Spidey Wall is the name for a physical wall lit up by multiple addressable LED strips. This program is an LPC1768 web server to control the wall from a browser.

Dependencies:   EthernetInterfacePlusHostname RdWebServer mbed-rtos mbed

This project is part of a Light-Wall using addressable LED strips (WS2801). I have published a few posts on my blog about the construction of the wall and building a game to play on it (PacMan). I have also had a guest post from a friend who has set his children the task of producing some interesting animations. The original post is http://robdobson.com/2015/07/spidey-wall/ /media/uploads/Bobty/20130722_112945_img_9674_62895-1184x1579.jpg

So far, however, I hadn't fully connected the physical (and electronic) wall with the web-browser creations to drive it. This project is hopefully the final link. A fast and reliable web server using REST commands to drive the 1686 LEDs in the Spidey Wall from code running in a browser (say on an iPad while you are playing a game).

The approach taken here results in the ability to control the RGB values of all 1686 LEDs at a rate of 20 frames per second.

A blog post describing the whole thing is here:

http://robdobson.com/2015/08/a-reliable-mbed-webserver/

Revision:
5:910909f34907
Child:
6:8df79fe1afcd
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Idler.h	Tue Sep 01 15:53:52 2015 +0000
@@ -0,0 +1,25 @@
+#ifndef IDLER__H
+#define IDLER__H
+
+#include "mbed.h"
+#include "DrawingManager.h"
+
+class Idler
+{
+    public:
+        Idler(DigitalOut* pStatusLed, DrawingManager* pDrawingManager);
+        static void tick();
+        static void notIdle();
+        static void displayStep();
+        
+    private:
+        static DigitalOut* _pStatusLed;
+        static bool _isIdle;
+        static unsigned int _stepCount;
+        static DrawingManager* _pDrawingManager;
+        static Ticker _idleTicker;
+        static Timer _idleTimer;
+
+};
+
+#endif