Henry Triff
/
ELEC2645_Project_el18ht
main.cpp@25:31761087a83f, 2020-04-29 (annotated)
- Committer:
- HenryWTriff
- Date:
- Wed Apr 29 10:53:21 2020 +0000
- Revision:
- 25:31761087a83f
- Parent:
- 23:920faed43d55
- Child:
- 26:f1d3b7e31091
Added Horizon effect to graphics and fixed clipping out of bounds glitch;
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
HenryWTriff | 2:d08b6a1eaf2b | 1 | /* |
eencae | 0:b7f1f47bb26a | 2 | ELEC2645 Embedded Systems Project |
eencae | 0:b7f1f47bb26a | 3 | School of Electronic & Electrical Engineering |
eencae | 0:b7f1f47bb26a | 4 | University of Leeds |
eencae | 0:b7f1f47bb26a | 5 | 2019/20 |
eencae | 0:b7f1f47bb26a | 6 | |
HenryWTriff | 1:8c335af04679 | 7 | Name: Henry Triff |
HenryWTriff | 1:8c335af04679 | 8 | Username: el18ht |
HenryWTriff | 1:8c335af04679 | 9 | Student ID Number: 201224295 |
HenryWTriff | 1:8c335af04679 | 10 | Date: 10/02/2020 |
HenryWTriff | 11:7b12992156de | 11 | |
HenryWTriff | 11:7b12992156de | 12 | INFO |
HenryWTriff | 11:7b12992156de | 13 | > For a complete guide on how maps are drawn see Maps.h |
HenryWTriff | 11:7b12992156de | 14 | > Before using ghost mode, ensure that you format the SD card in settings as this will cause the game to freeze |
HenryWTriff | 11:7b12992156de | 15 | > When playing, i would recommend starting with the Basic car. The Alien space ship is REALLY REALLY hard to control |
HenryWTriff | 11:7b12992156de | 16 | because it is so fast |
eencae | 0:b7f1f47bb26a | 17 | */ |
eencae | 0:b7f1f47bb26a | 18 | |
HenryWTriff | 25:31761087a83f | 19 | //DEBUG DEFINITIONS |
HenryWTriff | 25:31761087a83f | 20 | //#define DEBUG |
HenryWTriff | 25:31761087a83f | 21 | |
HenryWTriff | 2:d08b6a1eaf2b | 22 | //LIBRARIES |
eencae | 0:b7f1f47bb26a | 23 | #include "mbed.h" |
eencae | 0:b7f1f47bb26a | 24 | #include "Gamepad.h" |
eencae | 0:b7f1f47bb26a | 25 | #include "N5110.h" |
HenryWTriff | 6:5f76dd718dc3 | 26 | #include "FXOS8700CQ.h" |
HenryWTriff | 10:29126a41b1da | 27 | #include "SDFileSystem.h" |
HenryWTriff | 2:d08b6a1eaf2b | 28 | #include "Graphics.h" |
HenryWTriff | 6:5f76dd718dc3 | 29 | #include "Mechanics.h" |
HenryWTriff | 6:5f76dd718dc3 | 30 | #include "Menu.h" |
HenryWTriff | 6:5f76dd718dc3 | 31 | #include "LEDs.h" |
HenryWTriff | 6:5f76dd718dc3 | 32 | #include "Ghost.h" |
HenryWTriff | 6:5f76dd718dc3 | 33 | #include <string> |
eencae | 0:b7f1f47bb26a | 34 | |
HenryWTriff | 2:d08b6a1eaf2b | 35 | //OBJECTS |
HenryWTriff | 11:7b12992156de | 36 | Gamepad Device; //Controller |
HenryWTriff | 11:7b12992156de | 37 | N5110 LCD; //LCD |
HenryWTriff | 11:7b12992156de | 38 | FXOS8700CQ Gyro(I2C_SDA,I2C_SCL); //Gyroscope |
HenryWTriff | 11:7b12992156de | 39 | SDFileSystem SD(PTE3, PTE1, PTE2, PTE4, "sd"); //SD card (For recording ghost data) |
HenryWTriff | 11:7b12992156de | 40 | Graphics Graphics; //Graphics Class |
HenryWTriff | 11:7b12992156de | 41 | Mechanics Mechanics; //Mechanics Class |
HenryWTriff | 11:7b12992156de | 42 | Menu Menu; //Menu Class |
HenryWTriff | 11:7b12992156de | 43 | LEDs LEDs; //LEDs Class |
HenryWTriff | 11:7b12992156de | 44 | Ghost Ghost; //Ghost Class (For racing against a previos version of you) |
HenryWTriff | 3:ceed6d026b8b | 45 | |
HenryWTriff | 3:ceed6d026b8b | 46 | #ifndef STRUCTS |
HenryWTriff | 3:ceed6d026b8b | 47 | #define STRUCTS |
HenryWTriff | 3:ceed6d026b8b | 48 | |
HenryWTriff | 3:ceed6d026b8b | 49 | //STRUCTS |
HenryWTriff | 3:ceed6d026b8b | 50 | struct Point_2D { |
HenryWTriff | 25:31761087a83f | 51 | float x; |
HenryWTriff | 3:ceed6d026b8b | 52 | float y; |
HenryWTriff | 3:ceed6d026b8b | 53 | }; |
HenryWTriff | 23:920faed43d55 | 54 | |
HenryWTriff | 3:ceed6d026b8b | 55 | struct Line_2D { |
HenryWTriff | 3:ceed6d026b8b | 56 | Point_2D from; |
HenryWTriff | 3:ceed6d026b8b | 57 | Point_2D to; |
HenryWTriff | 3:ceed6d026b8b | 58 | }; |
HenryWTriff | 3:ceed6d026b8b | 59 | |
HenryWTriff | 5:2d9f3c36bcb9 | 60 | struct Square_2D { |
HenryWTriff | 5:2d9f3c36bcb9 | 61 | Point_2D TL; |
HenryWTriff | 5:2d9f3c36bcb9 | 62 | Point_2D BR; |
HenryWTriff | 5:2d9f3c36bcb9 | 63 | }; |
HenryWTriff | 5:2d9f3c36bcb9 | 64 | struct Triangle_2D { |
HenryWTriff | 5:2d9f3c36bcb9 | 65 | Point_2D TL; |
HenryWTriff | 5:2d9f3c36bcb9 | 66 | Point_2D BR; |
HenryWTriff | 11:7b12992156de | 67 | int Type; //The direction of the hypoentuse on the right angled triangle ( 1 = Top right, 2 = Bottom right, 3 = Bottom left, 4 = Top Left ) |
HenryWTriff | 5:2d9f3c36bcb9 | 68 | }; |
HenryWTriff | 5:2d9f3c36bcb9 | 69 | |
HenryWTriff | 3:ceed6d026b8b | 70 | struct Map_Data { |
HenryWTriff | 11:7b12992156de | 71 | //Information about the number of elements in each array |
HenryWTriff | 3:ceed6d026b8b | 72 | int number_of_track_lines; |
HenryWTriff | 3:ceed6d026b8b | 73 | int number_of_dotted_lines; |
HenryWTriff | 3:ceed6d026b8b | 74 | int number_of_flags; |
HenryWTriff | 5:2d9f3c36bcb9 | 75 | int number_of_walls; |
HenryWTriff | 5:2d9f3c36bcb9 | 76 | int number_of_off_track_squares; |
HenryWTriff | 5:2d9f3c36bcb9 | 77 | int number_of_off_track_triangles; |
