Important changes to repositories hosted on mbed.com
Mbed hosted mercurial repositories are deprecated and are due to be permanently deleted in July 2026.
To keep a copy of this software download the repository Zip archive or clone locally using Mercurial.
It is also possible to export all your personal repositories from the account settings page.
Fork of Smoothie by
Diff: libs/Config.cpp
- Revision:
- 0:31e91bb0ef3c
- Child:
- 2:1df0b61d3b5a
diff -r 000000000000 -r 31e91bb0ef3c libs/Config.cpp
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/libs/Config.cpp Tue Jul 31 21:11:18 2012 +0000
@@ -0,0 +1,150 @@
+/*
+ This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl).
+ Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
+ Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
+ You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+
+using namespace std;
+#include <vector>
+#include <string>
+
+#include "libs/Kernel.h"
+#include "Config.h"
+#include "ConfigValue.h"
+#include "ConfigSource.h"
+#include "ConfigCache.h"
+#include "libs/nuts_bolts.h"
+#include "libs/utils.h"
+#include "libs/SerialMessage.h"
+#include "libs/ConfigSources/FileConfigSource.h"
+
+
+Config::Config(){
+
+ this->config_cache_loaded = false;
+
+ // Config source for */config files
+ this->config_sources.push_back( new FileConfigSource("/local/config", LOCAL_CONFIGSOURCE_CHECKSUM) );
+ //this->config_sources.push_back( new FileConfigSource("/sd/config", SD_CONFIGSOURCE_CHECKSUM ) );
+
+ // Pre-load the config cache
+ this->config_cache_load();
+
+}
+
+void Config::on_module_loaded(){}
+
+void Config::on_console_line_received( void* argument ){}
+
+void Config::set_string( string setting, string value ){
+ ConfigValue* cv = new ConfigValue;
+ cv->found = true;
+ cv->check_sums = get_checksums(setting);
+ cv->value = value;
+
+ this->config_cache.replace_or_push_back(cv);
+
+ this->kernel->call_event(ON_CONFIG_RELOAD);
+}
+
+void Config::get_module_list(vector<uint16_t>* list, uint16_t family){
+ for( int i=1; i<this->config_cache.size(); i++){
+ ConfigValue* value = this->config_cache.at(i);
+ if( value->check_sums.size() == 3 && value->check_sums.at(2) == 29545 && value->check_sums.at(0) == family ){
+ // We found a module enable for this family, add it's number
+ list->push_back(value->check_sums.at(1));
+ }
+ }
+}
+
+
+// Command to load config cache into buffer for multiple reads during init
+void Config::config_cache_load(){
+
+ this->config_cache_clear();
+
+ // First element is a special empty ConfigValue for values not found
+ ConfigValue* result = new ConfigValue;
+ this->config_cache.push_back(result);
+ // For each ConfigSource in our stack
+ for( unsigned int i = 0; i < this->config_sources.size(); i++ ){
+ ConfigSource* source = this->config_sources[i];
+ source->transfer_values_to_cache(&this->config_cache);
+ }
+
+ this->config_cache_loaded = true;
+}
+
+// Command to clear the config cache after init
+void Config::config_cache_clear(){
+ while( ! this->config_cache.empty() ){
+ delete this->config_cache.back();
+ this->config_cache.pop_back();
+ }
+ this->config_cache_loaded = false;
+}
+
+
+ConfigValue* Config::value(uint16_t check_sum_a, uint16_t check_sum_b, uint16_t check_sum_c ){
+ vector<uint16_t> check_sums;
+ check_sums.push_back(check_sum_a);
+ check_sums.push_back(check_sum_b);
+ check_sums.push_back(check_sum_c);
+ return this->value(check_sums);
+}
+
+ConfigValue* Config::value(uint16_t check_sum_a, uint16_t check_sum_b){
+ vector<uint16_t> check_sums;
+ check_sums.push_back(check_sum_a);
+ check_sums.push_back(check_sum_b);
+ return this->value(check_sums);
+}
+
+ConfigValue* Config::value(uint16_t check_sum){
+ vector<uint16_t> check_sums;
+ check_sums.push_back(check_sum);
+ return this->value(check_sums);
+}
+
+// Get a value from the configuration as a string
+// Because we don't like to waste space in Flash with lengthy config parameter names, we take a checksum instead so that the name does not have to be stored
+// See get_checksum
+ConfigValue* Config::value(vector<uint16_t> check_sums){
+ ConfigValue* result = this->config_cache[0];
+ //if( this->has_config_file() == false ){
+ // return result;
+ //}
+ // Check if the config is cached, and load it temporarily if it isn't
+ bool cache_preloaded = this->config_cache_loaded;
+ if( !cache_preloaded ){ this->config_cache_load(); }
+
+ for( int i=1; i<this->config_cache.size(); i++){
+ // If this line matches the checksum
+ bool match = true;
+ for( unsigned int j = 0; j < check_sums.size(); j++ ){
+ uint16_t checksum_node = check_sums[j];
+
+ //printf("%u(%s) against %u\r\n", get_checksum(key_node), key_node.c_str(), checksum_node);
+ if(this->config_cache[i]->check_sums[j] != checksum_node ){
+ match = false;
+ break;
+ }
+ }
+ if( match == false ){
+ //printf("continue\r\n");
+ continue;
+ }
+ result = this->config_cache[i];
+ break;
+ }
+
+ if( !cache_preloaded ){
+ this->config_cache_clear();
+ }
+ return result;
+}
+
+
+
