A simple web server mainly based on ideas from Jasper Schuurmans Netduino web server
Dependents: RdBlindsServer SpideyWallWeb RdGasUseMonitor
A fast and reliable web server for MBED! http://robdobson.com/2015/08/a-reliable-mbed-webserver/
It has a very neat way to implement REST commands and can serve files from local storage (on LPC1768 for instance) and from SD cards. It also has a caching facility which is particularly useful for serving files from local storage.
The server can be run in the main() thread (and has a sub-2ms response time if this is done) or in a mbed-rtos thread which increases the response time to (a still respectable) 30ms or so.
The latest project that uses this is here - https://developer.mbed.org/users/Bobty/code/SpideyWallWeb/
int main (void) { // Ethernet interface EthernetInterface::init(); // Connect ethernet EthernetInterface::connect(); // Init the web server pc.printf("Starting web server\r\n"); char* baseWebFolder = "/sd/"; // should be /sd/ for SDcard files - not used for local file system RdWebServer webServer; // Add commands to handle the home page and favicon webServer.addCommand("", RdWebServerCmdDef::CMD_LOCALFILE, NULL, "index.htm", true); webServer.addCommand("favicon.ico", RdWebServerCmdDef::CMD_LOCALFILE, NULL, NULL, true); // Add the lightwall control commands webServer.addCommand("name", RdWebServerCmdDef::CMD_CALLBACK, &lightwallGetSystemName); webServer.addCommand("clear", RdWebServerCmdDef::CMD_CALLBACK, &lightwallClear); webServer.addCommand("rawfill", RdWebServerCmdDef::CMD_CALLBACK, &lightwallRawFill); webServer.addCommand("fill", RdWebServerCmdDef::CMD_CALLBACK, &lightwallFill); webServer.addCommand("showleds", RdWebServerCmdDef::CMD_CALLBACK, &lightwallShowLeds); // Start the server webServer.init(WEBPORT, &led4, baseWebFolder); webServer.run(); } // Get system name - No arguments required char* lightwallGetSystemName(int method, char*cmdStr, char* argStr, char* msgBuffer, int msgLen, int contentLen, unsigned char* pPayload, int payloadLen, int splitPayloadPos) { // Perform any required actions here .... // ... // Return the system name return systemName; }
This server was originally based on a Netduino web server from Jasper Schuurmans but has been optimised for speed.
Diff: RdWebServer.cpp
- Revision:
- 16:0248bbfdb6c1
- Parent:
- 15:0865fa4b046a
- Child:
- 17:080f2bed8b36
--- a/RdWebServer.cpp Tue May 05 20:27:33 2015 +0000 +++ b/RdWebServer.cpp Tue May 05 22:14:16 2015 +0000 @@ -56,12 +56,23 @@ if (!_initOk) return; + // The sample web server on MBED site turns off blocking after the accept has happened + // I've tried this but it doesn't seem to yield a reliable server bool blockingOnAccept = true; bool blockingOnReceive = true; - int timeoutOnBlocking = 2000; + + // This is the same as the default in the socket.cpp file + int timeoutOnBlocking = 1500; + + // Currently tested using close connection after send with a single file which works fine + // If closeConnAfterSend is set false then the socket connection remains open and only + // one client can access the server at a time + // Need to test with the closeConnAfterSend seetting true when trying to download multiple files + // for a website as previous experience would indicate that requests might be missed in this scenario + // although all other settings may not have been the same + bool closeConnAfterSend = true; + bool closeConnOnReceiveFail = true; const char* closeConnStr = "Connection: Close\r\n"; - bool closeConnAfterSend = false; - bool closeConnOnReceiveFail = true; // Start accepting connections while (true) @@ -101,7 +112,7 @@ } if (rxLen == 0) { - RD_DBG("clientSocketConn.receive() returned %d - ignoring\r\n", rxLen); + RD_DBG("clientSocketConn.receive() returned %d - ignoring - is connected %d\r\n", rxLen, clientSocketConn.is_connected()); continue; } if (rxLen > HTTPD_MAX_REQ_LENGTH) @@ -126,7 +137,8 @@ if (closeConnAfterSend) { int closeRet = clientSocketConn.close(); - RD_DBG("After send connection close() ret %d\r\n", closeRet); + RD_DBG("After send connection close() ret %d is connected %d\r\n", closeRet, clientSocketConn.is_connected()); + forcedClosed = true; } } }