HenryWTriff | 5:2d9f3c36bcb9 | 78 | int number_of_out_of_bounds_squares; |
HenryWTriff | 5:2d9f3c36bcb9 | 79 | int number_of_out_of_bounds_triangles; |
HenryWTriff | 5:2d9f3c36bcb9 | 80 | int number_of_gates; |
HenryWTriff | 6:5f76dd718dc3 | 81 | int number_of_boost_plates; |
HenryWTriff | 6:5f76dd718dc3 | 82 | }; |
HenryWTriff | 6:5f76dd718dc3 | 83 | |
HenryWTriff | 6:5f76dd718dc3 | 84 | struct Time { |
HenryWTriff | 6:5f76dd718dc3 | 85 | int mins; |
HenryWTriff | 6:5f76dd718dc3 | 86 | int secs; |
HenryWTriff | 6:5f76dd718dc3 | 87 | int milis; |
HenryWTriff | 6:5f76dd718dc3 | 88 | }; |
HenryWTriff | 6:5f76dd718dc3 | 89 | |
HenryWTriff | 6:5f76dd718dc3 | 90 | struct Gyro_Data { |
HenryWTriff | 6:5f76dd718dc3 | 91 | float ax; |
HenryWTriff | 6:5f76dd718dc3 | 92 | float ay; |
HenryWTriff | 6:5f76dd718dc3 | 93 | float az; |
HenryWTriff | 6:5f76dd718dc3 | 94 | float mx; |
HenryWTriff | 6:5f76dd718dc3 | 95 | float my; |
HenryWTriff | 6:5f76dd718dc3 | 96 | float mz; |
HenryWTriff | 3:ceed6d026b8b | 97 | }; |
HenryWTriff | 3:ceed6d026b8b | 98 | |
HenryWTriff | 3:ceed6d026b8b | 99 | #endif |
eencae | 0:b7f1f47bb26a | 100 | |
HenryWTriff | 8:4503c92acaf6 | 101 | #include "Maps.h" |
HenryWTriff | 6:5f76dd718dc3 | 102 | |
HenryWTriff | 2:d08b6a1eaf2b | 103 | //GLOBAL VARIABLES |
HenryWTriff | 10:29126a41b1da | 104 | #ifndef ENUMS |
HenryWTriff | 10:29126a41b1da | 105 | #define ENUMS |
HenryWTriff | 11:7b12992156de | 106 | enum track {Small, Medium, Large}; //Track Names |
HenryWTriff | 11:7b12992156de | 107 | enum cars {Basic, Offroad, Drifter, Sportscar, Racecar, Stupid}; //Car Names (Stupid is now the alien space ship) |
HenryWTriff | 10:29126a41b1da | 108 | #endif |
HenryWTriff | 7:2ce6e90f6d47 | 109 | |
HenryWTriff | 2:d08b6a1eaf2b | 110 | //Transform |
HenryWTriff | 11:7b12992156de | 111 | int angle = 0; //The angle of roation of the track |
HenryWTriff | 11:7b12992156de | 112 | Point_2D translation = {0,0}; //The translationof the track |
HenryWTriff | 25:31761087a83f | 113 | float horizon_factor = 0.02; //The translationof the track |
HenryWTriff | 11:7b12992156de | 114 | float squish = 0.15; //The amount of squish of the track |
HenryWTriff | 2:d08b6a1eaf2b | 115 | |
HenryWTriff | 3:ceed6d026b8b | 116 | //Vehicle parameters |
HenryWTriff | 11:7b12992156de | 117 | float speed; //Current speed (Rate of change of translation [see above] ) |
HenryWTriff | 11:7b12992156de | 118 | float max_speed; //Max speed the car can go |
HenryWTriff | 11:7b12992156de | 119 | int handling; //The maximum rate of change of angle of the track per frame |
HenryWTriff | 11:7b12992156de | 120 | float off_track_speed; //Maximum off track speed |
HenryWTriff | 7:2ce6e90f6d47 | 121 | float acceleration; |
HenryWTriff | 7:2ce6e90f6d47 | 122 | float deceleration; |
HenryWTriff | 11:7b12992156de | 123 | int car_model = Basic; |
HenryWTriff | 3:ceed6d026b8b | 124 | |
HenryWTriff | 5:2d9f3c36bcb9 | 125 | //Mechanics |
HenryWTriff | 11:7b12992156de | 126 | int lap_gate = 0; //The initial lap gate |
HenryWTriff | 11:7b12992156de | 127 | int laps = 1; //The current lap number |
HenryWTriff | 11:7b12992156de | 128 | int number_of_laps = 3; //The number of laps |
HenryWTriff | 11:7b12992156de | 129 | int race_time = 0; //The number of frames elapsed so far since the start of the race |
HenryWTriff | 9:7b1093d3f03a | 130 | bool ghost_enable = false; |
HenryWTriff | 5:2d9f3c36bcb9 | 131 | |
HenryWTriff | 11:7b12992156de | 132 | //Game Settings |
HenryWTriff | 11:7b12992156de | 133 | int game_fps = 50; //Frame rate |
HenryWTriff | 11:7b12992156de | 134 | bool leds = true; //Turning the LEDs on / off (Useful for people with epilepsy as they flash quickly) |
HenryWTriff | 11:7b12992156de | 135 | bool gyro_enabled = false; //Gyro steering option |
eencae | 0:b7f1f47bb26a | 136 | |
eencae | 0:b7f1f47bb26a | 137 | int main() |
eencae | 0:b7f1f47bb26a | 138 | { |
HenryWTriff | 25:31761087a83f | 139 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 140 | printf("INITIALISATION\n"); |
HenryWTriff | 25:31761087a83f | 141 | #endif |
HenryWTriff | 25:31761087a83f | 142 | |
HenryWTriff | 25:31761087a83f | 143 | LCD.init(); //Initialising the LCD |
HenryWTriff | 11:7b12992156de | 144 | Device.init(); //Initialising the Gamepad |
HenryWTriff | 11:7b12992156de | 145 | Gyro.init(); //Initialising the gyro |
HenryWTriff | 11:7b12992156de | 146 | Graphics.Change_Contrast(LCD,Device); //Adust Contrast to the amount on the pot |
HenryWTriff | 6:5f76dd718dc3 | 147 | |
HenryWTriff | 25:31761087a83f | 148 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 149 | printf("LOGO\n"); |
HenryWTriff | 25:31761087a83f | 150 | #endif |
HenryWTriff | 25:31761087a83f | 151 | |
HenryWTriff | 10:29126a41b1da | 152 | //START LOGO |
HenryWTriff | 10:29126a41b1da | 153 | Graphics.Draw_Logo(LCD); |
HenryWTriff | 10:29126a41b1da | 154 | |
HenryWTriff | 6:5f76dd718dc3 | 155 | //MENU |
HenryWTriff | 25:31761087a83f | 156 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 157 | printf("MENU\n"); |
