_Road_Speed(car_model); |
HenryWTriff | 7:2ce6e90f6d47 | 184 | handling = Mechanics.Get_Handling(car_model); |
HenryWTriff | 25:31761087a83f | 185 | |
HenryWTriff | 25:31761087a83f | 186 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 187 | printf("GAME RUN\n"); |
HenryWTriff | 25:31761087a83f | 188 | printf("MAP: %i LAPS: %i CAR: %i\n",Menu.Get_Map(),number_of_laps, car_model); |
HenryWTriff | 25:31761087a83f | 189 | #endif |
HenryWTriff | 25:31761087a83f | 190 | |
HenryWTriff | 11:7b12992156de | 191 | if(Menu.Get_Map() == Small) { |
HenryWTriff | 8:4503c92acaf6 | 192 | |
HenryWTriff | 11:7b12992156de | 193 | while(1) { //Main Game While loop |
HenryWTriff | 11:7b12992156de | 194 | if(ghost_enable == true) { //If ghost mode is enabled |
HenryWTriff | 25:31761087a83f | 195 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 196 | printf("READING GHOST DATA\n"); |
HenryWTriff | 25:31761087a83f | 197 | #endif |
HenryWTriff | 11:7b12992156de | 198 | Ghost.SD_Read(Small, car_model, SD); //Copy the ghost data from the SD card over to the flash memory (Make take a second) |
HenryWTriff | 10:29126a41b1da | 199 | } |
HenryWTriff | 8:4503c92acaf6 | 200 | |
HenryWTriff | 25:31761087a83f | 201 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 202 | printf("COUNTDOWN\n"); |
HenryWTriff | 25:31761087a83f | 203 | #endif |
HenryWTriff | 8:4503c92acaf6 | 204 | //COUNTDOWN |
HenryWTriff | 11:7b12992156de | 205 | for(int count = 3; count >= 0; count--) { //Loop for the countdown |
HenryWTriff | 11:7b12992156de | 206 | //Draw the map and the count down numbers |
HenryWTriff | 25:31761087a83f | 207 | LCD.clear(); |
HenryWTriff | 8:4503c92acaf6 | 208 | Graphics.Draw_Map( |
HenryWTriff | 8:4503c92acaf6 | 209 | translation, |
HenryWTriff | 8:4503c92acaf6 | 210 | angle, |
HenryWTriff | 8:4503c92acaf6 | 211 | squish, |
HenryWTriff | 25:31761087a83f | 212 | horizon_factor, |
HenryWTriff | 8:4503c92acaf6 | 213 | (Line_2D *) Map_1_Track_Lines, |
HenryWTriff | 8:4503c92acaf6 | 214 | (Line_2D *)Map_1_Track_Dotted_Lines, |
HenryWTriff | 8:4503c92acaf6 | 215 | (Line_2D *)Map_1_Walls, |
HenryWTriff | 26:f1d3b7e31091 | 216 | (Sprite_2D *)Map_1_Sprites, |
HenryWTriff | 8:4503c92acaf6 | 217 | (Triangle_2D *)Map_1_Boost_Plates, |
HenryWTriff | 8:4503c92acaf6 | 218 | Map_1, |
HenryWTriff | 8:4503c92acaf6 | 219 | car_model, |
HenryWTriff | 9:7b1093d3f03a | 220 | Ghost.Play(false, race_time), |
HenryWTriff | 8:4503c92acaf6 | 221 | LCD |
HenryWTriff | 8:4503c92acaf6 | 222 | ); |
HenryWTriff | 8:4503c92acaf6 | 223 | Graphics.Start_Sequence(count, LCD); |
HenryWTriff | 8:4503c92acaf6 | 224 | LCD.refresh(); |
HenryWTriff | 11:7b12992156de | 225 | LEDs.Start_Sequence(leds, count, Device); //Display the LED traffic light count down |
HenryWTriff | 8:4503c92acaf6 | 226 | wait(1); |
HenryWTriff | 8:4503c92acaf6 | 227 | } |
HenryWTriff | 8:4503c92acaf6 | 228 | LEDs.Clear(Device); |
HenryWTriff | 8:4503c92acaf6 | 229 | |
HenryWTriff | 25:31761087a83f | 230 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 231 | printf("RACE START\n"); |
HenryWTriff | 25:31761087a83f | 232 | #endif |
HenryWTriff | 10:29126a41b1da | 233 | |
HenryWTriff | 11:7b12992156de | 234 | while(laps <= number_of_laps) { //Loop until the number of laps have been completed |
HenryWTriff | 8:4503c92acaf6 | 235 | //MECHANICS |
HenryWTriff | 11:7b12992156de | 236 | laps = Mechanics.Get_Laps(laps, Map_1_Gates, Map_1.number_of_gates, translation, lap_gate); //Get the current lap count |
HenryWTriff | 11:7b12992156de | 237 | lap_gate = Mechanics.Get_Gate(Map_1_Gates, Map_1.number_of_gates, translation, lap_gate); //Get the current lap_gate |
