Henry Triff
/
ELEC2645_Project_el18ht
Game
main.cpp@11:7b12992156de, 2020-03-28 (annotated)
- Committer:
- HenryWTriff
- Date:
- Sat Mar 28 10:31:41 2020 +0000
- Revision:
- 11:7b12992156de
- Parent:
- 10:29126a41b1da
- Child:
- 12:74f31212292f
Comments Added
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
HenryWTriff | 2:d08b6a1eaf2b | 1 | /* |
eencae | 0:b7f1f47bb26a | 2 | ELEC2645 Embedded Systems Project |
eencae | 0:b7f1f47bb26a | 3 | School of Electronic & Electrical Engineering |
eencae | 0:b7f1f47bb26a | 4 | University of Leeds |
eencae | 0:b7f1f47bb26a | 5 | 2019/20 |
eencae | 0:b7f1f47bb26a | 6 | |
HenryWTriff | 1:8c335af04679 | 7 | Name: Henry Triff |
HenryWTriff | 1:8c335af04679 | 8 | Username: el18ht |
HenryWTriff | 1:8c335af04679 | 9 | Student ID Number: 201224295 |
HenryWTriff | 1:8c335af04679 | 10 | Date: 10/02/2020 |
HenryWTriff | 11:7b12992156de | 11 | |
HenryWTriff | 11:7b12992156de | 12 | INFO |
HenryWTriff | 11:7b12992156de | 13 | > For a complete guide on how maps are drawn see Maps.h |
HenryWTriff | 11:7b12992156de | 14 | > Before using ghost mode, ensure that you format the SD card in settings as this will cause the game to freeze |
HenryWTriff | 11:7b12992156de | 15 | > When playing, i would recommend starting with the Basic car. The Alien space ship is REALLY REALLY hard to control |
HenryWTriff | 11:7b12992156de | 16 | because it is so fast |
HenryWTriff | 11:7b12992156de | 17 | |
eencae | 0:b7f1f47bb26a | 18 | */ |
eencae | 0:b7f1f47bb26a | 19 | |
HenryWTriff | 2:d08b6a1eaf2b | 20 | //LIBRARIES |
eencae | 0:b7f1f47bb26a | 21 | #include "mbed.h" |
eencae | 0:b7f1f47bb26a | 22 | #include "Gamepad.h" |
eencae | 0:b7f1f47bb26a | 23 | #include "N5110.h" |
HenryWTriff | 6:5f76dd718dc3 | 24 | #include "FXOS8700CQ.h" |
HenryWTriff | 10:29126a41b1da | 25 | #include "SDFileSystem.h" |
HenryWTriff | 2:d08b6a1eaf2b | 26 | #include "Graphics.h" |
HenryWTriff | 6:5f76dd718dc3 | 27 | #include "Mechanics.h" |
HenryWTriff | 6:5f76dd718dc3 | 28 | #include "Menu.h" |
HenryWTriff | 6:5f76dd718dc3 | 29 | #include "LEDs.h" |
HenryWTriff | 6:5f76dd718dc3 | 30 | #include "Ghost.h" |
HenryWTriff | 6:5f76dd718dc3 | 31 | #include <string> |
eencae | 0:b7f1f47bb26a | 32 | |
HenryWTriff | 2:d08b6a1eaf2b | 33 | //OBJECTS |
HenryWTriff | 11:7b12992156de | 34 | Gamepad Device; //Controller |
HenryWTriff | 11:7b12992156de | 35 | N5110 LCD; //LCD |
HenryWTriff | 11:7b12992156de | 36 | FXOS8700CQ Gyro(I2C_SDA,I2C_SCL); //Gyroscope |
HenryWTriff | 11:7b12992156de | 37 | SDFileSystem SD(PTE3, PTE1, PTE2, PTE4, "sd"); //SD card (For recording ghost data) |
HenryWTriff | 11:7b12992156de | 38 | Graphics Graphics; //Graphics Class |
HenryWTriff | 11:7b12992156de | 39 | Mechanics Mechanics; //Mechanics Class |
HenryWTriff | 11:7b12992156de | 40 | Menu Menu; //Menu Class |
HenryWTriff | 11:7b12992156de | 41 | LEDs LEDs; //LEDs Class |
HenryWTriff | 11:7b12992156de | 42 | Ghost Ghost; //Ghost Class (For racing against a previos version of you) |
HenryWTriff | 3:ceed6d026b8b | 43 | |
HenryWTriff | 3:ceed6d026b8b | 44 | #ifndef STRUCTS |
HenryWTriff | 3:ceed6d026b8b | 45 | #define STRUCTS |
HenryWTriff | 3:ceed6d026b8b | 46 | |
HenryWTriff | 3:ceed6d026b8b | 47 | //STRUCTS |
HenryWTriff | 3:ceed6d026b8b | 48 | struct Point_2D { |
HenryWTriff | 3:ceed6d026b8b | 49 | float x; |
HenryWTriff | 3:ceed6d026b8b | 50 | float y; |
HenryWTriff | 3:ceed6d026b8b | 51 | }; |
HenryWTriff | 3:ceed6d026b8b | 52 | struct Line_2D { |
HenryWTriff | 3:ceed6d026b8b | 53 | Point_2D from; |
HenryWTriff | 3:ceed6d026b8b | 54 | Point_2D to; |
HenryWTriff | 3:ceed6d026b8b | 55 | }; |
HenryWTriff | 3:ceed6d026b8b | 56 | |
HenryWTriff | 5:2d9f3c36bcb9 | 57 | struct Square_2D { |
HenryWTriff | 5:2d9f3c36bcb9 | 58 | Point_2D TL; |
HenryWTriff | 5:2d9f3c36bcb9 | 59 | Point_2D BR; |
HenryWTriff | 5:2d9f3c36bcb9 | 60 | }; |
HenryWTriff | 5:2d9f3c36bcb9 | 61 | struct Triangle_2D { |
HenryWTriff | 5:2d9f3c36bcb9 | 62 | Point_2D TL; |
HenryWTriff | 5:2d9f3c36bcb9 | 63 | Point_2D BR; |
HenryWTriff | 11:7b12992156de | 64 | int Type; //The direction of the hypoentuse on the right angled triangle ( 1 = Top right, 2 = Bottom right, 3 = Bottom left, 4 = Top Left ) |
HenryWTriff | 5:2d9f3c36bcb9 | 65 | }; |
HenryWTriff | 5:2d9f3c36bcb9 | 66 | |
HenryWTriff | 3:ceed6d026b8b | 67 | struct Map_Data { |
HenryWTriff | 11:7b12992156de | 68 | //Information about the number of elements in each array |
HenryWTriff | 3:ceed6d026b8b | 69 | int number_of_track_lines; |
