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Diff: libs/Config.cpp
- Revision:
- 2:1df0b61d3b5a
- Parent:
- 0:31e91bb0ef3c
--- a/libs/Config.cpp Sat Mar 01 02:37:29 2014 +0000
+++ b/libs/Config.cpp Fri Feb 28 18:52:52 2014 -0800
@@ -1,11 +1,10 @@
-/*
+/*
This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl).
Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
- You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>.
+ You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>.
*/
-
using namespace std;
#include <vector>
#include <string>
@@ -19,15 +18,32 @@
#include "libs/utils.h"
#include "libs/SerialMessage.h"
#include "libs/ConfigSources/FileConfigSource.h"
-
+#include "libs/ConfigSources/FirmConfigSource.h"
+// Add various config sources. Config can be fetched from several places.
+// All values are read into a cache, that is then used by modules to read their configuration
Config::Config(){
-
this->config_cache_loaded = false;
+ // Config source for firm config found in src/config.default
+ this->config_sources.push_back( new FirmConfigSource() );
+
// Config source for */config files
- this->config_sources.push_back( new FileConfigSource("/local/config", LOCAL_CONFIGSOURCE_CHECKSUM) );
- //this->config_sources.push_back( new FileConfigSource("/sd/config", SD_CONFIGSOURCE_CHECKSUM ) );
+ FileConfigSource* fcs = NULL;
+ if( file_exists("/local/config") )
+ fcs = new FileConfigSource("/local/config", LOCAL_CONFIGSOURCE_CHECKSUM);
+ else if( file_exists("/local/config.txt") )
+ fcs = new FileConfigSource("/local/config.txt", LOCAL_CONFIGSOURCE_CHECKSUM);
+ if( fcs != NULL ){
+ this->config_sources.push_back( fcs );
+ fcs = NULL;
+ }
+ if( file_exists("/sd/config") )
+ fcs = new FileConfigSource("/sd/config", SD_CONFIGSOURCE_CHECKSUM );
+ else if( file_exists("/sd/config.txt") )
+ fcs = new FileConfigSource("/sd/config.txt", SD_CONFIGSOURCE_CHECKSUM );
+ if( fcs != NULL )
+ this->config_sources.push_back( fcs );
// Pre-load the config cache
this->config_cache_load();
@@ -38,24 +54,27 @@
void Config::on_console_line_received( void* argument ){}
+// Set a value in the config cache, but not in any config source
void Config::set_string( string setting, string value ){
ConfigValue* cv = new ConfigValue;
cv->found = true;
- cv->check_sums = get_checksums(setting);
+ get_checksums(cv->check_sums, setting);
cv->value = value;
this->config_cache.replace_or_push_back(cv);
- this->kernel->call_event(ON_CONFIG_RELOAD);
+ THEKERNEL->call_event(ON_CONFIG_RELOAD);
}
-void Config::get_module_list(vector<uint16_t>* list, uint16_t family){
- for( int i=1; i<this->config_cache.size(); i++){
- ConfigValue* value = this->config_cache.at(i);
- if( value->check_sums.size() == 3 && value->check_sums.at(2) == 29545 && value->check_sums.at(0) == family ){
- // We found a module enable for this family, add it's number
- list->push_back(value->check_sums.at(1));
- }
+// Get a list of modules, used by module "pools" that look for the "enable" keyboard to find things like "moduletype.modulename.enable" as the marker of a new instance of a module
+void Config::get_module_list(vector<uint16_t>* list, uint16_t family){
+ for( unsigned int i=1; i<this->config_cache.size(); i++){
+ ConfigValue* value = this->config_cache.at(i);
+ //if( value->check_sums.size() == 3 && value->check_sums.at(2) == CHECKSUM("enable") && value->check_sums.at(0) == family ){
+ if( value->check_sums[2] == CHECKSUM("enable") && value->check_sums[0] == family ){
+ // We found a module enable for this family, add it's number
+ list->push_back(value->check_sums[1]);
+ }
}
}
@@ -63,11 +82,13 @@
// Command to load config cache into buffer for multiple reads during init
void Config::config_cache_load(){
+ // First clear the cache
this->config_cache_clear();
// First element is a special empty ConfigValue for values not found
ConfigValue* result = new ConfigValue;
this->config_cache.push_back(result);
+
// For each ConfigSource in our stack
for( unsigned int i = 0; i < this->config_sources.size(); i++ ){
ConfigSource* source = this->config_sources[i];
@@ -86,60 +107,57 @@
this->config_cache_loaded = false;
}
-
+// Three ways to read a value from the config, depending on adress length
ConfigValue* Config::value(uint16_t check_sum_a, uint16_t check_sum_b, uint16_t check_sum_c ){
- vector<uint16_t> check_sums;
- check_sums.push_back(check_sum_a);
- check_sums.push_back(check_sum_b);
- check_sums.push_back(check_sum_c);
+ uint16_t check_sums[3];
+ check_sums[0] = check_sum_a;
+ check_sums[1] = check_sum_b;
+ check_sums[2] = check_sum_c;
return this->value(check_sums);
-}
+}
ConfigValue* Config::value(uint16_t check_sum_a, uint16_t check_sum_b){
- vector<uint16_t> check_sums;
- check_sums.push_back(check_sum_a);
- check_sums.push_back(check_sum_b);
+ uint16_t check_sums[3];
+ check_sums[0] = check_sum_a;
+ check_sums[1] = check_sum_b;
+ check_sums[2] = 0x0000;
return this->value(check_sums);
-}
+}
ConfigValue* Config::value(uint16_t check_sum){
- vector<uint16_t> check_sums;
- check_sums.push_back(check_sum);
+ uint16_t check_sums[3];
+ check_sums[0] = check_sum;
+ check_sums[1] = 0x0000;
+ check_sums[2] = 0x0000;
return this->value(check_sums);
-}
-
+}
+
// Get a value from the configuration as a string
// Because we don't like to waste space in Flash with lengthy config parameter names, we take a checksum instead so that the name does not have to be stored
// See get_checksum
-ConfigValue* Config::value(vector<uint16_t> check_sums){
+ConfigValue* Config::value(uint16_t check_sums[]){
ConfigValue* result = this->config_cache[0];
- //if( this->has_config_file() == false ){
- // return result;
- //}
- // Check if the config is cached, and load it temporarily if it isn't
bool cache_preloaded = this->config_cache_loaded;
if( !cache_preloaded ){ this->config_cache_load(); }
-
- for( int i=1; i<this->config_cache.size(); i++){
- // If this line matches the checksum
+
+ for( unsigned int i=1; i<this->config_cache.size(); i++){
+ // If this line matches the checksum
bool match = true;
- for( unsigned int j = 0; j < check_sums.size(); j++ ){
- uint16_t checksum_node = check_sums[j];
-
- //printf("%u(%s) against %u\r\n", get_checksum(key_node), key_node.c_str(), checksum_node);
- if(this->config_cache[i]->check_sums[j] != checksum_node ){
+ unsigned int counter = 0;
+ while(check_sums[counter] != 0x0000 && counter <= 2 ){
+ if(this->config_cache[i]->check_sums[counter] != check_sums[counter] ){
match = false;
- break;
+ break;
}
- }
- if( match == false ){
- //printf("continue\r\n");
- continue;
+ counter++;
+ }
+ if( match == false ){
+ continue;
}
result = this->config_cache[i];
break;
}
-
+
if( !cache_preloaded ){
this->config_cache_clear();
}