HenryWTriff | 11:7b12992156de | 238 | angle = Mechanics.Get_Angle(angle, handling, gyro_enabled, Gyro, Device); //Get the current angle |
HenryWTriff | 11:7b12992156de | 239 | translation = Mechanics.Get_Translation(translation, angle, speed, Map_1_Out_Of_Bounds_Square, Map_1_Out_Of_Bounds_Triangle, Map_1, Device); //Get the translation |
HenryWTriff | 8:4503c92acaf6 | 240 | speed = Mechanics.Get_Speed( |
HenryWTriff | 8:4503c92acaf6 | 241 | speed, |
HenryWTriff | 8:4503c92acaf6 | 242 | max_speed, |
HenryWTriff | 8:4503c92acaf6 | 243 | acceleration, |
HenryWTriff | 8:4503c92acaf6 | 244 | deceleration, |
HenryWTriff | 8:4503c92acaf6 | 245 | off_track_speed, |
HenryWTriff | 8:4503c92acaf6 | 246 | translation, |
HenryWTriff | 8:4503c92acaf6 | 247 | Map_1_Off_Track_Square, |
HenryWTriff | 8:4503c92acaf6 | 248 | Map_1_Off_Track_Triangle, |
HenryWTriff | 8:4503c92acaf6 | 249 | Map_1_Out_Of_Bounds_Square, |
HenryWTriff | 8:4503c92acaf6 | 250 | Map_1_Out_Of_Bounds_Triangle, |
HenryWTriff | 8:4503c92acaf6 | 251 | Map_1_Boost_Plates, |
HenryWTriff | 8:4503c92acaf6 | 252 | Map_1, |
HenryWTriff | 8:4503c92acaf6 | 253 | Device |
HenryWTriff | 11:7b12992156de | 254 | ); //Get the speed of the player |
HenryWTriff | 25:31761087a83f | 255 | |
HenryWTriff | 8:4503c92acaf6 | 256 | //LEDS |
HenryWTriff | 11:7b12992156de | 257 | LEDs.Speed(leds, speed, max_speed, Device); //Change the LEDs depending on the speed |
HenryWTriff | 8:4503c92acaf6 | 258 | |
HenryWTriff | 8:4503c92acaf6 | 259 | //GHOST |
HenryWTriff | 11:7b12992156de | 260 | if(ghost_enable == true) { //If ghost mode is enabled |
HenryWTriff | 11:7b12992156de | 261 | Ghost.Record(translation, race_time); //Record the position of the player |
HenryWTriff | 9:7b1093d3f03a | 262 | } |
HenryWTriff | 8:4503c92acaf6 | 263 | |
HenryWTriff | 8:4503c92acaf6 | 264 | //GRAPHICS |
HenryWTriff | 11:7b12992156de | 265 | LCD.clear(); //Clear the screen buffer |
HenryWTriff | 11:7b12992156de | 266 | Graphics.Change_Contrast(LCD,Device); //Adjust the contrast |
HenryWTriff | 10:29126a41b1da | 267 | Graphics.Draw_Map( |
HenryWTriff | 10:29126a41b1da | 268 | translation, |
HenryWTriff | 10:29126a41b1da | 269 | angle, |
HenryWTriff | 10:29126a41b1da | 270 | squish, |
HenryWTriff | 25:31761087a83f | 271 | horizon_factor, |
HenryWTriff | 10:29126a41b1da | 272 | (Line_2D *) Map_1_Track_Lines, |
HenryWTriff | 10:29126a41b1da | 273 | (Line_2D *)Map_1_Track_Dotted_Lines, |
HenryWTriff | 10:29126a41b1da | 274 | (Line_2D *)Map_1_Walls, |
HenryWTriff | 26:f1d3b7e31091 | 275 | (Sprite_2D *)Map_1_Sprites, |
HenryWTriff | 10:29126a41b1da | 276 | (Triangle_2D *)Map_1_Boost_Plates, |
HenryWTriff | 10:29126a41b1da | 277 | Map_1, |
HenryWTriff | 10:29126a41b1da | 278 | car_model, |
HenryWTriff | 10:29126a41b1da | 279 | Ghost.Play(ghost_enable, race_time), |
HenryWTriff | 10:29126a41b1da | 280 | LCD |
HenryWTriff | 11:7b12992156de | 281 | ); //Draw the graphics |
HenryWTriff | 11:7b12992156de | 282 | Graphics.Draw_Laps(laps, LCD); //Draw the lap counter |
HenryWTriff | 11:7b12992156de | 283 | Graphics.Draw_Time(false, Mechanics.Convert_To_Time(game_fps, race_time), LCD); //Draw the time |
HenryWTriff | 11:7b12992156de | 284 | LCD.refresh(); //Refresh the display |
HenryWTriff | 11:7b12992156de | 285 | wait((1 / float(game_fps))); //Wait for a short period of time |
HenryWTriff | 11:7b12992156de | 286 | race_time++; //Increase the race time |
HenryWTriff | 8:4503c92acaf6 | 287 | |
HenryWTriff | 8:4503c92acaf6 | 288 | } |
HenryWTriff | 11:7b12992156de | 289 | //RACE OVER |
HenryWTriff | 11:7b12992156de | 290 | LEDs.Clear(Device); //Turn off the LEDs |