HenryWTriff | 3:ceed6d026b8b | 70 | int number_of_dotted_lines; |
HenryWTriff | 3:ceed6d026b8b | 71 | int number_of_flags; |
HenryWTriff | 5:2d9f3c36bcb9 | 72 | int number_of_walls; |
HenryWTriff | 5:2d9f3c36bcb9 | 73 | int number_of_off_track_squares; |
HenryWTriff | 5:2d9f3c36bcb9 | 74 | int number_of_off_track_triangles; |
HenryWTriff | 5:2d9f3c36bcb9 | 75 | int number_of_out_of_bounds_squares; |
HenryWTriff | 5:2d9f3c36bcb9 | 76 | int number_of_out_of_bounds_triangles; |
HenryWTriff | 5:2d9f3c36bcb9 | 77 | int number_of_gates; |
HenryWTriff | 6:5f76dd718dc3 | 78 | int number_of_boost_plates; |
HenryWTriff | 6:5f76dd718dc3 | 79 | }; |
HenryWTriff | 6:5f76dd718dc3 | 80 | |
HenryWTriff | 6:5f76dd718dc3 | 81 | struct Time { |
HenryWTriff | 6:5f76dd718dc3 | 82 | int mins; |
HenryWTriff | 6:5f76dd718dc3 | 83 | int secs; |
HenryWTriff | 6:5f76dd718dc3 | 84 | int milis; |
HenryWTriff | 6:5f76dd718dc3 | 85 | }; |
HenryWTriff | 6:5f76dd718dc3 | 86 | |
HenryWTriff | 6:5f76dd718dc3 | 87 | struct Gyro_Data { |
HenryWTriff | 6:5f76dd718dc3 | 88 | float ax; |
HenryWTriff | 6:5f76dd718dc3 | 89 | float ay; |
HenryWTriff | 6:5f76dd718dc3 | 90 | float az; |
HenryWTriff | 6:5f76dd718dc3 | 91 | float mx; |
HenryWTriff | 6:5f76dd718dc3 | 92 | float my; |
HenryWTriff | 6:5f76dd718dc3 | 93 | float mz; |
HenryWTriff | 3:ceed6d026b8b | 94 | }; |
HenryWTriff | 3:ceed6d026b8b | 95 | |
HenryWTriff | 3:ceed6d026b8b | 96 | #endif |
eencae | 0:b7f1f47bb26a | 97 | |
HenryWTriff | 8:4503c92acaf6 | 98 | #include "Maps.h" |
HenryWTriff | 6:5f76dd718dc3 | 99 | |
HenryWTriff | 2:d08b6a1eaf2b | 100 | //GLOBAL VARIABLES |
HenryWTriff | 10:29126a41b1da | 101 | #ifndef ENUMS |
HenryWTriff | 10:29126a41b1da | 102 | #define ENUMS |
HenryWTriff | 11:7b12992156de | 103 | enum track {Small, Medium, Large}; //Track Names |
HenryWTriff | 11:7b12992156de | 104 | enum cars {Basic, Offroad, Drifter, Sportscar, Racecar, Stupid}; //Car Names (Stupid is now the alien space ship) |
HenryWTriff | 10:29126a41b1da | 105 | #endif |
HenryWTriff | 7:2ce6e90f6d47 | 106 | |
HenryWTriff | 2:d08b6a1eaf2b | 107 | //Transform |
HenryWTriff | 11:7b12992156de | 108 | int angle = 0; //The angle of roation of the track |
HenryWTriff | 11:7b12992156de | 109 | Point_2D translation = {0,0}; //The translationof the track |
HenryWTriff | 11:7b12992156de | 110 | float squish = 0.15; //The amount of squish of the track |
HenryWTriff | 2:d08b6a1eaf2b | 111 | |
HenryWTriff | 3:ceed6d026b8b | 112 | //Vehicle parameters |
HenryWTriff | 11:7b12992156de | 113 | float speed; //Current speed (Rate of change of translation [see above] ) |
HenryWTriff | 11:7b12992156de | 114 | float max_speed; //Max speed the car can go |
HenryWTriff | 11:7b12992156de | 115 | int handling; //The maximum rate of change of angle of the track per frame |
HenryWTriff | 11:7b12992156de | 116 | float off_track_speed; //Maximum off track speed |
HenryWTriff | 7:2ce6e90f6d47 | 117 | float acceleration; |
HenryWTriff | 7:2ce6e90f6d47 | 118 | float deceleration; |
HenryWTriff | 11:7b12992156de | 119 | int car_model = Basic; |
HenryWTriff | 3:ceed6d026b8b | 120 | |
HenryWTriff | 5:2d9f3c36bcb9 | 121 | //Mechanics |
HenryWTriff | 11:7b12992156de | 122 | int lap_gate = 0; //The initial lap gate |
HenryWTriff | 11:7b12992156de | 123 | int laps = 1; //The current lap number |
HenryWTriff | 11:7b12992156de | 124 | int number_of_laps = 3; //The number of laps |
HenryWTriff | 11:7b12992156de | 125 | int race_time = 0; //The number of frames elapsed so far since the start of the race |
HenryWTriff | 9:7b1093d3f03a | 126 | bool ghost_enable = false; |
HenryWTriff | 5:2d9f3c36bcb9 | 127 | |
HenryWTriff | 11:7b12992156de | 128 | //Game Settings |
HenryWTriff | 11:7b12992156de | 129 | int game_fps = 50; //Frame rate |
HenryWTriff | 11:7b12992156de | 130 | bool leds = true; //Turning the LEDs on / off (Useful for people with epilepsy as they flash quickly) |
HenryWTriff | 11:7b12992156de | 131 | bool gyro_enabled = false; //Gyro steering option |
eencae | 0:b7f1f47bb26a | 132 | |
eencae | 0:b7f1f47bb26a | 133 | int main() |
eencae | 0:b7f1f47bb26a | 134 | { |
HenryWTriff | 11:7b12992156de | 135 | LCD.init(); //Initialising the LCD |
HenryWTriff | 11:7b12992156de | 136 | Device.init(); //Initialising the Gamepad |
HenryWTriff | 11:7b12992156de | 137 | Gyro.init(); //Initialising the gyro |
HenryWTriff | 11:7b12992156de | 138 | Graphics.Change_Contrast(LCD,Device); //Adust Contrast to the amount on the pot |
HenryWTriff | 6:5f76dd718dc3 | 139 | |