HenryWTriff | 25:31761087a83f | 158 | #endif |
HenryWTriff | 7:2ce6e90f6d47 | 159 | do { |
HenryWTriff | 11:7b12992156de | 160 | while(Menu.Main_Menu(LCD, Device) == true) { |
HenryWTriff | 25:31761087a83f | 161 | Ghost.SD_init(SD,LCD); //Format SD Card |
HenryWTriff | 7:2ce6e90f6d47 | 162 | } |
HenryWTriff | 11:7b12992156de | 163 | } while(Menu.Game_Setup(LCD, Device) == false); |
HenryWTriff | 7:2ce6e90f6d47 | 164 | |
HenryWTriff | 11:7b12992156de | 165 | //RETRIEVING STATIC VARIABLES FROM MENU CLASS |
HenryWTriff | 11:7b12992156de | 166 | car_model = Menu.Get_Car(); |
HenryWTriff | 11:7b12992156de | 167 | number_of_laps = Menu.Get_Laps(); |
HenryWTriff | 11:7b12992156de | 168 | ghost_enable = Menu.Get_Mode(); |
HenryWTriff | 11:7b12992156de | 169 | leds = Menu.Get_Setting_LED(); |
HenryWTriff | 11:7b12992156de | 170 | gyro_enabled = Menu.Get_Setting_Gyro(); |
HenryWTriff | 7:2ce6e90f6d47 | 171 | |
HenryWTriff | 7:2ce6e90f6d47 | 172 | //CAR PARAMETERS SETUP |
HenryWTriff | 7:2ce6e90f6d47 | 173 | max_speed = Mechanics.Get_Max_Speed(car_model); |
HenryWTriff | 7:2ce6e90f6d47 | 174 | acceleration = Mechanics.Get_Acceleration(car_model); |
HenryWTriff | 7:2ce6e90f6d47 | 175 | deceleration = Mechanics.Get_Deceleration(car_model); |
HenryWTriff | 7:2ce6e90f6d47 | 176 | off_track_speed = Mechanics.Get_Off_Road_Speed(car_model); |
HenryWTriff | 7:2ce6e90f6d47 | 177 | handling = Mechanics.Get_Handling(car_model); |
HenryWTriff | 25:31761087a83f | 178 | |
HenryWTriff | 25:31761087a83f | 179 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 180 | printf("GAME RUN\n"); |
HenryWTriff | 25:31761087a83f | 181 | printf("MAP: %i LAPS: %i CAR: %i\n",Menu.Get_Map(),number_of_laps, car_model); |
HenryWTriff | 25:31761087a83f | 182 | #endif |
HenryWTriff | 25:31761087a83f | 183 | |
HenryWTriff | 11:7b12992156de | 184 | if(Menu.Get_Map() == Small) { |
HenryWTriff | 8:4503c92acaf6 | 185 | |
HenryWTriff | 11:7b12992156de | 186 | while(1) { //Main Game While loop |
HenryWTriff | 11:7b12992156de | 187 | if(ghost_enable == true) { //If ghost mode is enabled |
HenryWTriff | 25:31761087a83f | 188 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 189 | printf("READING GHOST DATA\n"); |
HenryWTriff | 25:31761087a83f | 190 | #endif |
HenryWTriff | 11:7b12992156de | 191 | Ghost.SD_Read(Small, car_model, SD); //Copy the ghost data from the SD card over to the flash memory (Make take a second) |
HenryWTriff | 10:29126a41b1da | 192 | } |
HenryWTriff | 8:4503c92acaf6 | 193 | |
HenryWTriff | 25:31761087a83f | 194 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 195 | printf("COUNTDOWN\n"); |
HenryWTriff | 25:31761087a83f | 196 | #endif |
HenryWTriff | 8:4503c92acaf6 | 197 | //COUNTDOWN |
HenryWTriff | 11:7b12992156de | 198 | for(int count = 3; count >= 0; count--) { //Loop for the countdown |
HenryWTriff | 11:7b12992156de | 199 | //Draw the map and the count down numbers |
HenryWTriff | 25:31761087a83f | 200 | LCD.clear(); |
HenryWTriff | 8:4503c92acaf6 | 201 | Graphics.Draw_Map( |
HenryWTriff | 8:4503c92acaf6 | 202 | translation, |
HenryWTriff | 8:4503c92acaf6 | 203 | angle, |
HenryWTriff | 8:4503c92acaf6 | 204 | squish, |
HenryWTriff | 25:31761087a83f | 205 | horizon_factor, |
HenryWTriff | 8:4503c92acaf6 | 206 | (Line_2D *) Map_1_Track_Lines, |
HenryWTriff | 8:4503c92acaf6 | 207 | (Line_2D *)Map_1_Track_Dotted_Lines, |
HenryWTriff | 8:4503c92acaf6 | 208 | (Line_2D *)Map_1_Walls, |
HenryWTriff | 8:4503c92acaf6 | 209 | (Point_2D *)Map_1_Flags, |
HenryWTriff | 8:4503c92acaf6 | 210 | (Triangle_2D *)Map_1_Boost_Plates, |
HenryWTriff | 8:4503c92acaf6 | 211 | Map_1, |
HenryWTriff | 8:4503c92acaf6 | 212 | car_model, |
HenryWTriff | 9:7b1093d3f03a | 213 | Ghost.Play(false, race_time), |
HenryWTriff | 8:4503c92acaf6 | 214 | LCD |
HenryWTriff | 8:4503c92acaf6 | 215 | ); |
HenryWTriff | 8:4503c92acaf6 | 216 | Graphics.Start_Sequence(count, LCD); |
HenryWTriff | 8:4503c92acaf6 | 217 | LCD.refresh(); |
HenryWTriff | 11:7b12992156de | 218 | LEDs.Start_Sequence(leds, count, Device); //Display the LED traffic light count down |
HenryWTriff | 8:4503c92acaf6 | 219 | wait(1); |
HenryWTriff | 8:4503c92acaf6 | 220 | } |
HenryWTriff | 8:4503c92acaf6 | 221 | LEDs.Clear(Device); |
HenryWTriff | 8:4503c92acaf6 | 222 | |
HenryWTriff | 25:31761087a83f | 223 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 224 | printf("RACE START\n"); |
HenryWTriff | 25:31761087a83f | 225 | #endif |
HenryWTriff | 10:29126a41b1da | 226 | |
HenryWTriff | 11:7b12992156de | 227 | while(laps <= number_of_laps) { //Loop until the number of laps have been completed |
HenryWTriff | 8:4503c92acaf6 | 228 | //MECHANICS |
HenryWTriff | 11:7b12992156de | 229 | laps = Mechanics.Get_Laps(laps, Map_1_Gates, Map_1.number_of_gates, translation, lap_gate); //Get the current lap count |
HenryWTriff | 11:7b12992156de | 230 | lap_gate = Mechanics.Get_Gate(Map_1_Gates, Map_1.number_of_gates, translation, lap_gate); //Get the current lap_gate |
HenryWTriff | 11:7b12992156de | 231 | angle = Mechanics.Get_Angle(angle, handling, gyro_enabled, Gyro, Device); //Get the current angle |