HenryWTriff | 7:2ce6e90f6d47 | 291 | LCD.clear(); |
HenryWTriff | 7:2ce6e90f6d47 | 292 | Graphics.Draw_Map( |
HenryWTriff | 7:2ce6e90f6d47 | 293 | translation, |
HenryWTriff | 7:2ce6e90f6d47 | 294 | angle, |
HenryWTriff | 7:2ce6e90f6d47 | 295 | squish, |
HenryWTriff | 25:31761087a83f | 296 | horizon_factor, |
HenryWTriff | 7:2ce6e90f6d47 | 297 | (Line_2D *) Map_1_Track_Lines, |
HenryWTriff | 7:2ce6e90f6d47 | 298 | (Line_2D *)Map_1_Track_Dotted_Lines, |
HenryWTriff | 7:2ce6e90f6d47 | 299 | (Line_2D *)Map_1_Walls, |
HenryWTriff | 26:f1d3b7e31091 | 300 | (Sprite_2D *)Map_1_Sprites, |
HenryWTriff | 7:2ce6e90f6d47 | 301 | (Triangle_2D *)Map_1_Boost_Plates, |
HenryWTriff | 7:2ce6e90f6d47 | 302 | Map_1, |
HenryWTriff | 7:2ce6e90f6d47 | 303 | car_model, |
HenryWTriff | 9:7b1093d3f03a | 304 | Ghost.Play(false, race_time), |
HenryWTriff | 7:2ce6e90f6d47 | 305 | LCD |
HenryWTriff | 11:7b12992156de | 306 | ); //Draw the graphics |
HenryWTriff | 11:7b12992156de | 307 | Graphics.Finish(LCD); //Display the finish logo |
HenryWTriff | 11:7b12992156de | 308 | Graphics.Draw_Time(true, Mechanics.Convert_To_Time(game_fps, race_time), LCD); //Draw the race time |
HenryWTriff | 11:7b12992156de | 309 | LCD.refresh(); //Refresh the display |
HenryWTriff | 11:7b12992156de | 310 | if(ghost_enable == true) { //If ghost mode enabled |
HenryWTriff | 25:31761087a83f | 311 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 312 | printf("GHOST COPY\n"); |
HenryWTriff | 25:31761087a83f | 313 | #endif |
HenryWTriff | 11:7b12992156de | 314 | Ghost.Copy(race_time, Small, car_model, SD); //Copy over the ghost data to the SD card (if race time is quicker) |
HenryWTriff | 10:29126a41b1da | 315 | } |
HenryWTriff | 8:4503c92acaf6 | 316 | |
HenryWTriff | 11:7b12992156de | 317 | //RESET ALL VARIABLES |
HenryWTriff | 8:4503c92acaf6 | 318 | angle = 0; |
HenryWTriff | 8:4503c92acaf6 | 319 | Point_2D test = {0,0}; |
HenryWTriff | 8:4503c92acaf6 | 320 | translation = test; |
HenryWTriff | 8:4503c92acaf6 | 321 | squish = 0.15; |
HenryWTriff | 8:4503c92acaf6 | 322 | speed = 0; |
HenryWTriff | 8:4503c92acaf6 | 323 | max_speed = 4; |
HenryWTriff | 8:4503c92acaf6 | 324 | handling = 2; |
HenryWTriff | 8:4503c92acaf6 | 325 | lap_gate = 0; |
HenryWTriff | 8:4503c92acaf6 | 326 | laps = 1; |
HenryWTriff | 8:4503c92acaf6 | 327 | race_time = 0; |
HenryWTriff | 8:4503c92acaf6 | 328 | |
HenryWTriff | 8:4503c92acaf6 | 329 | wait(3); |
HenryWTriff | 25:31761087a83f | 330 | |
HenryWTriff | 25:31761087a83f | 331 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 332 | printf("LOOP\n"); |
HenryWTriff | 25:31761087a83f | 333 | #endif |
HenryWTriff | 25:31761087a83f | 334 | |
HenryWTriff | 7:2ce6e90f6d47 | 335 | } |
HenryWTriff | 11:7b12992156de | 336 | } else if(Menu.Get_Map() == Medium) { |
HenryWTriff | 8:4503c92acaf6 | 337 | while(1) { |
HenryWTriff | 8:4503c92acaf6 | 338 | |
HenryWTriff | 11:7b12992156de | 339 | if(ghost_enable == true) { //If ghost mode is enabled |
HenryWTriff | 25:31761087a83f | 340 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 341 | printf("READING GHOST DATA\n"); |
HenryWTriff | 25:31761087a83f | 342 | #endif |
HenryWTriff | 11:7b12992156de | 343 | Ghost.SD_Read(Medium, car_model, SD);//Copy the ghost data from the SD card over to the flash memory (Make take a second) |
HenryWTriff | 10:29126a41b1da | 344 | } |
HenryWTriff | 25:31761087a83f | 345 | |
HenryWTriff | 25:31761087a83f | 346 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 347 | printf("COUNTDOWN\n"); |
HenryWTriff | 25:31761087a83f | 348 | #endif |
HenryWTriff | 25:31761087a83f | 349 | |