HenryWTriff | 10:29126a41b1da | 140 | //START LOGO |
HenryWTriff | 10:29126a41b1da | 141 | Graphics.Draw_Logo(LCD); |
HenryWTriff | 10:29126a41b1da | 142 | |
HenryWTriff | 6:5f76dd718dc3 | 143 | //MENU |
HenryWTriff | 7:2ce6e90f6d47 | 144 | do { |
HenryWTriff | 11:7b12992156de | 145 | while(Menu.Main_Menu(LCD, Device) == true) { |
HenryWTriff | 11:7b12992156de | 146 | Ghost.SD_init(SD); //Format SD Card |
HenryWTriff | 7:2ce6e90f6d47 | 147 | } |
HenryWTriff | 11:7b12992156de | 148 | } while(Menu.Game_Setup(LCD, Device) == false); |
HenryWTriff | 7:2ce6e90f6d47 | 149 | |
HenryWTriff | 11:7b12992156de | 150 | //RETRIEVING STATIC VARIABLES FROM MENU CLASS |
HenryWTriff | 11:7b12992156de | 151 | car_model = Menu.Get_Car(); |
HenryWTriff | 11:7b12992156de | 152 | number_of_laps = Menu.Get_Laps(); |
HenryWTriff | 11:7b12992156de | 153 | ghost_enable = Menu.Get_Mode(); |
HenryWTriff | 11:7b12992156de | 154 | leds = Menu.Get_Setting_LED(); |
HenryWTriff | 11:7b12992156de | 155 | gyro_enabled = Menu.Get_Setting_Gyro(); |
HenryWTriff | 7:2ce6e90f6d47 | 156 | |
HenryWTriff | 7:2ce6e90f6d47 | 157 | //CAR PARAMETERS SETUP |
HenryWTriff | 7:2ce6e90f6d47 | 158 | max_speed = Mechanics.Get_Max_Speed(car_model); |
HenryWTriff | 7:2ce6e90f6d47 | 159 | acceleration = Mechanics.Get_Acceleration(car_model); |
HenryWTriff | 7:2ce6e90f6d47 | 160 | deceleration = Mechanics.Get_Deceleration(car_model); |
HenryWTriff | 7:2ce6e90f6d47 | 161 | off_track_speed = Mechanics.Get_Off_Road_Speed(car_model); |
HenryWTriff | 7:2ce6e90f6d47 | 162 | handling = Mechanics.Get_Handling(car_model); |
HenryWTriff | 11:7b12992156de | 163 | |
HenryWTriff | 11:7b12992156de | 164 | //printf("CAR: %i\n",car_model); |
HenryWTriff | 11:7b12992156de | 165 | //printf("LAPS: %i\n",number_of_laps); |
HenryWTriff | 11:7b12992156de | 166 | //printf("MAP: %i\n",Menu.Get_Map()); |
HenryWTriff | 11:7b12992156de | 167 | |
HenryWTriff | 11:7b12992156de | 168 | if(Menu.Get_Map() == Small) { |
HenryWTriff | 8:4503c92acaf6 | 169 | |
HenryWTriff | 11:7b12992156de | 170 | while(1) { //Main Game While loop |
HenryWTriff | 11:7b12992156de | 171 | if(ghost_enable == true) { //If ghost mode is enabled |
HenryWTriff | 11:7b12992156de | 172 | Ghost.SD_Read(Small, car_model, SD); //Copy the ghost data from the SD card over to the flash memory (Make take a second) |
HenryWTriff | 10:29126a41b1da | 173 | } |
HenryWTriff | 8:4503c92acaf6 | 174 | |
HenryWTriff | 8:4503c92acaf6 | 175 | //COUNTDOWN |
HenryWTriff | 11:7b12992156de | 176 | for(int count = 3; count >= 0; count--) { //Loop for the countdown |
HenryWTriff | 11:7b12992156de | 177 | //Draw the map and the count down numbers |
HenryWTriff | 11:7b12992156de | 178 | LCD.clear(); |
HenryWTriff | 8:4503c92acaf6 | 179 | Graphics.Draw_Map( |
HenryWTriff | 8:4503c92acaf6 | 180 | translation, |
HenryWTriff | 8:4503c92acaf6 | 181 | angle, |
HenryWTriff | 8:4503c92acaf6 | 182 | squish, |
HenryWTriff | 8:4503c92acaf6 | 183 | (Line_2D *) Map_1_Track_Lines, |
HenryWTriff | 8:4503c92acaf6 | 184 | (Line_2D *)Map_1_Track_Dotted_Lines, |
HenryWTriff | 8:4503c92acaf6 | 185 | (Line_2D *)Map_1_Walls, |
HenryWTriff | 8:4503c92acaf6 | 186 | (Point_2D *)Map_1_Flags, |
HenryWTriff | 8:4503c92acaf6 | 187 | (Triangle_2D *)Map_1_Boost_Plates, |
HenryWTriff | 8:4503c92acaf6 | 188 | Map_1, |
HenryWTriff | 8:4503c92acaf6 | 189 | car_model, |
HenryWTriff | 9:7b1093d3f03a | 190 | Ghost.Play(false, race_time), |
HenryWTriff | 8:4503c92acaf6 | 191 | LCD |
HenryWTriff | 8:4503c92acaf6 | 192 | ); |
HenryWTriff | 8:4503c92acaf6 | 193 | Graphics.Start_Sequence(count, LCD); |
HenryWTriff | 8:4503c92acaf6 | 194 | LCD.refresh(); |
HenryWTriff | 11:7b12992156de | 195 | LEDs.Start_Sequence(leds, count, Device); //Display the LED traffic light count down |
HenryWTriff | 8:4503c92acaf6 | 196 | wait(1); |
HenryWTriff | 8:4503c92acaf6 | 197 | } |
HenryWTriff | 8:4503c92acaf6 | 198 | LEDs.Clear(Device); |
HenryWTriff | 8:4503c92acaf6 | 199 | |
HenryWTriff | 10:29126a41b1da | 200 | |
HenryWTriff | 11:7b12992156de | 201 | while(laps <= number_of_laps) { //Loop until the number of laps have been completed |
HenryWTriff | 8:4503c92acaf6 | 202 | //MECHANICS |
HenryWTriff | 11:7b12992156de | 203 | laps = Mechanics.Get_Laps(laps, Map_1_Gates, Map_1.number_of_gates, translation, lap_gate); //Get the current lap count |
HenryWTriff | 11:7b12992156de | 204 | lap_gate = Mechanics.Get_Gate(Map_1_Gates, Map_1.number_of_gates, translation, lap_gate); //Get the current lap_gate |