HenryWTriff | 11:7b12992156de | 232 | translation = Mechanics.Get_Translation(translation, angle, speed, Map_1_Out_Of_Bounds_Square, Map_1_Out_Of_Bounds_Triangle, Map_1, Device); //Get the translation |
HenryWTriff | 8:4503c92acaf6 | 233 | speed = Mechanics.Get_Speed( |
HenryWTriff | 8:4503c92acaf6 | 234 | speed, |
HenryWTriff | 8:4503c92acaf6 | 235 | max_speed, |
HenryWTriff | 8:4503c92acaf6 | 236 | acceleration, |
HenryWTriff | 8:4503c92acaf6 | 237 | deceleration, |
HenryWTriff | 8:4503c92acaf6 | 238 | off_track_speed, |
HenryWTriff | 8:4503c92acaf6 | 239 | translation, |
HenryWTriff | 8:4503c92acaf6 | 240 | Map_1_Off_Track_Square, |
HenryWTriff | 8:4503c92acaf6 | 241 | Map_1_Off_Track_Triangle, |
HenryWTriff | 8:4503c92acaf6 | 242 | Map_1_Out_Of_Bounds_Square, |
HenryWTriff | 8:4503c92acaf6 | 243 | Map_1_Out_Of_Bounds_Triangle, |
HenryWTriff | 8:4503c92acaf6 | 244 | Map_1_Boost_Plates, |
HenryWTriff | 8:4503c92acaf6 | 245 | Map_1, |
HenryWTriff | 8:4503c92acaf6 | 246 | Device |
HenryWTriff | 11:7b12992156de | 247 | ); //Get the speed of the player |
HenryWTriff | 25:31761087a83f | 248 | |
HenryWTriff | 8:4503c92acaf6 | 249 | //LEDS |
HenryWTriff | 11:7b12992156de | 250 | LEDs.Speed(leds, speed, max_speed, Device); //Change the LEDs depending on the speed |
HenryWTriff | 8:4503c92acaf6 | 251 | |
HenryWTriff | 8:4503c92acaf6 | 252 | //GHOST |
HenryWTriff | 11:7b12992156de | 253 | if(ghost_enable == true) { //If ghost mode is enabled |
HenryWTriff | 11:7b12992156de | 254 | Ghost.Record(translation, race_time); //Record the position of the player |
HenryWTriff | 9:7b1093d3f03a | 255 | } |
HenryWTriff | 8:4503c92acaf6 | 256 | |
HenryWTriff | 8:4503c92acaf6 | 257 | //GRAPHICS |
HenryWTriff | 11:7b12992156de | 258 | LCD.clear(); //Clear the screen buffer |
HenryWTriff | 11:7b12992156de | 259 | Graphics.Change_Contrast(LCD,Device); //Adjust the contrast |
HenryWTriff | 10:29126a41b1da | 260 | Graphics.Draw_Map( |
HenryWTriff | 10:29126a41b1da | 261 | translation, |
HenryWTriff | 10:29126a41b1da | 262 | angle, |
HenryWTriff | 10:29126a41b1da | 263 | squish, |
HenryWTriff | 25:31761087a83f | 264 | horizon_factor, |
HenryWTriff | 10:29126a41b1da | 265 | (Line_2D *) Map_1_Track_Lines, |
HenryWTriff | 10:29126a41b1da | 266 | (Line_2D *)Map_1_Track_Dotted_Lines, |
HenryWTriff | 10:29126a41b1da | 267 | (Line_2D *)Map_1_Walls, |
HenryWTriff | 10:29126a41b1da | 268 | (Point_2D *)Map_1_Flags, |
HenryWTriff | 10:29126a41b1da | 269 | (Triangle_2D *)Map_1_Boost_Plates, |
HenryWTriff | 10:29126a41b1da | 270 | Map_1, |
HenryWTriff | 10:29126a41b1da | 271 | car_model, |
HenryWTriff | 10:29126a41b1da | 272 | Ghost.Play(ghost_enable, race_time), |
HenryWTriff | 10:29126a41b1da | 273 | LCD |
HenryWTriff | 11:7b12992156de | 274 | ); //Draw the graphics |
HenryWTriff | 11:7b12992156de | 275 | Graphics.Draw_Laps(laps, LCD); //Draw the lap counter |
HenryWTriff | 11:7b12992156de | 276 | Graphics.Draw_Time(false, Mechanics.Convert_To_Time(game_fps, race_time), LCD); //Draw the time |
HenryWTriff | 11:7b12992156de | 277 | LCD.refresh(); //Refresh the display |
HenryWTriff | 11:7b12992156de | 278 | wait((1 / float(game_fps))); //Wait for a short period of time |
HenryWTriff | 11:7b12992156de | 279 | race_time++; //Increase the race time |
HenryWTriff | 8:4503c92acaf6 | 280 | |
HenryWTriff | 8:4503c92acaf6 | 281 | } |
HenryWTriff | 11:7b12992156de | 282 | //RACE OVER |
HenryWTriff | 11:7b12992156de | 283 | LEDs.Clear(Device); //Turn off the LEDs |
HenryWTriff | 7:2ce6e90f6d47 | 284 | LCD.clear(); |
HenryWTriff | 7:2ce6e90f6d47 | 285 | Graphics.Draw_Map( |
HenryWTriff | 7:2ce6e90f6d47 | 286 | translation, |
HenryWTriff | 7:2ce6e90f6d47 | 287 | angle, |
HenryWTriff | 7:2ce6e90f6d47 | 288 | squish, |
HenryWTriff | 25:31761087a83f | 289 | horizon_factor, |
HenryWTriff | 7:2ce6e90f6d47 | 290 | (Line_2D *) Map_1_Track_Lines, |
HenryWTriff | 7:2ce6e90f6d47 | 291 | (Line_2D *)Map_1_Track_Dotted_Lines, |
HenryWTriff | 7:2ce6e90f6d47 | 292 | (Line_2D *)Map_1_Walls, |
HenryWTriff | 7:2ce6e90f6d47 | 293 | (Point_2D *)Map_1_Flags, |
HenryWTriff | 7:2ce6e90f6d47 | 294 | (Triangle_2D *)Map_1_Boost_Plates, |
HenryWTriff | 7:2ce6e90f6d47 | 295 | Map_1, |
HenryWTriff | 7:2ce6e90f6d47 | 296 | car_model, |
HenryWTriff | 9:7b1093d3f03a | 297 | Ghost.Play(false, race_time), |
HenryWTriff | 7:2ce6e90f6d47 | 298 | LCD |
HenryWTriff | 11:7b12992156de | 299 | ); //Draw the graphics |
HenryWTriff | 11:7b12992156de | 300 | Graphics.Finish(LCD); //Display the finish logo |
HenryWTriff | 11:7b12992156de | 301 | Graphics.Draw_Time(true, Mechanics.Convert_To_Time(game_fps, race_time), LCD); //Draw the race time |
HenryWTriff | 11:7b12992156de | 302 | LCD.refresh(); //Refresh the display |
HenryWTriff | 11:7b12992156de | 303 | if(ghost_enable == true) { //If ghost mode enabled |
HenryWTriff | 25:31761087a83f | 304 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 305 | printf("GHOST COPY\n"); |
HenryWTriff | 25:31761087a83f | 306 | #endif |