HenryWTriff | 8:4503c92acaf6 | 350 | //COUNTDOWN |
HenryWTriff | 8:4503c92acaf6 | 351 | for(int count = 3; count >= 0; count--) { |
HenryWTriff | 11:7b12992156de | 352 | //Draw the map and the count down numbers |
HenryWTriff | 8:4503c92acaf6 | 353 | LCD.clear(); |
HenryWTriff | 8:4503c92acaf6 | 354 | Graphics.Draw_Map( |
HenryWTriff | 8:4503c92acaf6 | 355 | translation, |
HenryWTriff | 8:4503c92acaf6 | 356 | angle, |
HenryWTriff | 8:4503c92acaf6 | 357 | squish, |
HenryWTriff | 25:31761087a83f | 358 | horizon_factor, |
HenryWTriff | 8:4503c92acaf6 | 359 | (Line_2D *) Map_2_Track_Lines, |
HenryWTriff | 8:4503c92acaf6 | 360 | (Line_2D *)Map_2_Track_Dotted_Lines, |
HenryWTriff | 8:4503c92acaf6 | 361 | (Line_2D *)Map_2_Walls, |
HenryWTriff | 26:f1d3b7e31091 | 362 | (Sprite_2D *)Map_2_Sprites, |
HenryWTriff | 8:4503c92acaf6 | 363 | (Triangle_2D *)Map_2_Boost_Plates, |
HenryWTriff | 8:4503c92acaf6 | 364 | Map_2, |
HenryWTriff | 8:4503c92acaf6 | 365 | car_model, |
HenryWTriff | 9:7b1093d3f03a | 366 | Ghost.Play(false, race_time), |
HenryWTriff | 8:4503c92acaf6 | 367 | LCD |
HenryWTriff | 8:4503c92acaf6 | 368 | ); |
HenryWTriff | 8:4503c92acaf6 | 369 | Graphics.Start_Sequence(count, LCD); |
HenryWTriff | 11:7b12992156de | 370 | LEDs.Start_Sequence(leds, count, Device); //Display the LED traffic light count down |
HenryWTriff | 8:4503c92acaf6 | 371 | LCD.refresh(); |
HenryWTriff | 8:4503c92acaf6 | 372 | wait(1); |
HenryWTriff | 8:4503c92acaf6 | 373 | } |
HenryWTriff | 8:4503c92acaf6 | 374 | LEDs.Clear(Device); |
HenryWTriff | 6:5f76dd718dc3 | 375 | |
HenryWTriff | 25:31761087a83f | 376 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 377 | printf("RACE START\n"); |
HenryWTriff | 25:31761087a83f | 378 | #endif |
HenryWTriff | 25:31761087a83f | 379 | |
HenryWTriff | 8:4503c92acaf6 | 380 | while(laps <= number_of_laps) { |
HenryWTriff | 8:4503c92acaf6 | 381 | //MECHANICS |
HenryWTriff | 11:7b12992156de | 382 | laps = Mechanics.Get_Laps(laps, Map_2_Gates, Map_2.number_of_gates, translation, lap_gate); //Get the current lap count |
HenryWTriff | 11:7b12992156de | 383 | lap_gate = Mechanics.Get_Gate(Map_2_Gates, Map_2.number_of_gates, translation, lap_gate); //Get the current lap_gate |
HenryWTriff | 11:7b12992156de | 384 | angle = Mechanics.Get_Angle(angle, handling, gyro_enabled, Gyro, Device); //Get the current angle |
HenryWTriff | 11:7b12992156de | 385 | translation = Mechanics.Get_Translation(translation, angle, speed, Map_2_Out_Of_Bounds_Square, Map_2_Out_Of_Bounds_Triangle, Map_2, Device); //Get the translation |
HenryWTriff | 8:4503c92acaf6 | 386 | speed = Mechanics.Get_Speed( |
HenryWTriff | 8:4503c92acaf6 | 387 | speed, |
HenryWTriff | 8:4503c92acaf6 | 388 | max_speed, |
HenryWTriff | 8:4503c92acaf6 | 389 | acceleration, |
HenryWTriff | 8:4503c92acaf6 | 390 | deceleration, |
HenryWTriff | 8:4503c92acaf6 | 391 | off_track_speed, |
HenryWTriff | 8:4503c92acaf6 | 392 | translation, |
HenryWTriff | 8:4503c92acaf6 | 393 | Map_2_Off_Track_Square, |
HenryWTriff | 8:4503c92acaf6 | 394 | Map_2_Off_Track_Triangle, |
HenryWTriff | 8:4503c92acaf6 | 395 | Map_2_Out_Of_Bounds_Square, |
HenryWTriff | 8:4503c92acaf6 | 396 | Map_2_Out_Of_Bounds_Triangle, |
HenryWTriff | 8:4503c92acaf6 | 397 | Map_2_Boost_Plates, |
HenryWTriff | 8:4503c92acaf6 | 398 | Map_2, |
HenryWTriff | 8:4503c92acaf6 | 399 | Device |
HenryWTriff | 11:7b12992156de | 400 | ); //Get the speed of the player |
HenryWTriff | 8:4503c92acaf6 | 401 | //LEDS |
HenryWTriff | 11:7b12992156de | 402 | LEDs.Speed(leds, speed, max_speed, Device); //Change the LEDs depending on the speed |