HenryWTriff | 11:7b12992156de | 205 | angle = Mechanics.Get_Angle(angle, handling, gyro_enabled, Gyro, Device); //Get the current angle |
HenryWTriff | 11:7b12992156de | 206 | translation = Mechanics.Get_Translation(translation, angle, speed, Map_1_Out_Of_Bounds_Square, Map_1_Out_Of_Bounds_Triangle, Map_1, Device); //Get the translation |
HenryWTriff | 8:4503c92acaf6 | 207 | speed = Mechanics.Get_Speed( |
HenryWTriff | 8:4503c92acaf6 | 208 | speed, |
HenryWTriff | 8:4503c92acaf6 | 209 | max_speed, |
HenryWTriff | 8:4503c92acaf6 | 210 | acceleration, |
HenryWTriff | 8:4503c92acaf6 | 211 | deceleration, |
HenryWTriff | 8:4503c92acaf6 | 212 | off_track_speed, |
HenryWTriff | 8:4503c92acaf6 | 213 | translation, |
HenryWTriff | 8:4503c92acaf6 | 214 | Map_1_Off_Track_Square, |
HenryWTriff | 8:4503c92acaf6 | 215 | Map_1_Off_Track_Triangle, |
HenryWTriff | 8:4503c92acaf6 | 216 | Map_1_Out_Of_Bounds_Square, |
HenryWTriff | 8:4503c92acaf6 | 217 | Map_1_Out_Of_Bounds_Triangle, |
HenryWTriff | 8:4503c92acaf6 | 218 | Map_1_Boost_Plates, |
HenryWTriff | 8:4503c92acaf6 | 219 | Map_1, |
HenryWTriff | 8:4503c92acaf6 | 220 | Device |
HenryWTriff | 11:7b12992156de | 221 | ); //Get the speed of the player |
HenryWTriff | 11:7b12992156de | 222 | //translation = Mechanics.Get_Translation(translation, angle, speed, Map_1_Out_Of_Bounds_Square, Map_1_Out_Of_Bounds_Triangle, Map_1, Device); |
HenryWTriff | 8:4503c92acaf6 | 223 | |
HenryWTriff | 8:4503c92acaf6 | 224 | //LEDS |
HenryWTriff | 11:7b12992156de | 225 | LEDs.Speed(leds, speed, max_speed, Device); //Change the LEDs depending on the speed |
HenryWTriff | 8:4503c92acaf6 | 226 | |
HenryWTriff | 8:4503c92acaf6 | 227 | //GHOST |
HenryWTriff | 11:7b12992156de | 228 | if(ghost_enable == true) { //If ghost mode is enabled |
HenryWTriff | 11:7b12992156de | 229 | Ghost.Record(translation, race_time); //Record the position of the player |
HenryWTriff | 9:7b1093d3f03a | 230 | } |
HenryWTriff | 8:4503c92acaf6 | 231 | |
HenryWTriff | 8:4503c92acaf6 | 232 | //GRAPHICS |
HenryWTriff | 11:7b12992156de | 233 | LCD.clear(); //Clear the screen buffer |
HenryWTriff | 11:7b12992156de | 234 | Graphics.Change_Contrast(LCD,Device); //Adjust the contrast |
HenryWTriff | 10:29126a41b1da | 235 | Graphics.Draw_Map( |
HenryWTriff | 10:29126a41b1da | 236 | translation, |
HenryWTriff | 10:29126a41b1da | 237 | angle, |
HenryWTriff | 10:29126a41b1da | 238 | squish, |
HenryWTriff | 10:29126a41b1da | 239 | (Line_2D *) Map_1_Track_Lines, |
HenryWTriff | 10:29126a41b1da | 240 | (Line_2D *)Map_1_Track_Dotted_Lines, |
HenryWTriff | 10:29126a41b1da | 241 | (Line_2D *)Map_1_Walls, |
HenryWTriff | 10:29126a41b1da | 242 | (Point_2D *)Map_1_Flags, |
HenryWTriff | 10:29126a41b1da | 243 | (Triangle_2D *)Map_1_Boost_Plates, |
HenryWTriff | 10:29126a41b1da | 244 | Map_1, |
HenryWTriff | 10:29126a41b1da | 245 | car_model, |
HenryWTriff | 10:29126a41b1da | 246 | Ghost.Play(ghost_enable, race_time), |
HenryWTriff | 10:29126a41b1da | 247 | LCD |
HenryWTriff | 11:7b12992156de | 248 | ); //Draw the graphics |
HenryWTriff | 11:7b12992156de | 249 | Graphics.Draw_Laps(laps, LCD); //Draw the lap counter |
HenryWTriff | 11:7b12992156de | 250 | Graphics.Draw_Time(false, Mechanics.Convert_To_Time(game_fps, race_time), LCD); //Draw the time |
HenryWTriff | 11:7b12992156de | 251 | LCD.refresh(); //Refresh the display |
HenryWTriff | 11:7b12992156de | 252 | wait((1 / float(game_fps))); //Wait for a short period of time |
HenryWTriff | 11:7b12992156de | 253 | race_time++; //Increase the race time |
HenryWTriff | 8:4503c92acaf6 | 254 | |
HenryWTriff | 8:4503c92acaf6 | 255 | } |
HenryWTriff | 11:7b12992156de | 256 | //RACE OVER |
HenryWTriff | 11:7b12992156de | 257 | LEDs.Clear(Device); //Turn off the LEDs |
HenryWTriff | 7:2ce6e90f6d47 | 258 | LCD.clear(); |
HenryWTriff | 7:2ce6e90f6d47 | 259 | Graphics.Draw_Map( |
HenryWTriff | 7:2ce6e90f6d47 | 260 | translation, |
HenryWTriff | 7:2ce6e90f6d47 | 261 | angle, |
HenryWTriff | 7:2ce6e90f6d47 | 262 | squish, |
HenryWTriff | 7:2ce6e90f6d47 | 263 | (Line_2D *) Map_1_Track_Lines, |
HenryWTriff | 7:2ce6e90f6d47 | 264 | (Line_2D *)Map_1_Track_Dotted_Lines, |
HenryWTriff | 7:2ce6e90f6d47 | 265 | (Line_2D *)Map_1_Walls, |
HenryWTriff | 7:2ce6e90f6d47 | 266 | (Point_2D *)Map_1_Flags, |
HenryWTriff | 7:2ce6e90f6d47 | 267 | (Triangle_2D *)Map_1_Boost_Plates, |
HenryWTriff | 7:2ce6e90f6d47 | 268 | Map_1, |
HenryWTriff | 7:2ce6e90f6d47 | 269 | car_model, |
HenryWTriff | 9:7b1093d3f03a | 270 | Ghost.Play(false, race_time), |
HenryWTriff | 7:2ce6e90f6d47 | 271 | LCD |