HenryWTriff | 11:7b12992156de | 307 | Ghost.Copy(race_time, Small, car_model, SD); //Copy over the ghost data to the SD card (if race time is quicker) |
HenryWTriff | 10:29126a41b1da | 308 | } |
HenryWTriff | 8:4503c92acaf6 | 309 | |
HenryWTriff | 11:7b12992156de | 310 | //RESET ALL VARIABLES |
HenryWTriff | 8:4503c92acaf6 | 311 | angle = 0; |
HenryWTriff | 8:4503c92acaf6 | 312 | Point_2D test = {0,0}; |
HenryWTriff | 8:4503c92acaf6 | 313 | translation = test; |
HenryWTriff | 8:4503c92acaf6 | 314 | squish = 0.15; |
HenryWTriff | 8:4503c92acaf6 | 315 | speed = 0; |
HenryWTriff | 8:4503c92acaf6 | 316 | max_speed = 4; |
HenryWTriff | 8:4503c92acaf6 | 317 | handling = 2; |
HenryWTriff | 8:4503c92acaf6 | 318 | lap_gate = 0; |
HenryWTriff | 8:4503c92acaf6 | 319 | laps = 1; |
HenryWTriff | 8:4503c92acaf6 | 320 | race_time = 0; |
HenryWTriff | 8:4503c92acaf6 | 321 | |
HenryWTriff | 8:4503c92acaf6 | 322 | wait(3); |
HenryWTriff | 25:31761087a83f | 323 | |
HenryWTriff | 25:31761087a83f | 324 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 325 | printf("LOOP\n"); |
HenryWTriff | 25:31761087a83f | 326 | #endif |
HenryWTriff | 25:31761087a83f | 327 | |
HenryWTriff | 7:2ce6e90f6d47 | 328 | } |
HenryWTriff | 11:7b12992156de | 329 | } else if(Menu.Get_Map() == Medium) { |
HenryWTriff | 8:4503c92acaf6 | 330 | while(1) { |
HenryWTriff | 8:4503c92acaf6 | 331 | |
HenryWTriff | 11:7b12992156de | 332 | if(ghost_enable == true) { //If ghost mode is enabled |
HenryWTriff | 25:31761087a83f | 333 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 334 | printf("READING GHOST DATA\n"); |
HenryWTriff | 25:31761087a83f | 335 | #endif |
HenryWTriff | 11:7b12992156de | 336 | Ghost.SD_Read(Medium, car_model, SD);//Copy the ghost data from the SD card over to the flash memory (Make take a second) |
HenryWTriff | 10:29126a41b1da | 337 | } |
HenryWTriff | 25:31761087a83f | 338 | |
HenryWTriff | 25:31761087a83f | 339 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 340 | printf("COUNTDOWN\n"); |
HenryWTriff | 25:31761087a83f | 341 | #endif |
HenryWTriff | 25:31761087a83f | 342 | |
HenryWTriff | 8:4503c92acaf6 | 343 | //COUNTDOWN |
HenryWTriff | 8:4503c92acaf6 | 344 | for(int count = 3; count >= 0; count--) { |
HenryWTriff | 11:7b12992156de | 345 | //Draw the map and the count down numbers |
HenryWTriff | 8:4503c92acaf6 | 346 | LCD.clear(); |
HenryWTriff | 8:4503c92acaf6 | 347 | Graphics.Draw_Map( |
HenryWTriff | 8:4503c92acaf6 | 348 | translation, |
HenryWTriff | 8:4503c92acaf6 | 349 | angle, |
HenryWTriff | 8:4503c92acaf6 | 350 | squish, |
HenryWTriff | 25:31761087a83f | 351 | horizon_factor, |
HenryWTriff | 8:4503c92acaf6 | 352 | (Line_2D *) Map_2_Track_Lines, |
HenryWTriff | 8:4503c92acaf6 | 353 | (Line_2D *)Map_2_Track_Dotted_Lines, |
HenryWTriff | 8:4503c92acaf6 | 354 | (Line_2D *)Map_2_Walls, |
HenryWTriff | 8:4503c92acaf6 | 355 | (Point_2D *)Map_2_Flags, |
HenryWTriff | 8:4503c92acaf6 | 356 | (Triangle_2D *)Map_2_Boost_Plates, |
HenryWTriff | 8:4503c92acaf6 | 357 | Map_2, |
HenryWTriff | 8:4503c92acaf6 | 358 | car_model, |
HenryWTriff | 9:7b1093d3f03a | 359 | Ghost.Play(false, race_time), |
HenryWTriff | 8:4503c92acaf6 | 360 | LCD |
HenryWTriff | 8:4503c92acaf6 | 361 | ); |
HenryWTriff | 8:4503c92acaf6 | 362 | Graphics.Start_Sequence(count, LCD); |
HenryWTriff | 11:7b12992156de | 363 | LEDs.Start_Sequence(leds, count, Device); //Display the LED traffic light count down |
HenryWTriff | 8:4503c92acaf6 | 364 | LCD.refresh(); |
HenryWTriff | 8:4503c92acaf6 | 365 | wait(1); |
HenryWTriff | 8:4503c92acaf6 | 366 | } |
HenryWTriff | 8:4503c92acaf6 | 367 | LEDs.Clear(Device); |
HenryWTriff | 6:5f76dd718dc3 | 368 | |
HenryWTriff | 25:31761087a83f | 369 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 370 | printf("RACE START\n"); |
HenryWTriff | 25:31761087a83f | 371 | #endif |
HenryWTriff | 25:31761087a83f | 372 | |
HenryWTriff | 8:4503c92acaf6 | 373 | while(laps <= number_of_laps) { |
HenryWTriff | 8:4503c92acaf6 | 374 | //MECHANICS |
HenryWTriff | 11:7b12992156de | 375 | laps = Mechanics.Get_Laps(laps, Map_2_Gates, Map_2.number_of_gates, translation, lap_gate); //Get the current lap count |
HenryWTriff | 11:7b12992156de | 376 | lap_gate = Mechanics.Get_Gate(Map_2_Gates, Map_2.number_of_gates, translation, lap_gate); //Get the current lap_gate |
HenryWTriff | 11:7b12992156de | 377 | angle = Mechanics.Get_Angle(angle, handling, gyro_enabled, Gyro, Device); //Get the current angle |
HenryWTriff | 11:7b12992156de | 378 | translation = Mechanics.Get_Translation(translation, angle, speed, Map_2_Out_Of_Bounds_Square, Map_2_Out_Of_Bounds_Triangle, Map_2, Device); //Get the translation |
HenryWTriff | 8:4503c92acaf6 | 379 | speed = Mechanics.Get_Speed( |
HenryWTriff | 8:4503c92acaf6 | 380 | speed, |
HenryWTriff | 8:4503c92acaf6 | 381 | max_speed, |
HenryWTriff | 8:4503c92acaf6 | 382 | acceleration, |
HenryWTriff | 8:4503c92acaf6 | 383 | deceleration, |
HenryWTriff | 8:4503c92acaf6 | 384 | off_track_speed, |
HenryWTriff | 8:4503c92acaf6 | 385 | translation, |