HenryWTriff | 8:4503c92acaf6 | 403 | |
HenryWTriff | 8:4503c92acaf6 | 404 | //GHOST |
HenryWTriff | 11:7b12992156de | 405 | if(ghost_enable == true) { //If ghost mode is enabled |
HenryWTriff | 11:7b12992156de | 406 | Ghost.Record(translation, race_time); //Record the position of the player |
HenryWTriff | 9:7b1093d3f03a | 407 | } |
HenryWTriff | 6:5f76dd718dc3 | 408 | |
HenryWTriff | 8:4503c92acaf6 | 409 | //GRAPHICS |
HenryWTriff | 11:7b12992156de | 410 | LCD.clear(); //Clear the screen buffer |
HenryWTriff | 11:7b12992156de | 411 | Graphics.Change_Contrast(LCD,Device); //Adjust the contrast |
HenryWTriff | 10:29126a41b1da | 412 | Graphics.Draw_Map( |
HenryWTriff | 10:29126a41b1da | 413 | translation, |
HenryWTriff | 10:29126a41b1da | 414 | angle, |
HenryWTriff | 10:29126a41b1da | 415 | squish, |
HenryWTriff | 25:31761087a83f | 416 | horizon_factor, |
HenryWTriff | 10:29126a41b1da | 417 | (Line_2D *) Map_2_Track_Lines, |
HenryWTriff | 10:29126a41b1da | 418 | (Line_2D *)Map_2_Track_Dotted_Lines, |
HenryWTriff | 10:29126a41b1da | 419 | (Line_2D *)Map_2_Walls, |
HenryWTriff | 26:f1d3b7e31091 | 420 | (Sprite_2D *)Map_2_Sprites, |
HenryWTriff | 10:29126a41b1da | 421 | (Triangle_2D *)Map_2_Boost_Plates, |
HenryWTriff | 10:29126a41b1da | 422 | Map_2, |
HenryWTriff | 10:29126a41b1da | 423 | car_model, |
HenryWTriff | 10:29126a41b1da | 424 | Ghost.Play(ghost_enable, race_time), |
HenryWTriff | 10:29126a41b1da | 425 | LCD |
HenryWTriff | 11:7b12992156de | 426 | ); //Draw the graphics |
HenryWTriff | 11:7b12992156de | 427 | Graphics.Draw_Laps(laps, LCD); //Draw the lap counter |
HenryWTriff | 11:7b12992156de | 428 | Graphics.Draw_Time(false, Mechanics.Convert_To_Time(game_fps, race_time), LCD); //Draw the time |
HenryWTriff | 11:7b12992156de | 429 | LCD.refresh(); //Refresh the display |
HenryWTriff | 11:7b12992156de | 430 | wait((1 / float(game_fps))); //Wait for a short period of time |
HenryWTriff | 11:7b12992156de | 431 | race_time++; //Increase the race time |
HenryWTriff | 6:5f76dd718dc3 | 432 | |
HenryWTriff | 8:4503c92acaf6 | 433 | } |
HenryWTriff | 8:4503c92acaf6 | 434 | |
HenryWTriff | 6:5f76dd718dc3 | 435 | |
HenryWTriff | 11:7b12992156de | 436 | LEDs.Clear(Device); //Turn off the LEDs |
HenryWTriff | 6:5f76dd718dc3 | 437 | LCD.clear(); |
HenryWTriff | 6:5f76dd718dc3 | 438 | Graphics.Draw_Map( |
HenryWTriff | 6:5f76dd718dc3 | 439 | translation, |
HenryWTriff | 6:5f76dd718dc3 | 440 | angle, |
HenryWTriff | 6:5f76dd718dc3 | 441 | squish, |
HenryWTriff | 25:31761087a83f | 442 | horizon_factor, |
HenryWTriff | 8:4503c92acaf6 | 443 | (Line_2D *) Map_2_Track_Lines, |
HenryWTriff | 8:4503c92acaf6 | 444 | (Line_2D *)Map_2_Track_Dotted_Lines, |
HenryWTriff | 8:4503c92acaf6 | 445 | (Line_2D *)Map_2_Walls, |
HenryWTriff | 26:f1d3b7e31091 | 446 | (Sprite_2D *)Map_2_Sprites, |
HenryWTriff | 8:4503c92acaf6 | 447 | (Triangle_2D *)Map_2_Boost_Plates, |
HenryWTriff | 8:4503c92acaf6 | 448 | Map_2, |
HenryWTriff | 7:2ce6e90f6d47 | 449 | car_model, |
HenryWTriff | 9:7b1093d3f03a | 450 | Ghost.Play(false, race_time), |
HenryWTriff | 9:7b1093d3f03a | 451 | LCD |
HenryWTriff | 11:7b12992156de | 452 | ); //Draw the graphics |
HenryWTriff | 11:7b12992156de | 453 | Graphics.Finish(LCD); //Display the finish logo |
HenryWTriff | 11:7b12992156de | 454 | Graphics.Draw_Time(true, Mechanics.Convert_To_Time(game_fps, race_time), LCD); //Draw the race time |
HenryWTriff | 11:7b12992156de | 455 | LCD.refresh(); //Refresh the display |
HenryWTriff | 11:7b12992156de | 456 | if(ghost_enable == true) { //If ghost mode enabled |