HenryWTriff | 11:7b12992156de | 272 | ); //Draw the graphics |
HenryWTriff | 11:7b12992156de | 273 | Graphics.Finish(LCD); //Display the finish logo |
HenryWTriff | 11:7b12992156de | 274 | Graphics.Draw_Time(true, Mechanics.Convert_To_Time(game_fps, race_time), LCD); //Draw the race time |
HenryWTriff | 11:7b12992156de | 275 | LCD.refresh(); //Refresh the display |
HenryWTriff | 11:7b12992156de | 276 | if(ghost_enable == true) { //If ghost mode enabled |
HenryWTriff | 11:7b12992156de | 277 | Ghost.Copy(race_time, Small, car_model, SD); //Copy over the ghost data to the SD card (if race time is quicker) |
HenryWTriff | 10:29126a41b1da | 278 | } |
HenryWTriff | 8:4503c92acaf6 | 279 | |
HenryWTriff | 11:7b12992156de | 280 | //RESET ALL VARIABLES |
HenryWTriff | 8:4503c92acaf6 | 281 | angle = 0; |
HenryWTriff | 8:4503c92acaf6 | 282 | Point_2D test = {0,0}; |
HenryWTriff | 8:4503c92acaf6 | 283 | translation = test; |
HenryWTriff | 8:4503c92acaf6 | 284 | squish = 0.15; |
HenryWTriff | 8:4503c92acaf6 | 285 | speed = 0; |
HenryWTriff | 8:4503c92acaf6 | 286 | max_speed = 4; |
HenryWTriff | 8:4503c92acaf6 | 287 | handling = 2; |
HenryWTriff | 8:4503c92acaf6 | 288 | lap_gate = 0; |
HenryWTriff | 8:4503c92acaf6 | 289 | laps = 1; |
HenryWTriff | 8:4503c92acaf6 | 290 | race_time = 0; |
HenryWTriff | 8:4503c92acaf6 | 291 | |
HenryWTriff | 8:4503c92acaf6 | 292 | wait(3); |
HenryWTriff | 7:2ce6e90f6d47 | 293 | } |
HenryWTriff | 11:7b12992156de | 294 | } else if(Menu.Get_Map() == Medium) { |
HenryWTriff | 8:4503c92acaf6 | 295 | while(1) { |
HenryWTriff | 8:4503c92acaf6 | 296 | |
HenryWTriff | 11:7b12992156de | 297 | if(ghost_enable == true) { //If ghost mode is enabled |
HenryWTriff | 11:7b12992156de | 298 | Ghost.SD_Read(Medium, car_model, SD);//Copy the ghost data from the SD card over to the flash memory (Make take a second) |
HenryWTriff | 10:29126a41b1da | 299 | } |
HenryWTriff | 8:4503c92acaf6 | 300 | //COUNTDOWN |
HenryWTriff | 8:4503c92acaf6 | 301 | for(int count = 3; count >= 0; count--) { |
HenryWTriff | 11:7b12992156de | 302 | //Draw the map and the count down numbers |
HenryWTriff | 8:4503c92acaf6 | 303 | LCD.clear(); |
HenryWTriff | 8:4503c92acaf6 | 304 | Graphics.Draw_Map( |
HenryWTriff | 8:4503c92acaf6 | 305 | translation, |
HenryWTriff | 8:4503c92acaf6 | 306 | angle, |
HenryWTriff | 8:4503c92acaf6 | 307 | squish, |
HenryWTriff | 8:4503c92acaf6 | 308 | (Line_2D *) Map_2_Track_Lines, |
HenryWTriff | 8:4503c92acaf6 | 309 | (Line_2D *)Map_2_Track_Dotted_Lines, |
HenryWTriff | 8:4503c92acaf6 | 310 | (Line_2D *)Map_2_Walls, |
HenryWTriff | 8:4503c92acaf6 | 311 | (Point_2D *)Map_2_Flags, |
HenryWTriff | 8:4503c92acaf6 | 312 | (Triangle_2D *)Map_2_Boost_Plates, |
HenryWTriff | 8:4503c92acaf6 | 313 | Map_2, |
HenryWTriff | 8:4503c92acaf6 | 314 | car_model, |
HenryWTriff | 9:7b1093d3f03a | 315 | Ghost.Play(false, race_time), |
HenryWTriff | 8:4503c92acaf6 | 316 | LCD |
HenryWTriff | 8:4503c92acaf6 | 317 | ); |
HenryWTriff | 8:4503c92acaf6 | 318 | Graphics.Start_Sequence(count, LCD); |
HenryWTriff | 11:7b12992156de | 319 | LEDs.Start_Sequence(leds, count, Device); //Display the LED traffic light count down |
HenryWTriff | 8:4503c92acaf6 | 320 | LCD.refresh(); |
HenryWTriff | 8:4503c92acaf6 | 321 | wait(1); |
HenryWTriff | 8:4503c92acaf6 | 322 | } |
HenryWTriff | 8:4503c92acaf6 | 323 | LEDs.Clear(Device); |
HenryWTriff | 6:5f76dd718dc3 | 324 | |
HenryWTriff | 8:4503c92acaf6 | 325 | while(laps <= number_of_laps) { |
HenryWTriff | 8:4503c92acaf6 | 326 | //MECHANICS |
HenryWTriff | 11:7b12992156de | 327 | laps = Mechanics.Get_Laps(laps, Map_2_Gates, Map_2.number_of_gates, translation, lap_gate); //Get the current lap count |
HenryWTriff | 11:7b12992156de | 328 | lap_gate = Mechanics.Get_Gate(Map_2_Gates, Map_2.number_of_gates, translation, lap_gate); //Get the current lap_gate |
HenryWTriff | 11:7b12992156de | 329 | angle = Mechanics.Get_Angle(angle, handling, gyro_enabled, Gyro, Device); //Get the current angle |
HenryWTriff | 11:7b12992156de | 330 | translation = Mechanics.Get_Translation(translation, angle, speed, Map_2_Out_Of_Bounds_Square, Map_2_Out_Of_Bounds_Triangle, Map_2, Device); //Get the translation |
HenryWTriff | 8:4503c92acaf6 | 331 | speed = Mechanics.Get_Speed( |
HenryWTriff | 8:4503c92acaf6 | 332 | speed, |
HenryWTriff | 8:4503c92acaf6 | 333 | max_speed, |
HenryWTriff | 8:4503c92acaf6 | 334 | acceleration, |
HenryWTriff | 8:4503c92acaf6 | 335 | deceleration, |
HenryWTriff | 8:4503c92acaf6 | 336 | off_track_speed, |