HenryWTriff | 8:4503c92acaf6 | 386 | Map_2_Off_Track_Square, |
HenryWTriff | 8:4503c92acaf6 | 387 | Map_2_Off_Track_Triangle, |
HenryWTriff | 8:4503c92acaf6 | 388 | Map_2_Out_Of_Bounds_Square, |
HenryWTriff | 8:4503c92acaf6 | 389 | Map_2_Out_Of_Bounds_Triangle, |
HenryWTriff | 8:4503c92acaf6 | 390 | Map_2_Boost_Plates, |
HenryWTriff | 8:4503c92acaf6 | 391 | Map_2, |
HenryWTriff | 8:4503c92acaf6 | 392 | Device |
HenryWTriff | 11:7b12992156de | 393 | ); //Get the speed of the player |
HenryWTriff | 8:4503c92acaf6 | 394 | //LEDS |
HenryWTriff | 11:7b12992156de | 395 | LEDs.Speed(leds, speed, max_speed, Device); //Change the LEDs depending on the speed |
HenryWTriff | 8:4503c92acaf6 | 396 | |
HenryWTriff | 8:4503c92acaf6 | 397 | //GHOST |
HenryWTriff | 11:7b12992156de | 398 | if(ghost_enable == true) { //If ghost mode is enabled |
HenryWTriff | 11:7b12992156de | 399 | Ghost.Record(translation, race_time); //Record the position of the player |
HenryWTriff | 9:7b1093d3f03a | 400 | } |
HenryWTriff | 6:5f76dd718dc3 | 401 | |
HenryWTriff | 8:4503c92acaf6 | 402 | //GRAPHICS |
HenryWTriff | 11:7b12992156de | 403 | LCD.clear(); //Clear the screen buffer |
HenryWTriff | 11:7b12992156de | 404 | Graphics.Change_Contrast(LCD,Device); //Adjust the contrast |
HenryWTriff | 10:29126a41b1da | 405 | Graphics.Draw_Map( |
HenryWTriff | 10:29126a41b1da | 406 | translation, |
HenryWTriff | 10:29126a41b1da | 407 | angle, |
HenryWTriff | 10:29126a41b1da | 408 | squish, |
HenryWTriff | 25:31761087a83f | 409 | horizon_factor, |
HenryWTriff | 10:29126a41b1da | 410 | (Line_2D *) Map_2_Track_Lines, |
HenryWTriff | 10:29126a41b1da | 411 | (Line_2D *)Map_2_Track_Dotted_Lines, |
HenryWTriff | 10:29126a41b1da | 412 | (Line_2D *)Map_2_Walls, |
HenryWTriff | 10:29126a41b1da | 413 | (Point_2D *)Map_2_Flags, |
HenryWTriff | 10:29126a41b1da | 414 | (Triangle_2D *)Map_2_Boost_Plates, |
HenryWTriff | 10:29126a41b1da | 415 | Map_2, |
HenryWTriff | 10:29126a41b1da | 416 | car_model, |
HenryWTriff | 10:29126a41b1da | 417 | Ghost.Play(ghost_enable, race_time), |
HenryWTriff | 10:29126a41b1da | 418 | LCD |
HenryWTriff | 11:7b12992156de | 419 | ); //Draw the graphics |
HenryWTriff | 11:7b12992156de | 420 | Graphics.Draw_Laps(laps, LCD); //Draw the lap counter |
HenryWTriff | 11:7b12992156de | 421 | Graphics.Draw_Time(false, Mechanics.Convert_To_Time(game_fps, race_time), LCD); //Draw the time |
HenryWTriff | 11:7b12992156de | 422 | LCD.refresh(); //Refresh the display |
HenryWTriff | 11:7b12992156de | 423 | wait((1 / float(game_fps))); //Wait for a short period of time |
HenryWTriff | 11:7b12992156de | 424 | race_time++; //Increase the race time |
HenryWTriff | 6:5f76dd718dc3 | 425 | |
HenryWTriff | 8:4503c92acaf6 | 426 | } |
HenryWTriff | 8:4503c92acaf6 | 427 | |
HenryWTriff | 6:5f76dd718dc3 | 428 | |
HenryWTriff | 11:7b12992156de | 429 | LEDs.Clear(Device); //Turn off the LEDs |
HenryWTriff | 6:5f76dd718dc3 | 430 | LCD.clear(); |
HenryWTriff | 6:5f76dd718dc3 | 431 | Graphics.Draw_Map( |
HenryWTriff | 6:5f76dd718dc3 | 432 | translation, |
HenryWTriff | 6:5f76dd718dc3 | 433 | angle, |
HenryWTriff | 6:5f76dd718dc3 | 434 | squish, |
HenryWTriff | 25:31761087a83f | 435 | horizon_factor, |
HenryWTriff | 8:4503c92acaf6 | 436 | (Line_2D *) Map_2_Track_Lines, |
HenryWTriff | 8:4503c92acaf6 | 437 | (Line_2D *)Map_2_Track_Dotted_Lines, |
HenryWTriff | 8:4503c92acaf6 | 438 | (Line_2D *)Map_2_Walls, |
HenryWTriff | 8:4503c92acaf6 | 439 | (Point_2D *)Map_2_Flags, |
HenryWTriff | 8:4503c92acaf6 | 440 | (Triangle_2D *)Map_2_Boost_Plates, |
HenryWTriff | 8:4503c92acaf6 | 441 | Map_2, |
HenryWTriff | 7:2ce6e90f6d47 | 442 | car_model, |
HenryWTriff | 9:7b1093d3f03a | 443 | Ghost.Play(false, race_time), |
HenryWTriff | 9:7b1093d3f03a | 444 | LCD |
HenryWTriff | 11:7b12992156de | 445 | ); //Draw the graphics |
HenryWTriff | 11:7b12992156de | 446 | Graphics.Finish(LCD); //Display the finish logo |
HenryWTriff | 11:7b12992156de | 447 | Graphics.Draw_Time(true, Mechanics.Convert_To_Time(game_fps, race_time), LCD); //Draw the race time |
HenryWTriff | 11:7b12992156de | 448 | LCD.refresh(); //Refresh the display |
HenryWTriff | 11:7b12992156de | 449 | if(ghost_enable == true) { //If ghost mode enabled |
HenryWTriff | 25:31761087a83f | 450 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 451 | printf("RACE START\n"); |
HenryWTriff | 25:31761087a83f | 452 | #endif |
HenryWTriff | 11:7b12992156de | 453 | Ghost.Copy(race_time, Medium, car_model, SD); //Copy over the ghost data to the SD card (if race time is quicker) |
HenryWTriff | 10:29126a41b1da | 454 | } |
HenryWTriff | 9:7b1093d3f03a | 455 | |
HenryWTriff | 11:7b12992156de | 456 | //RESET ALL VARIABLES |
HenryWTriff | 9:7b1093d3f03a | 457 | angle = 0; |
HenryWTriff | 9:7b1093d3f03a | 458 | Point_2D test = {0,0}; |
HenryWTriff | 9:7b1093d3f03a | 459 | translation = test; |
HenryWTriff | 9:7b1093d3f03a | 460 | squish = 0.15; |
HenryWTriff | 9:7b1093d3f03a | 461 | speed = 0; |
HenryWTriff | 9:7b1093d3f03a | 462 | max_speed = 4; |