HenryWTriff | 25:31761087a83f | 457 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 458 | printf("RACE START\n"); |
HenryWTriff | 25:31761087a83f | 459 | #endif |
HenryWTriff | 11:7b12992156de | 460 | Ghost.Copy(race_time, Medium, car_model, SD); //Copy over the ghost data to the SD card (if race time is quicker) |
HenryWTriff | 10:29126a41b1da | 461 | } |
HenryWTriff | 9:7b1093d3f03a | 462 | |
HenryWTriff | 11:7b12992156de | 463 | //RESET ALL VARIABLES |
HenryWTriff | 9:7b1093d3f03a | 464 | angle = 0; |
HenryWTriff | 9:7b1093d3f03a | 465 | Point_2D test = {0,0}; |
HenryWTriff | 9:7b1093d3f03a | 466 | translation = test; |
HenryWTriff | 9:7b1093d3f03a | 467 | squish = 0.15; |
HenryWTriff | 9:7b1093d3f03a | 468 | speed = 0; |
HenryWTriff | 9:7b1093d3f03a | 469 | max_speed = 4; |
HenryWTriff | 9:7b1093d3f03a | 470 | handling = 2; |
HenryWTriff | 9:7b1093d3f03a | 471 | lap_gate = 0; |
HenryWTriff | 9:7b1093d3f03a | 472 | laps = 1; |
HenryWTriff | 9:7b1093d3f03a | 473 | race_time = 0; |
HenryWTriff | 9:7b1093d3f03a | 474 | |
HenryWTriff | 9:7b1093d3f03a | 475 | wait(3); |
HenryWTriff | 25:31761087a83f | 476 | |
HenryWTriff | 25:31761087a83f | 477 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 478 | printf("LOOP\n"); |
HenryWTriff | 25:31761087a83f | 479 | #endif |
HenryWTriff | 25:31761087a83f | 480 | |
HenryWTriff | 9:7b1093d3f03a | 481 | } |
HenryWTriff | 11:7b12992156de | 482 | } else if(Menu.Get_Map() == Large) { |
HenryWTriff | 9:7b1093d3f03a | 483 | while(1) { |
HenryWTriff | 9:7b1093d3f03a | 484 | |
HenryWTriff | 11:7b12992156de | 485 | if(ghost_enable == true) { //If ghost mode is enabled |
HenryWTriff | 25:31761087a83f | 486 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 487 | printf("READING GHOST DATA\n"); |
HenryWTriff | 25:31761087a83f | 488 | #endif |
HenryWTriff | 11:7b12992156de | 489 | Ghost.SD_Read(Large, car_model, SD); //Copy the ghost data from the SD card over to the flash memory (Make take a second) |
HenryWTriff | 10:29126a41b1da | 490 | } |
HenryWTriff | 10:29126a41b1da | 491 | |
HenryWTriff | 25:31761087a83f | 492 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 493 | printf("COUNTDOWN\n"); |
HenryWTriff | 25:31761087a83f | 494 | #endif |
HenryWTriff | 25:31761087a83f | 495 | |
HenryWTriff | 9:7b1093d3f03a | 496 | //COUNTDOWN |
HenryWTriff | 11:7b12992156de | 497 | for(int count = 3; count >= 0; count--) { //Loop for the countdown |
HenryWTriff | 25:31761087a83f | 498 | //Draw the map and the count down numbers |
HenryWTriff | 9:7b1093d3f03a | 499 | LCD.clear(); |
HenryWTriff | 9:7b1093d3f03a | 500 | Graphics.Draw_Map( |
HenryWTriff | 9:7b1093d3f03a | 501 | translation, |
HenryWTriff | 9:7b1093d3f03a | 502 | angle, |
HenryWTriff | 9:7b1093d3f03a | 503 | squish, |
HenryWTriff | 25:31761087a83f | 504 | horizon_factor, |
HenryWTriff | 9:7b1093d3f03a | 505 | (Line_2D *) Map_3_Track_Lines, |
HenryWTriff | 9:7b1093d3f03a | 506 | (Line_2D *)Map_3_Track_Dotted_Lines, |
HenryWTriff | 9:7b1093d3f03a | 507 | (Line_2D *)Map_3_Walls, |
HenryWTriff | 26:f1d3b7e31091 | 508 | (Sprite_2D *)Map_2_Sprites, |
HenryWTriff | 9:7b1093d3f03a | 509 | (Triangle_2D *)Map_3_Boost_Plates, |
HenryWTriff | 9:7b1093d3f03a | 510 | Map_3, |
HenryWTriff | 9:7b1093d3f03a | 511 | car_model, |
HenryWTriff | 9:7b1093d3f03a | 512 | Ghost.Play(false, race_time), |
HenryWTriff | 9:7b1093d3f03a | 513 | LCD |
HenryWTriff | 9:7b1093d3f03a | 514 | ); |
HenryWTriff | 9:7b1093d3f03a | 515 | Graphics.Start_Sequence(count, LCD); |
HenryWTriff | 9:7b1093d3f03a | 516 | LCD.refresh(); |
HenryWTriff | 11:7b12992156de | 517 | LEDs.Start_Sequence(leds, count, Device); //Display the LED traffic light count down |