HenryWTriff | 8:4503c92acaf6 | 337 | translation, |
HenryWTriff | 8:4503c92acaf6 | 338 | Map_2_Off_Track_Square, |
HenryWTriff | 8:4503c92acaf6 | 339 | Map_2_Off_Track_Triangle, |
HenryWTriff | 8:4503c92acaf6 | 340 | Map_2_Out_Of_Bounds_Square, |
HenryWTriff | 8:4503c92acaf6 | 341 | Map_2_Out_Of_Bounds_Triangle, |
HenryWTriff | 8:4503c92acaf6 | 342 | Map_2_Boost_Plates, |
HenryWTriff | 8:4503c92acaf6 | 343 | Map_2, |
HenryWTriff | 8:4503c92acaf6 | 344 | Device |
HenryWTriff | 11:7b12992156de | 345 | ); //Get the speed of the player |
HenryWTriff | 8:4503c92acaf6 | 346 | //LEDS |
HenryWTriff | 11:7b12992156de | 347 | LEDs.Speed(leds, speed, max_speed, Device); //Change the LEDs depending on the speed |
HenryWTriff | 8:4503c92acaf6 | 348 | |
HenryWTriff | 8:4503c92acaf6 | 349 | //GHOST |
HenryWTriff | 11:7b12992156de | 350 | if(ghost_enable == true) { //If ghost mode is enabled |
HenryWTriff | 11:7b12992156de | 351 | Ghost.Record(translation, race_time); //Record the position of the player |
HenryWTriff | 9:7b1093d3f03a | 352 | } |
HenryWTriff | 6:5f76dd718dc3 | 353 | |
HenryWTriff | 8:4503c92acaf6 | 354 | //GRAPHICS |
HenryWTriff | 11:7b12992156de | 355 | LCD.clear(); //Clear the screen buffer |
HenryWTriff | 11:7b12992156de | 356 | Graphics.Change_Contrast(LCD,Device); //Adjust the contrast |
HenryWTriff | 10:29126a41b1da | 357 | Graphics.Draw_Map( |
HenryWTriff | 10:29126a41b1da | 358 | translation, |
HenryWTriff | 10:29126a41b1da | 359 | angle, |
HenryWTriff | 10:29126a41b1da | 360 | squish, |
HenryWTriff | 10:29126a41b1da | 361 | (Line_2D *) Map_2_Track_Lines, |
HenryWTriff | 10:29126a41b1da | 362 | (Line_2D *)Map_2_Track_Dotted_Lines, |
HenryWTriff | 10:29126a41b1da | 363 | (Line_2D *)Map_2_Walls, |
HenryWTriff | 10:29126a41b1da | 364 | (Point_2D *)Map_2_Flags, |
HenryWTriff | 10:29126a41b1da | 365 | (Triangle_2D *)Map_2_Boost_Plates, |
HenryWTriff | 10:29126a41b1da | 366 | Map_2, |
HenryWTriff | 10:29126a41b1da | 367 | car_model, |
HenryWTriff | 10:29126a41b1da | 368 | Ghost.Play(ghost_enable, race_time), |
HenryWTriff | 10:29126a41b1da | 369 | LCD |
HenryWTriff | 11:7b12992156de | 370 | ); //Draw the graphics |
HenryWTriff | 11:7b12992156de | 371 | Graphics.Draw_Laps(laps, LCD); //Draw the lap counter |
HenryWTriff | 11:7b12992156de | 372 | Graphics.Draw_Time(false, Mechanics.Convert_To_Time(game_fps, race_time), LCD); //Draw the time |
HenryWTriff | 11:7b12992156de | 373 | LCD.refresh(); //Refresh the display |
HenryWTriff | 11:7b12992156de | 374 | wait((1 / float(game_fps))); //Wait for a short period of time |
HenryWTriff | 11:7b12992156de | 375 | race_time++; //Increase the race time |
HenryWTriff | 6:5f76dd718dc3 | 376 | |
HenryWTriff | 8:4503c92acaf6 | 377 | } |
HenryWTriff | 8:4503c92acaf6 | 378 | |
HenryWTriff | 6:5f76dd718dc3 | 379 | |
HenryWTriff | 11:7b12992156de | 380 | LEDs.Clear(Device); //Turn off the LEDs |
HenryWTriff | 6:5f76dd718dc3 | 381 | LCD.clear(); |
HenryWTriff | 6:5f76dd718dc3 | 382 | Graphics.Draw_Map( |
HenryWTriff | 6:5f76dd718dc3 | 383 | translation, |
HenryWTriff | 6:5f76dd718dc3 | 384 | angle, |
HenryWTriff | 6:5f76dd718dc3 | 385 | squish, |
HenryWTriff | 8:4503c92acaf6 | 386 | (Line_2D *) Map_2_Track_Lines, |
HenryWTriff | 8:4503c92acaf6 | 387 | (Line_2D *)Map_2_Track_Dotted_Lines, |
HenryWTriff | 8:4503c92acaf6 | 388 | (Line_2D *)Map_2_Walls, |
HenryWTriff | 8:4503c92acaf6 | 389 | (Point_2D *)Map_2_Flags, |
HenryWTriff | 8:4503c92acaf6 | 390 | (Triangle_2D *)Map_2_Boost_Plates, |
HenryWTriff | 8:4503c92acaf6 | 391 | Map_2, |
HenryWTriff | 7:2ce6e90f6d47 | 392 | car_model, |
HenryWTriff | 9:7b1093d3f03a | 393 | Ghost.Play(false, race_time), |
HenryWTriff | 9:7b1093d3f03a | 394 | LCD |
HenryWTriff | 11:7b12992156de | 395 | ); //Draw the graphics |
HenryWTriff | 11:7b12992156de | 396 | Graphics.Finish(LCD); //Display the finish logo |
HenryWTriff | 11:7b12992156de | 397 | Graphics.Draw_Time(true, Mechanics.Convert_To_Time(game_fps, race_time), LCD); //Draw the race time |
HenryWTriff | 11:7b12992156de | 398 | LCD.refresh(); //Refresh the display |
HenryWTriff | 11:7b12992156de | 399 | if(ghost_enable == true) { //If ghost mode enabled |
HenryWTriff | 11:7b12992156de | 400 | Ghost.Copy(race_time, Medium, car_model, SD); //Copy over the ghost data to the SD card (if race time is quicker) |
HenryWTriff | 10:29126a41b1da | 401 | } |
HenryWTriff | 9:7b1093d3f03a | 402 | |
HenryWTriff | 11:7b12992156de | 403 | //RESET ALL VARIABLES |
HenryWTriff | 9:7b1093d3f03a | 404 | angle = 0; |