HenryWTriff | 9:7b1093d3f03a | 463 | handling = 2; |
HenryWTriff | 9:7b1093d3f03a | 464 | lap_gate = 0; |
HenryWTriff | 9:7b1093d3f03a | 465 | laps = 1; |
HenryWTriff | 9:7b1093d3f03a | 466 | race_time = 0; |
HenryWTriff | 9:7b1093d3f03a | 467 | |
HenryWTriff | 9:7b1093d3f03a | 468 | wait(3); |
HenryWTriff | 25:31761087a83f | 469 | |
HenryWTriff | 25:31761087a83f | 470 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 471 | printf("LOOP\n"); |
HenryWTriff | 25:31761087a83f | 472 | #endif |
HenryWTriff | 25:31761087a83f | 473 | |
HenryWTriff | 9:7b1093d3f03a | 474 | } |
HenryWTriff | 11:7b12992156de | 475 | } else if(Menu.Get_Map() == Large) { |
HenryWTriff | 9:7b1093d3f03a | 476 | while(1) { |
HenryWTriff | 9:7b1093d3f03a | 477 | |
HenryWTriff | 11:7b12992156de | 478 | if(ghost_enable == true) { //If ghost mode is enabled |
HenryWTriff | 25:31761087a83f | 479 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 480 | printf("READING GHOST DATA\n"); |
HenryWTriff | 25:31761087a83f | 481 | #endif |
HenryWTriff | 11:7b12992156de | 482 | Ghost.SD_Read(Large, car_model, SD); //Copy the ghost data from the SD card over to the flash memory (Make take a second) |
HenryWTriff | 10:29126a41b1da | 483 | } |
HenryWTriff | 10:29126a41b1da | 484 | |
HenryWTriff | 25:31761087a83f | 485 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 486 | printf("COUNTDOWN\n"); |
HenryWTriff | 25:31761087a83f | 487 | #endif |
HenryWTriff | 25:31761087a83f | 488 | |
HenryWTriff | 9:7b1093d3f03a | 489 | //COUNTDOWN |
HenryWTriff | 11:7b12992156de | 490 | for(int count = 3; count >= 0; count--) { //Loop for the countdown |
HenryWTriff | 25:31761087a83f | 491 | //Draw the map and the count down numbers |
HenryWTriff | 9:7b1093d3f03a | 492 | LCD.clear(); |
HenryWTriff | 9:7b1093d3f03a | 493 | Graphics.Draw_Map( |
HenryWTriff | 9:7b1093d3f03a | 494 | translation, |
HenryWTriff | 9:7b1093d3f03a | 495 | angle, |
HenryWTriff | 9:7b1093d3f03a | 496 | squish, |
HenryWTriff | 25:31761087a83f | 497 | horizon_factor, |
HenryWTriff | 9:7b1093d3f03a | 498 | (Line_2D *) Map_3_Track_Lines, |
HenryWTriff | 9:7b1093d3f03a | 499 | (Line_2D *)Map_3_Track_Dotted_Lines, |
HenryWTriff | 9:7b1093d3f03a | 500 | (Line_2D *)Map_3_Walls, |
HenryWTriff | 9:7b1093d3f03a | 501 | (Point_2D *)Map_3_Flags, |
HenryWTriff | 9:7b1093d3f03a | 502 | (Triangle_2D *)Map_3_Boost_Plates, |
HenryWTriff | 9:7b1093d3f03a | 503 | Map_3, |
HenryWTriff | 9:7b1093d3f03a | 504 | car_model, |
HenryWTriff | 9:7b1093d3f03a | 505 | Ghost.Play(false, race_time), |
HenryWTriff | 9:7b1093d3f03a | 506 | LCD |
HenryWTriff | 9:7b1093d3f03a | 507 | ); |
HenryWTriff | 9:7b1093d3f03a | 508 | Graphics.Start_Sequence(count, LCD); |
HenryWTriff | 9:7b1093d3f03a | 509 | LCD.refresh(); |
HenryWTriff | 11:7b12992156de | 510 | LEDs.Start_Sequence(leds, count, Device); //Display the LED traffic light count down |
HenryWTriff | 9:7b1093d3f03a | 511 | wait(1); |
HenryWTriff | 9:7b1093d3f03a | 512 | } |
HenryWTriff | 9:7b1093d3f03a | 513 | LEDs.Clear(Device); |
HenryWTriff | 9:7b1093d3f03a | 514 | |
HenryWTriff | 25:31761087a83f | 515 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 516 | printf("RACE START\n"); |
HenryWTriff | 25:31761087a83f | 517 | #endif |
HenryWTriff | 10:29126a41b1da | 518 | |
HenryWTriff | 11:7b12992156de | 519 | while(laps <= number_of_laps) { //Loop until the number of laps have been completed |
HenryWTriff | 9:7b1093d3f03a | 520 | //MECHANICS |
HenryWTriff | 11:7b12992156de | 521 | laps = Mechanics.Get_Laps(laps, Map_3_Gates, Map_3.number_of_gates, translation, lap_gate); //Get the current lap count |
HenryWTriff | 11:7b12992156de | 522 | lap_gate = Mechanics.Get_Gate(Map_3_Gates, Map_3.number_of_gates, translation, lap_gate); //Get the current lap_gate |
HenryWTriff | 11:7b12992156de | 523 | angle = Mechanics.Get_Angle(angle, handling, gyro_enabled, Gyro, Device); //Get the current angle |
HenryWTriff | 11:7b12992156de | 524 | translation = Mechanics.Get_Translation(translation, angle, speed, Map_3_Out_Of_Bounds_Square, Map_3_Out_Of_Bounds_Triangle, Map_3, Device);//Get the translation |
HenryWTriff | 9:7b1093d3f03a | 525 | speed = Mechanics.Get_Speed( |
HenryWTriff | 9:7b1093d3f03a | 526 | speed, |
HenryWTriff | 9:7b1093d3f03a | 527 | max_speed, |
HenryWTriff | 9:7b1093d3f03a | 528 | acceleration, |
HenryWTriff | 9:7b1093d3f03a | 529 | deceleration, |
HenryWTriff | 9:7b1093d3f03a | 530 | off_track_speed, |
HenryWTriff | 9:7b1093d3f03a | 531 | translation, |
HenryWTriff | 9:7b1093d3f03a | 532 | Map_3_Off_Track_Square, |
HenryWTriff | 9:7b1093d3f03a | 533 | Map_3_Off_Track_Triangle, |
HenryWTriff | 9:7b1093d3f03a | 534 | Map_3_Out_Of_Bounds_Square, |
HenryWTriff | 9:7b1093d3f03a | 535 | Map_3_Out_Of_Bounds_Triangle, |
HenryWTriff | 9:7b1093d3f03a | 536 | Map_3_Boost_Plates, |
HenryWTriff | 9:7b1093d3f03a | 537 | Map_3, |
HenryWTriff | 9:7b1093d3f03a | 538 | Device |
HenryWTriff | 11:7b12992156de | 539 | );//Get the speed of the player |
HenryWTriff | 9:7b1093d3f03a | 540 | |
HenryWTriff | 9:7b1093d3f03a | 541 | //LEDS |