HenryWTriff | 9:7b1093d3f03a | 518 | wait(1); |
HenryWTriff | 9:7b1093d3f03a | 519 | } |
HenryWTriff | 9:7b1093d3f03a | 520 | LEDs.Clear(Device); |
HenryWTriff | 9:7b1093d3f03a | 521 | |
HenryWTriff | 25:31761087a83f | 522 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 523 | printf("RACE START\n"); |
HenryWTriff | 25:31761087a83f | 524 | #endif |
HenryWTriff | 10:29126a41b1da | 525 | |
HenryWTriff | 11:7b12992156de | 526 | while(laps <= number_of_laps) { //Loop until the number of laps have been completed |
HenryWTriff | 9:7b1093d3f03a | 527 | //MECHANICS |
HenryWTriff | 11:7b12992156de | 528 | laps = Mechanics.Get_Laps(laps, Map_3_Gates, Map_3.number_of_gates, translation, lap_gate); //Get the current lap count |
HenryWTriff | 11:7b12992156de | 529 | lap_gate = Mechanics.Get_Gate(Map_3_Gates, Map_3.number_of_gates, translation, lap_gate); //Get the current lap_gate |
HenryWTriff | 11:7b12992156de | 530 | angle = Mechanics.Get_Angle(angle, handling, gyro_enabled, Gyro, Device); //Get the current angle |
HenryWTriff | 11:7b12992156de | 531 | translation = Mechanics.Get_Translation(translation, angle, speed, Map_3_Out_Of_Bounds_Square, Map_3_Out_Of_Bounds_Triangle, Map_3, Device);//Get the translation |
HenryWTriff | 9:7b1093d3f03a | 532 | speed = Mechanics.Get_Speed( |
HenryWTriff | 9:7b1093d3f03a | 533 | speed, |
HenryWTriff | 9:7b1093d3f03a | 534 | max_speed, |
HenryWTriff | 9:7b1093d3f03a | 535 | acceleration, |
HenryWTriff | 9:7b1093d3f03a | 536 | deceleration, |
HenryWTriff | 9:7b1093d3f03a | 537 | off_track_speed, |
HenryWTriff | 9:7b1093d3f03a | 538 | translation, |
HenryWTriff | 9:7b1093d3f03a | 539 | Map_3_Off_Track_Square, |
HenryWTriff | 9:7b1093d3f03a | 540 | Map_3_Off_Track_Triangle, |
HenryWTriff | 9:7b1093d3f03a | 541 | Map_3_Out_Of_Bounds_Square, |
HenryWTriff | 9:7b1093d3f03a | 542 | Map_3_Out_Of_Bounds_Triangle, |
HenryWTriff | 9:7b1093d3f03a | 543 | Map_3_Boost_Plates, |
HenryWTriff | 9:7b1093d3f03a | 544 | Map_3, |
HenryWTriff | 9:7b1093d3f03a | 545 | Device |
HenryWTriff | 11:7b12992156de | 546 | );//Get the speed of the player |
HenryWTriff | 9:7b1093d3f03a | 547 | |
HenryWTriff | 9:7b1093d3f03a | 548 | //LEDS |
HenryWTriff | 11:7b12992156de | 549 | LEDs.Speed(leds, speed, max_speed, Device); //Change the LEDs depending on the speed |
HenryWTriff | 9:7b1093d3f03a | 550 | |
HenryWTriff | 9:7b1093d3f03a | 551 | //GHOST |
HenryWTriff | 11:7b12992156de | 552 | if(ghost_enable == true) { //If ghost mode is enabled |
HenryWTriff | 11:7b12992156de | 553 | Ghost.Record(translation, race_time); //Record the position of the player |
HenryWTriff | 9:7b1093d3f03a | 554 | } |
HenryWTriff | 9:7b1093d3f03a | 555 | |
HenryWTriff | 9:7b1093d3f03a | 556 | //GRAPHICS |
HenryWTriff | 11:7b12992156de | 557 | LCD.clear(); //Clear the screen |
HenryWTriff | 11:7b12992156de | 558 | Graphics.Change_Contrast(LCD,Device); //Adjust the contrast |
HenryWTriff | 10:29126a41b1da | 559 | Graphics.Draw_Map( |
HenryWTriff | 10:29126a41b1da | 560 | translation, |
HenryWTriff | 10:29126a41b1da | 561 | angle, |
HenryWTriff | 10:29126a41b1da | 562 | squish, |
HenryWTriff | 25:31761087a83f | 563 | horizon_factor, |
HenryWTriff | 10:29126a41b1da | 564 | (Line_2D *) Map_3_Track_Lines, |
HenryWTriff | 10:29126a41b1da | 565 | (Line_2D *)Map_3_Track_Dotted_Lines, |
HenryWTriff | 10:29126a41b1da | 566 | (Line_2D *)Map_3_Walls, |
HenryWTriff | 26:f1d3b7e31091 | 567 | (Sprite_2D *)Map_3_Sprites, |
HenryWTriff | 10:29126a41b1da | 568 | (Triangle_2D *)Map_3_Boost_Plates, |
HenryWTriff | 10:29126a41b1da | 569 | Map_3, |
HenryWTriff | 10:29126a41b1da | 570 | car_model, |