HenryWTriff | 9:7b1093d3f03a | 405 | Point_2D test = {0,0}; |
HenryWTriff | 9:7b1093d3f03a | 406 | translation = test; |
HenryWTriff | 9:7b1093d3f03a | 407 | squish = 0.15; |
HenryWTriff | 9:7b1093d3f03a | 408 | speed = 0; |
HenryWTriff | 9:7b1093d3f03a | 409 | max_speed = 4; |
HenryWTriff | 9:7b1093d3f03a | 410 | handling = 2; |
HenryWTriff | 9:7b1093d3f03a | 411 | lap_gate = 0; |
HenryWTriff | 9:7b1093d3f03a | 412 | laps = 1; |
HenryWTriff | 9:7b1093d3f03a | 413 | race_time = 0; |
HenryWTriff | 9:7b1093d3f03a | 414 | |
HenryWTriff | 9:7b1093d3f03a | 415 | wait(3); |
HenryWTriff | 9:7b1093d3f03a | 416 | } |
HenryWTriff | 11:7b12992156de | 417 | } else if(Menu.Get_Map() == Large) { |
HenryWTriff | 9:7b1093d3f03a | 418 | while(1) { |
HenryWTriff | 9:7b1093d3f03a | 419 | |
HenryWTriff | 11:7b12992156de | 420 | if(ghost_enable == true) { //If ghost mode is enabled |
HenryWTriff | 11:7b12992156de | 421 | Ghost.SD_Read(Large, car_model, SD); //Copy the ghost data from the SD card over to the flash memory (Make take a second) |
HenryWTriff | 10:29126a41b1da | 422 | } |
HenryWTriff | 10:29126a41b1da | 423 | |
HenryWTriff | 9:7b1093d3f03a | 424 | //COUNTDOWN |
HenryWTriff | 11:7b12992156de | 425 | for(int count = 3; count >= 0; count--) { //Loop for the countdown |
HenryWTriff | 11:7b12992156de | 426 | //Draw the map and the count down numbers |
HenryWTriff | 9:7b1093d3f03a | 427 | LCD.clear(); |
HenryWTriff | 9:7b1093d3f03a | 428 | Graphics.Draw_Map( |
HenryWTriff | 9:7b1093d3f03a | 429 | translation, |
HenryWTriff | 9:7b1093d3f03a | 430 | angle, |
HenryWTriff | 9:7b1093d3f03a | 431 | squish, |
HenryWTriff | 9:7b1093d3f03a | 432 | (Line_2D *) Map_3_Track_Lines, |
HenryWTriff | 9:7b1093d3f03a | 433 | (Line_2D *)Map_3_Track_Dotted_Lines, |
HenryWTriff | 9:7b1093d3f03a | 434 | (Line_2D *)Map_3_Walls, |
HenryWTriff | 9:7b1093d3f03a | 435 | (Point_2D *)Map_3_Flags, |
HenryWTriff | 9:7b1093d3f03a | 436 | (Triangle_2D *)Map_3_Boost_Plates, |
HenryWTriff | 9:7b1093d3f03a | 437 | Map_3, |
HenryWTriff | 9:7b1093d3f03a | 438 | car_model, |
HenryWTriff | 9:7b1093d3f03a | 439 | Ghost.Play(false, race_time), |
HenryWTriff | 9:7b1093d3f03a | 440 | LCD |
HenryWTriff | 9:7b1093d3f03a | 441 | ); |
HenryWTriff | 9:7b1093d3f03a | 442 | Graphics.Start_Sequence(count, LCD); |
HenryWTriff | 9:7b1093d3f03a | 443 | LCD.refresh(); |
HenryWTriff | 11:7b12992156de | 444 | LEDs.Start_Sequence(leds, count, Device); //Display the LED traffic light count down |
HenryWTriff | 9:7b1093d3f03a | 445 | wait(1); |
HenryWTriff | 9:7b1093d3f03a | 446 | } |
HenryWTriff | 9:7b1093d3f03a | 447 | LEDs.Clear(Device); |
HenryWTriff | 9:7b1093d3f03a | 448 | |
HenryWTriff | 10:29126a41b1da | 449 | |
HenryWTriff | 11:7b12992156de | 450 | while(laps <= number_of_laps) { //Loop until the number of laps have been completed |
HenryWTriff | 9:7b1093d3f03a | 451 | //MECHANICS |
HenryWTriff | 11:7b12992156de | 452 | laps = Mechanics.Get_Laps(laps, Map_3_Gates, Map_3.number_of_gates, translation, lap_gate); //Get the current lap count |
HenryWTriff | 11:7b12992156de | 453 | lap_gate = Mechanics.Get_Gate(Map_3_Gates, Map_3.number_of_gates, translation, lap_gate); //Get the current lap_gate |
HenryWTriff | 11:7b12992156de | 454 | angle = Mechanics.Get_Angle(angle, handling, gyro_enabled, Gyro, Device); //Get the current angle |
HenryWTriff | 11:7b12992156de | 455 | translation = Mechanics.Get_Translation(translation, angle, speed, Map_3_Out_Of_Bounds_Square, Map_3_Out_Of_Bounds_Triangle, Map_3, Device);//Get the translation |
HenryWTriff | 9:7b1093d3f03a | 456 | speed = Mechanics.Get_Speed( |
HenryWTriff | 9:7b1093d3f03a | 457 | speed, |
HenryWTriff | 9:7b1093d3f03a | 458 | max_speed, |
HenryWTriff | 9:7b1093d3f03a | 459 | acceleration, |
HenryWTriff | 9:7b1093d3f03a | 460 | deceleration, |
HenryWTriff | 9:7b1093d3f03a | 461 | off_track_speed, |
HenryWTriff | 9:7b1093d3f03a | 462 | translation, |
HenryWTriff | 9:7b1093d3f03a | 463 | Map_3_Off_Track_Square, |
HenryWTriff | 9:7b1093d3f03a | 464 | Map_3_Off_Track_Triangle, |
HenryWTriff | 9:7b1093d3f03a | 465 | Map_3_Out_Of_Bounds_Square, |
HenryWTriff | 9:7b1093d3f03a | 466 | Map_3_Out_Of_Bounds_Triangle, |
HenryWTriff | 9:7b1093d3f03a | 467 | Map_3_Boost_Plates, |
HenryWTriff | 9:7b1093d3f03a | 468 | Map_3, |
HenryWTriff | 9:7b1093d3f03a | 469 | Device |
HenryWTriff | 11:7b12992156de | 470 | );//Get the speed of the player |
HenryWTriff | 9:7b1093d3f03a | 471 | |
HenryWTriff | 9:7b1093d3f03a | 472 | //LEDS |