HenryWTriff | 11:7b12992156de | 542 | LEDs.Speed(leds, speed, max_speed, Device); //Change the LEDs depending on the speed |
HenryWTriff | 9:7b1093d3f03a | 543 | |
HenryWTriff | 9:7b1093d3f03a | 544 | //GHOST |
HenryWTriff | 11:7b12992156de | 545 | if(ghost_enable == true) { //If ghost mode is enabled |
HenryWTriff | 11:7b12992156de | 546 | Ghost.Record(translation, race_time); //Record the position of the player |
HenryWTriff | 9:7b1093d3f03a | 547 | } |
HenryWTriff | 9:7b1093d3f03a | 548 | |
HenryWTriff | 9:7b1093d3f03a | 549 | //GRAPHICS |
HenryWTriff | 11:7b12992156de | 550 | LCD.clear(); //Clear the screen |
HenryWTriff | 11:7b12992156de | 551 | Graphics.Change_Contrast(LCD,Device); //Adjust the contrast |
HenryWTriff | 10:29126a41b1da | 552 | Graphics.Draw_Map( |
HenryWTriff | 10:29126a41b1da | 553 | translation, |
HenryWTriff | 10:29126a41b1da | 554 | angle, |
HenryWTriff | 10:29126a41b1da | 555 | squish, |
HenryWTriff | 25:31761087a83f | 556 | horizon_factor, |
HenryWTriff | 10:29126a41b1da | 557 | (Line_2D *) Map_3_Track_Lines, |
HenryWTriff | 10:29126a41b1da | 558 | (Line_2D *)Map_3_Track_Dotted_Lines, |
HenryWTriff | 10:29126a41b1da | 559 | (Line_2D *)Map_3_Walls, |
HenryWTriff | 10:29126a41b1da | 560 | (Point_2D *)Map_3_Flags, |
HenryWTriff | 10:29126a41b1da | 561 | (Triangle_2D *)Map_3_Boost_Plates, |
HenryWTriff | 10:29126a41b1da | 562 | Map_3, |
HenryWTriff | 10:29126a41b1da | 563 | car_model, |
HenryWTriff | 10:29126a41b1da | 564 | Ghost.Play(ghost_enable, race_time), |
HenryWTriff | 10:29126a41b1da | 565 | LCD |
HenryWTriff | 11:7b12992156de | 566 | ); //Draw the graphics |
HenryWTriff | 11:7b12992156de | 567 | Graphics.Draw_Laps(laps, LCD); //Draw the lap counter |
HenryWTriff | 11:7b12992156de | 568 | Graphics.Draw_Time(false, Mechanics.Convert_To_Time(game_fps, race_time), LCD); //Draw the time |
HenryWTriff | 11:7b12992156de | 569 | LCD.refresh(); //Refresh the display |
HenryWTriff | 11:7b12992156de | 570 | wait((1 / float(game_fps))); //Wait for a short period of time |
HenryWTriff | 11:7b12992156de | 571 | race_time++; //Increase the race time |
HenryWTriff | 9:7b1093d3f03a | 572 | } |
HenryWTriff | 25:31761087a83f | 573 | |
HenryWTriff | 11:7b12992156de | 574 | LEDs.Clear(Device); //Turn off the LEDs |
HenryWTriff | 9:7b1093d3f03a | 575 | LCD.clear(); |
HenryWTriff | 9:7b1093d3f03a | 576 | Graphics.Draw_Map( |
HenryWTriff | 9:7b1093d3f03a | 577 | translation, |
HenryWTriff | 9:7b1093d3f03a | 578 | angle, |
HenryWTriff | 9:7b1093d3f03a | 579 | squish, |
HenryWTriff | 25:31761087a83f | 580 | horizon_factor, |
HenryWTriff | 9:7b1093d3f03a | 581 | (Line_2D *) Map_3_Track_Lines, |
HenryWTriff | 9:7b1093d3f03a | 582 | (Line_2D *)Map_3_Track_Dotted_Lines, |
HenryWTriff | 9:7b1093d3f03a | 583 | (Line_2D *)Map_3_Walls, |
HenryWTriff | 9:7b1093d3f03a | 584 | (Point_2D *)Map_3_Flags, |
HenryWTriff | 9:7b1093d3f03a | 585 | (Triangle_2D *)Map_3_Boost_Plates, |
HenryWTriff | 9:7b1093d3f03a | 586 | Map_3, |
HenryWTriff | 9:7b1093d3f03a | 587 | car_model, |
HenryWTriff | 9:7b1093d3f03a | 588 | Ghost.Play(false, race_time), |
HenryWTriff | 6:5f76dd718dc3 | 589 | LCD |
HenryWTriff | 11:7b12992156de | 590 | ); //Draw the graphics |
HenryWTriff | 11:7b12992156de | 591 | Graphics.Finish(LCD); //Display the finish logo |
HenryWTriff | 11:7b12992156de | 592 | Graphics.Draw_Time(true, Mechanics.Convert_To_Time(game_fps, race_time), LCD); //Draw the race time |
HenryWTriff | 11:7b12992156de | 593 | LCD.refresh(); //Refresh the display |
HenryWTriff | 11:7b12992156de | 594 | if(ghost_enable == true) { //If ghost mode enabled |
HenryWTriff | 25:31761087a83f | 595 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 596 | printf("RACE START\n"); |
HenryWTriff | 25:31761087a83f | 597 | #endif |
HenryWTriff | 11:7b12992156de | 598 | Ghost.Copy(race_time, Large, car_model, SD); //Copy over the ghost data to the SD card (if race time is quicker) |
HenryWTriff | 10:29126a41b1da | 599 | } |
HenryWTriff | 7:2ce6e90f6d47 | 600 | |
HenryWTriff | 11:7b12992156de | 601 | //RESET ALL VARIABLES |
HenryWTriff | 8:4503c92acaf6 | 602 | angle = 0; |
HenryWTriff | 8:4503c92acaf6 | 603 | Point_2D test = {0,0}; |
HenryWTriff | 8:4503c92acaf6 | 604 | translation = test; |
HenryWTriff | 8:4503c92acaf6 | 605 | squish = 0.15; |
HenryWTriff | 8:4503c92acaf6 | 606 | speed = 0; |
HenryWTriff | 8:4503c92acaf6 | 607 | max_speed = 4; |
HenryWTriff | 8:4503c92acaf6 | 608 | handling = 2; |
HenryWTriff | 8:4503c92acaf6 | 609 | lap_gate = 0; |
HenryWTriff | 8:4503c92acaf6 | 610 | laps = 1; |
HenryWTriff | 8:4503c92acaf6 | 611 | race_time = 0; |
HenryWTriff | 25:31761087a83f | 612 | wait(3); |
HenryWTriff | 6:5f76dd718dc3 | 613 | |
HenryWTriff | 25:31761087a83f | 614 | #ifdef DEBUG |
HenryWTriff | 25:31761087a83f | 615 | printf("LOOP\n"); |
HenryWTriff | 25:31761087a83f | 616 | #endif |
HenryWTriff | 25:31761087a83f | 617 | |
HenryWTriff | 8:4503c92acaf6 | 618 | } |
HenryWTriff | 2:d08b6a1eaf2b | 619 | } |
eencae | 0:b7f1f47bb26a | 620 | } |
eencae | 0:b7f1f47bb26a | 621 |