HenryWTriff | 10:29126a41b1da | 571 | Ghost.Play(ghost_enable, race_time), |
HenryWTriff | 10:29126a41b1da | 572 | LCD |
HenryWTriff | 11:7b12992156de | 573 | ); //Draw the graphics |
HenryWTriff | 11:7b12992156de | 574 | Graphics.Draw_Laps(laps, LCD); //Draw the lap counter |
HenryWTriff | 11:7b12992156de | 575 | Graphics.Draw_Time(false, Mechanics.Convert_To_Time(game_fps, race_time), LCD); //Draw the time |
HenryWTriff | 11:7b12992156de | 576 | LCD.refresh(); //Refresh the display |
HenryWTriff | 11:7b12992156de | 577 | wait((1 / float(game_fps))); //Wait for a short period of time |
HenryWTriff | 11:7b12992156de | 578 | race_time++; //Increase the race time |
HenryWTriff | 9:7b1093d3f03a | 579 | } |
HenryWTriff | 25:31761087a83f | 580 | |
HenryWTriff | 11:7b12992156de | 581 | LEDs.Clear(Device); //Turn off the LEDs |
HenryWTriff | 9:7b1093d3f03a | 582 | LCD.clear(); |
HenryWTriff | 9:7b1093d3f03a | 583 | Graphics.Draw_Map( |
HenryWTriff | 9:7b1093d3f03a | 584 | translation, |
HenryWTriff | 9:7b1093d3f03a | 585 | angle, |
HenryWTriff | 9:7b1093d3f03a | 586 | squish, |
HenryWTriff | 25:31761087a83f | 587 | horizon_factor, |
HenryWTriff | 9:7b1093d3f03a | 588 | (Line_2D *) Map_3_Track_Lines, |
HenryWTriff | 9:7b1093d3f03a | 589 | (Line_2D *)Map_3_Track_Dotted_Lines, |
HenryWTriff | 9:7b1093d3f03a | 590 | (Line_2D *)Map_3_Walls, |
HenryWTriff | 26:f1d3b7e31091 | 591 | (Sprite_2D *)Map_3_Sprites, |
HenryWTriff | 9:7b1093d3f03a | 592 | (Triangle_2D *)Map_3_Boost_Plates, |
HenryWTriff | 9:7b1093d3f03a | 593 | Map_3, |
HenryWTriff | 9:7b1093d3f03a | 594 | car_model, |
HenryWTriff | 9:7b1093d3f03a | 595 | Ghost.Play(false, race_time), |
HenryWTriff | 6:5f76dd718dc3 | 596 | LCD |
HenryWTriff | 11:7b12992156de | 597 | ); //Draw the graphics |
HenryWTriff | 11:7b12992156de | 598 | Graphics.Finish(LCD); //Display the finish logo |
HenryWTriff | 11:7b12992156de | 599 | Graphics.Draw_Time(true, Mechanics.Convert_To_Time(game_fps, race_time), LCD); //Draw the race time |
HenryWTriff | 11:7b12992156de | 600 | LCD.refresh(); //Refresh the display |
HenryWTriff | 11:7b12992156de | 601 | if(ghost_enable == true) { //If ghost mode enabled |
HenryWTriff | 25:31761087a83f | 602 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 603 | printf("RACE START\n"); |
HenryWTriff | 25:31761087a83f | 604 | #endif |
HenryWTriff | 11:7b12992156de | 605 | Ghost.Copy(race_time, Large, car_model, SD); //Copy over the ghost data to the SD card (if race time is quicker) |
HenryWTriff | 10:29126a41b1da | 606 | } |
HenryWTriff | 7:2ce6e90f6d47 | 607 | |
HenryWTriff | 11:7b12992156de | 608 | //RESET ALL VARIABLES |
HenryWTriff | 8:4503c92acaf6 | 609 | angle = 0; |
HenryWTriff | 8:4503c92acaf6 | 610 | Point_2D test = {0,0}; |
HenryWTriff | 8:4503c92acaf6 | 611 | translation = test; |
HenryWTriff | 8:4503c92acaf6 | 612 | squish = 0.15; |
HenryWTriff | 8:4503c92acaf6 | 613 | speed = 0; |
HenryWTriff | 8:4503c92acaf6 | 614 | max_speed = 4; |
HenryWTriff | 8:4503c92acaf6 | 615 | handling = 2; |
HenryWTriff | 8:4503c92acaf6 | 616 | lap_gate = 0; |
HenryWTriff | 8:4503c92acaf6 | 617 | laps = 1; |
HenryWTriff | 8:4503c92acaf6 | 618 | race_time = 0; |
HenryWTriff | 25:31761087a83f | 619 | wait(3); |
HenryWTriff | 6:5f76dd718dc3 | 620 | |
HenryWTriff | 25:31761087a83f | 621 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 622 | printf("LOOP\n"); |
HenryWTriff | 25:31761087a83f | 623 | #endif |
HenryWTriff | 25:31761087a83f | 624 | |
HenryWTriff | 8:4503c92acaf6 | 625 | } |
HenryWTriff | 2:d08b6a1eaf2b | 626 | } |
eencae | 0:b7f1f47bb26a | 627 | } |
eencae | 0:b7f1f47bb26a | 628 |