HenryWTriff | 11:7b12992156de | 473 | LEDs.Speed(leds, speed, max_speed, Device); //Change the LEDs depending on the speed |
HenryWTriff | 9:7b1093d3f03a | 474 | |
HenryWTriff | 9:7b1093d3f03a | 475 | //GHOST |
HenryWTriff | 11:7b12992156de | 476 | if(ghost_enable == true) { //If ghost mode is enabled |
HenryWTriff | 11:7b12992156de | 477 | Ghost.Record(translation, race_time); //Record the position of the player |
HenryWTriff | 9:7b1093d3f03a | 478 | } |
HenryWTriff | 9:7b1093d3f03a | 479 | |
HenryWTriff | 9:7b1093d3f03a | 480 | //GRAPHICS |
HenryWTriff | 11:7b12992156de | 481 | LCD.clear(); //Clear the screen |
HenryWTriff | 11:7b12992156de | 482 | Graphics.Change_Contrast(LCD,Device); //Adjust the contrast |
HenryWTriff | 10:29126a41b1da | 483 | Graphics.Draw_Map( |
HenryWTriff | 10:29126a41b1da | 484 | translation, |
HenryWTriff | 10:29126a41b1da | 485 | angle, |
HenryWTriff | 10:29126a41b1da | 486 | squish, |
HenryWTriff | 10:29126a41b1da | 487 | (Line_2D *) Map_3_Track_Lines, |
HenryWTriff | 10:29126a41b1da | 488 | (Line_2D *)Map_3_Track_Dotted_Lines, |
HenryWTriff | 10:29126a41b1da | 489 | (Line_2D *)Map_3_Walls, |
HenryWTriff | 10:29126a41b1da | 490 | (Point_2D *)Map_3_Flags, |
HenryWTriff | 10:29126a41b1da | 491 | (Triangle_2D *)Map_3_Boost_Plates, |
HenryWTriff | 10:29126a41b1da | 492 | Map_3, |
HenryWTriff | 10:29126a41b1da | 493 | car_model, |
HenryWTriff | 10:29126a41b1da | 494 | Ghost.Play(ghost_enable, race_time), |
HenryWTriff | 10:29126a41b1da | 495 | LCD |
HenryWTriff | 11:7b12992156de | 496 | ); //Draw the graphics |
HenryWTriff | 11:7b12992156de | 497 | Graphics.Draw_Laps(laps, LCD); //Draw the lap counter |
HenryWTriff | 11:7b12992156de | 498 | Graphics.Draw_Time(false, Mechanics.Convert_To_Time(game_fps, race_time), LCD); //Draw the time |
HenryWTriff | 11:7b12992156de | 499 | LCD.refresh(); //Refresh the display |
HenryWTriff | 11:7b12992156de | 500 | wait((1 / float(game_fps))); //Wait for a short period of time |
HenryWTriff | 11:7b12992156de | 501 | race_time++; //Increase the race time |
HenryWTriff | 9:7b1093d3f03a | 502 | } |
HenryWTriff | 11:7b12992156de | 503 | |
HenryWTriff | 11:7b12992156de | 504 | LEDs.Clear(Device); //Turn off the LEDs |
HenryWTriff | 9:7b1093d3f03a | 505 | LCD.clear(); |
HenryWTriff | 9:7b1093d3f03a | 506 | Graphics.Draw_Map( |
HenryWTriff | 9:7b1093d3f03a | 507 | translation, |
HenryWTriff | 9:7b1093d3f03a | 508 | angle, |
HenryWTriff | 9:7b1093d3f03a | 509 | squish, |
HenryWTriff | 9:7b1093d3f03a | 510 | (Line_2D *) Map_3_Track_Lines, |
HenryWTriff | 9:7b1093d3f03a | 511 | (Line_2D *)Map_3_Track_Dotted_Lines, |
HenryWTriff | 9:7b1093d3f03a | 512 | (Line_2D *)Map_3_Walls, |
HenryWTriff | 9:7b1093d3f03a | 513 | (Point_2D *)Map_3_Flags, |
HenryWTriff | 9:7b1093d3f03a | 514 | (Triangle_2D *)Map_3_Boost_Plates, |
HenryWTriff | 9:7b1093d3f03a | 515 | Map_3, |
HenryWTriff | 9:7b1093d3f03a | 516 | car_model, |
HenryWTriff | 9:7b1093d3f03a | 517 | Ghost.Play(false, race_time), |
HenryWTriff | 6:5f76dd718dc3 | 518 | LCD |
HenryWTriff | 11:7b12992156de | 519 | ); //Draw the graphics |
HenryWTriff | 11:7b12992156de | 520 | Graphics.Finish(LCD); //Display the finish logo |
HenryWTriff | 11:7b12992156de | 521 | Graphics.Draw_Time(true, Mechanics.Convert_To_Time(game_fps, race_time), LCD); //Draw the race time |
HenryWTriff | 11:7b12992156de | 522 | LCD.refresh(); //Refresh the display |
HenryWTriff | 11:7b12992156de | 523 | if(ghost_enable == true) { //If ghost mode enabled |
HenryWTriff | 11:7b12992156de | 524 | Ghost.Copy(race_time, Large, car_model, SD); //Copy over the ghost data to the SD card (if race time is quicker) |
HenryWTriff | 10:29126a41b1da | 525 | } |
HenryWTriff | 7:2ce6e90f6d47 | 526 | |
HenryWTriff | 11:7b12992156de | 527 | //RESET ALL VARIABLES |
HenryWTriff | 8:4503c92acaf6 | 528 | angle = 0; |
HenryWTriff | 8:4503c92acaf6 | 529 | Point_2D test = {0,0}; |
HenryWTriff | 8:4503c92acaf6 | 530 | translation = test; |
HenryWTriff | 8:4503c92acaf6 | 531 | squish = 0.15; |
HenryWTriff | 8:4503c92acaf6 | 532 | speed = 0; |
HenryWTriff | 8:4503c92acaf6 | 533 | max_speed = 4; |
HenryWTriff | 8:4503c92acaf6 | 534 | handling = 2; |
HenryWTriff | 8:4503c92acaf6 | 535 | lap_gate = 0; |
HenryWTriff | 8:4503c92acaf6 | 536 | laps = 1; |
HenryWTriff | 8:4503c92acaf6 | 537 | race_time = 0; |
HenryWTriff | 6:5f76dd718dc3 | 538 | |
HenryWTriff | 8:4503c92acaf6 | 539 | wait(3); |
HenryWTriff | 8:4503c92acaf6 | 540 | } |
HenryWTriff | 2:d08b6a1eaf2b | 541 | } |
eencae | 0:b7f1f47bb26a | 542 | } |
eencae | 0:b7f1f47bb26a | 543 |