Spidey Wall is the name for a physical wall lit up by multiple addressable LED strips. This program is an LPC1768 web server to control the wall from a browser.
Dependencies: EthernetInterfacePlusHostname RdWebServer mbed-rtos mbed
This project is part of a Light-Wall using addressable LED strips (WS2801). I have published a few posts on my blog about the construction of the wall and building a game to play on it (PacMan). I have also had a guest post from a friend who has set his children the task of producing some interesting animations. The original post is http://robdobson.com/2015/07/spidey-wall/
So far, however, I hadn't fully connected the physical (and electronic) wall with the web-browser creations to drive it. This project is hopefully the final link. A fast and reliable web server using REST commands to drive the 1686 LEDs in the Spidey Wall from code running in a browser (say on an iPad while you are playing a game).
The approach taken here results in the ability to control the RGB values of all 1686 LEDs at a rate of 20 frames per second.
A blog post describing the whole thing is here:
http://robdobson.com/2015/08/a-reliable-mbed-webserver/
Diff: Idler.h
- Revision:
- 5:910909f34907
- Child:
- 6:8df79fe1afcd
diff -r b521815f2657 -r 910909f34907 Idler.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Idler.h Tue Sep 01 15:53:52 2015 +0000 @@ -0,0 +1,25 @@ +#ifndef IDLER__H +#define IDLER__H + +#include "mbed.h" +#include "DrawingManager.h" + +class Idler +{ + public: + Idler(DigitalOut* pStatusLed, DrawingManager* pDrawingManager); + static void tick(); + static void notIdle(); + static void displayStep(); + + private: + static DigitalOut* _pStatusLed; + static bool _isIdle; + static unsigned int _stepCount; + static DrawingManager* _pDrawingManager; + static Ticker _idleTicker; + static Timer _idleTimer; + +}; + +#endif